Player Matchup

Hachiman
Hachiman
BaBoBooy
Hachiman
Level 49
God Stats
7W - 6L
1,635 SR
Queue Stats
40W - 37L
1,453 Elo+
Party 1
Agni
Agni
Cheese-Hotpot
Agni
Level 203
God Stats
15W - 17L
1,766 SR
Queue Stats
282W - 272L
1,476 Elo+
Solo
Osiris
Osiris
Gleb0212
Osiris
Level 87
God Stats
25W - 18L
1,566 SR
Queue Stats
417W - 413L
1,467 Elo+
Solo
Ganesha
Ganesha
JamChan27
Ganesha
Level 94
God Stats
2W - 0L
1,623 SR
Queue Stats
164W - 170L
1,398 Elo+
Party 1
Arachne
Arachne
Linusisgreat
Arachne
Level 64
God Stats
19W - 12L
1,638 SR
Queue Stats
161W - 156L
1,470 Elo+
Party 1
Team Averages
Level 99
1,646 SR
1,453 Elo+

VS

Team Averages
Level 68
1,449 SR
1,478 Elo+
Aphrodite
Aphrodite
CHIEFKEYSE
Aphrodite
Level 73
God Stats
10W - 11L
1,372 SR
Queue Stats
336W - 306L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Dräkora
Zhong Kui
Level 65
God Stats
4W - 5L
1,199 SR
Queue Stats
401W - 443L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
RAGNAROK2035
Cu Chulainn
Level 53
God Stats
26W - 23L
1,497 SR
Queue Stats
214W - 199L
1,428 Elo+
Party 2
Horus
Horus
SnakeWasHere
Horus
Level 79
God Stats
6W - 6L
1,573 SR
Queue Stats
165W - 160L
1,469 Elo+
Party 2
Ymir
Ymir
nincomepoop
Ymir
Level 69
God Stats
239W - 191L
1,606 SR
Queue Stats
411W - 418L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaBoBooy
Hachiman
14
6 / 1 / 4
8,021
535
14,645
11,790
4,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 2
9,710
647
10,890
6,289
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Gleb0212
Osiris
14
1 / 1 / 4
8,577
572
5,659
12,767
12,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
JamChan27
Ganesha
14
0 / 0 / 11
7,926
528
4,953
14,021
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Linusisgreat
Arachne
14
6 / 1 / 6
8,239
549
12,093
13,474
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CHIEFKEYSE
Aphrodite
12
0 / 4 / 0
6,756
450
4,112
10,989
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Dräkora
Zhong Kui
11
0 / 6 / 0
6,568
438
9,473
13,672
10,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
RAGNAROK2035
Cu Chulainn
13
2 / 0 / 0
8,335
556
6,220
11,353
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 4 / 0
6,869
458
5,347
18,373
11,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
1 / 4 / 0
7,331
489
4,040
15,371
9,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
3
3
Deaths
18
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BaBoBooy
Hachiman
6
1
4
8
L
Aphrodite
CHIEFKEYSE
Aphrodite
0
4
0
0
W
5
0
2
6
L
Zhong Kui
Dräkora
Zhong Kui
0
6
0
0
W
Osiris
Gleb0212
Osiris
1
1
4
3
W
Ganesha
JamChan27
Ganesha
0
0
11
5.5
W
Arachne
Linusisgreat
Arachne
6
1
6
9
L
Cu Chulainn
RAGNAROK2035
Cu Chulainn
2
0
0
2
L
0
4
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,240
Damage
29,192
58,341
Taken
69,758
37,038
Mitigated
42,231
27,210
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BaBoBooy
Hachiman
14,645
10,584
0
6,019
11,790
4,768
73
4,696
7,094
0
57,236
L
Aphrodite
CHIEFKEYSE
Aphrodite
4,112
376
660
5,153
10,989
4,718
0
4,263
6,726
43,996
1,700
W
10,890
112
80
2,934
6,289
2,569
236
2,364
3,925
81,651
1,116
L
Zhong Kui
Dräkora
Zhong Kui
9,473
2,963
0
2,499
13,672
10,467
336
2,779
10,893
46,237
11,554
W
Osiris
Gleb0212
Osiris
5,659
1,555
0
5,205
12,767
12,327
85
2,029
10,738
0
61,543
W
Ganesha
JamChan27
Ganesha
4,953
618
210
5,502
14,021
11,686
375
3,399
10,622
25,794
2,810
W
Arachne
Linusisgreat
Arachne
12,093
6,933
0
7,260
13,474
5,688
0
3,590
9,884
0
61,241
L
Cu Chulainn
RAGNAROK2035
Cu Chulainn
6,220
1,481
0
1,397
11,353
5,306
630
3,028
8,325
0
54,256
L
5,347
2,952
1,951
5,975
18,373
11,828
220
2,888
15,485
0
17,012
L
4,040
894
0
357
15,371
9,912
0
2,293
13,078
66,775
5,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
35,859
429
Minions Killed
386
0
Camps Cleared
0
1,408,952
Distance Traveled
1,385,140
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,021
535
102
7
0
255,351
0
L
Aphrodite
6,756
450
71
5
0
260,802
0
W
Agni
9,710
647
150
10
0
302,875
4
L
Zhong Kui
6,568
438
87
6
0
237,905
0
W
Osiris
8,577
572
100
7
0
264,097
0
W
Ganesha
7,926
528
5
0
0
283,907
0
W
Arachne
8,239
549
72
5
0
302,722
0
L
Cu Chulainn
8,335
556
96
6
0
277,624
0
L
Horus
6,869
458
20
1
0
301,123
4
L
Ymir
7,331
489
112
7
0
307,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role