Player Matchup

Ganesha
Ganesha
Ellzar
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,437 Elo+
Party 1
Medusa
Medusa
NikoNikoTea
Medusa
Level 108
God Stats
3W - 2L
1,431 SR
Queue Stats
22W - 19L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
Tirano35
Amaterasu
Level 118
God Stats
1W - 2L
1,472 SR
Queue Stats
22W - 19L
1,437 Elo+
Party 1
Team Averages
Level 118
1,468 SR
1,437 Elo+

VS

Team Averages
Level 138
1,542 SR
1,478 Elo+
Medusa
Medusa
 
Medusa
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BlindWayfarer
Raijin
Level 169
God Stats
4W - 1L
1,533 SR
Queue Stats
140W - 116L
1,626 Elo+
Solo
Cerberus
Cerberus
dj_humbel94
Cerberus
Level 68
God Stats
9W - 6L
1,593 SR
Queue Stats
18W - 25L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ellzar
Ganesha
11
0 / 4 / 5
6,504
723
5,119
12,530
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
12
4 / 4 / 2
7,757
862
7,419
9,801
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Tirano35
Amaterasu
10
2 / 6 / 1
6,155
684
4,345
13,358
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 1 / 7
8,776
975
17,751
9,481
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
5 / 1 / 9
8,588
954
11,952
5,670
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
dj_humbel94
Cerberus
10
2 / 4 / 10
7,208
801
889
9,213
5,294
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
14
14
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
7
10.5
W
5
1
9
9.5
L
Ganesha
Ellzar
Ganesha
0
4
5
0.63
L
Medusa
4
4
2
1.25
L
Amaterasu
Tirano35
Amaterasu
2
6
1
0.42
W
Cerberus
dj_humbel94
Cerberus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,883
Damage
30,592
35,689
Taken
24,364
17,153
Mitigated
11,486
892
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,751
8,018
0
3,066
9,481
4,070
1,788
2,421
6,907
0
59,207
W
11,952
1,797
0
1,148
5,670
2,122
718
1,406
4,166
26,586
0
L
Ganesha
Ellzar
Ganesha
5,119
190
0
448
12,530
6,435
496
4,614
7,456
20,543
480
L
Medusa
7,419
3,890
0
0
9,801
2,919
781
3,916
5,434
0
20,224
L
Amaterasu
Tirano35
Amaterasu
4,345
622
0
444
13,358
7,799
360
3,122
9,867
0
10,120
W
Cerberus
dj_humbel94
Cerberus
889
25
381
2,356
9,213
5,294
169
1,146
7,856
5,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,416
Gold Earned
24,572
75
Minions Killed
133
0
Camps Cleared
0
459,807
Distance Traveled
486,842
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,776
975
66
7
0
179,489
0
W
Raijin
8,588
954
48
5
0
162,365
2
L
Ganesha
6,504
723
9
1
0
147,386
0
L
Medusa
7,757
862
40
4
0
149,973
0
L
Amaterasu
6,155
684
26
3
0
162,448
0
W
Cerberus
7,208
801
19
2
0
144,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role