Player Matchup

Baron Samedi
Baron Samedi
Da69diddler
Baron Samedi
Level 26
God Stats
8W - 8L
1,628 SR
Queue Stats
61W - 64L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
uwuskinwalka
Gilgamesh
Level 99
God Stats
8W - 5L
1,715 SR
Queue Stats
146W - 175L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zuckmii
Tsukuyomi
Level 67
God Stats
2W - 2L
1,715 SR
Queue Stats
30W - 52L
1,343 Elo+
Party 1
Team Averages
Level 64
1,686 SR
1,421 Elo+

VS

Team Averages
Level 198
1,500 SR
1,500 Elo+
Eset
Eset
 
Eset
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da69diddler
Baron Samedi
11
0 / 5 / 0
6,302
630
5,439
8,430
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
uwuskinwalka
Gilgamesh
10
0 / 7 / 0
6,404
640
4,594
18,324
11,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
zuckmii
Tsukuyomi
11
0 / 5 / 0
6,331
633
2,387
12,440
4,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
7 / 0 / 10
9,296
930
12,547
7,632
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
 
Bacchus
14
6 / 0 / 10
9,073
907
7,293
9,843
11,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
 
Skadi
15
4 / 0 / 13
9,044
904
13,914
4,976
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
17
17
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
10
12
W
Bacchus
 
Bacchus
6
0
10
11
W
Skadi
 
Skadi
4
0
13
10.5
L
Baron Samedi
Da69diddler
Baron Samedi
0
5
0
0
L
Gilgamesh
uwuskinwalka
Gilgamesh
0
7
0
0
L
Tsukuyomi
zuckmii
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,420
Damage
33,754
39,194
Taken
22,451
21,574
Mitigated
16,816
3,711
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,547
1,450
879
2,599
7,632
3,237
638
1,961
5,671
48,713
0
W
Bacchus
 
Bacchus
7,293
545
0
2,149
9,843
11,660
264
1,872
7,971
13,577
839
W
Skadi
 
Skadi
13,914
5,000
0
1,248
4,976
1,919
1,818
1,330
3,646
0
46,026
L
Baron Samedi
Da69diddler
Baron Samedi
5,439
268
465
1,494
8,430
4,966
0
3,550
4,826
18,705
2,239
L
Gilgamesh
uwuskinwalka
Gilgamesh
4,594
1,054
0
1,137
18,324
11,976
0
9,639
8,602
0
15,594
L
Tsukuyomi
zuckmii
Tsukuyomi
2,387
475
0
615
12,440
4,632
0
5,920
6,472
0
14,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,037
Gold Earned
27,413
85
Minions Killed
145
0
Camps Cleared
0
538,652
Distance Traveled
581,365
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,296
930
75
8
0
182,748
0
W
Bacchus
9,073
907
4
0
0
200,722
2
W
Skadi
9,044
904
66
7
0
197,895
0
L
Baron Samedi
6,302
630
33
3
0
146,307
0
L
Gilgamesh
6,404
640
31
3
0
194,455
2
L
Tsukuyomi
6,331
633
21
2
0
197,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role