Player Matchup

Atlas
Atlas
Antobroos10
Atlas
Level 65
God Stats
25W - 19L
1,542 SR
Queue Stats
93W - 111L
1,434 Elo+
Party 2
Sol
Sol
DeadAlive66
Sol
Level 158
God Stats
13W - 8L
1,492 SR
Queue Stats
32W - 28L
1,418 Elo+
Solo
Izanami
Izanami
Shelimpala265
Izanami
Level 92
God Stats
10W - 17L
1,438 SR
Queue Stats
96W - 106L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
killerking9530
Gilgamesh
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 145L
1,491 Elo+
Party 2
Ratatoskr
Ratatoskr
qlinot
Ratatoskr
Level 44
God Stats
1W - 4L
1,274 SR
Queue Stats
42W - 47L
1,443 Elo+
Solo
Team Averages
Level 104
1,449 SR
1,441 Elo+

VS

Team Averages
Level 113
1,522 SR
1,410 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JARE473
Baron Samedi
Level 11
God Stats
9W - 7L
1,500 SR
Queue Stats
93W - 127L
1,148 Elo+
Party 1
Tyr
Tyr
STuFFnURMuFFiNz
Tyr
Level 157
God Stats
25W - 38L
1,479 SR
Queue Stats
244W - 252L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
Wito TBZ 13
Nu Wa
Level 129
God Stats
9W - 5L
1,631 SR
Queue Stats
68W - 71L
1,506 Elo+
Party 3
Cupid
Cupid
deadlydabber007
Cupid
Level 118
God Stats
97W - 89L
1,502 SR
Queue Stats
126W - 134L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,298
482
5,607
5,479
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
6,117
556
2,618
8,351
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Izanami
10
2 / 0 / 1
5,794
527
1,943
4,721
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
killerking9530
Gilgamesh
10
0 / 5 / 1
6,123
557
7,214
13,288
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ratatoskr
qlinot
Ratatoskr
12
2 / 0 / 0
6,384
580
2,331
9,043
3,817
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 0
6,997
636
9,872
11,993
11,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
JARE473
Baron Samedi
9
0 / 2 / 0
5,043
458
840
5,726
4,015
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 0 / 2
5,575
507
3,372
6,469
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 1
6,400
582
6,044
4,089
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 0
4,891
445
2,160
6,929
2,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
8
8
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
0
5
L
0
0
3
1.5
L
0
3
0
0
W
Baron Samedi
JARE473
Baron Samedi
0
2
0
0
W
1
0
2
2
L
Izanami
2
0
1
2.5
W
2
0
1
2.5
W
0
1
0
0
L
Gilgamesh
killerking9530
Gilgamesh
0
5
1
0.1
L
Ratatoskr
qlinot
Ratatoskr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
22,288
40,882
Taken
35,206
18,605
Mitigated
22,286
10,186
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,872
2,309
0
2,252
11,993
11,881
0
0
11,259
2,781
50,172
L
5,607
1,715
227
1,101
5,479
3,509
162
1,073
4,326
22,211
2,171
L
2,618
306
0
4,203
8,351
2,129
0
3,327
4,456
47,082
2,141
W
Baron Samedi
JARE473
Baron Samedi
840
347
82
711
5,726
4,015
0
2,269
3,012
12,648
0
W
3,372
157
0
4,280
6,469
2,749
0
298
6,129
0
38,925
L
Izanami
1,943
1,559
0
1,062
4,721
1,632
308
494
4,147
0
35,215
W
6,044
1,136
0
1,540
4,089
1,446
0
2,173
1,876
37,332
1,047
W
2,160
1,092
183
2,214
6,929
2,195
0
2,344
4,175
0
30,751
L
Gilgamesh
killerking9530
Gilgamesh
7,214
2,551
0
2,453
13,288
7,518
0
577
12,651
0
42,177
L
Ratatoskr
qlinot
Ratatoskr
2,331
777
0
1,140
9,043
3,817
0
622
8,283
0
57,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
28,906
344
Minions Killed
287
0
Camps Cleared
0
1,091,902
Distance Traveled
1,052,175
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,997
636
76
7
0
221,974
0
L
Atlas
5,298
482
36
3
0
224,943
4
L
Sol
6,117
556
91
8
0
194,716
0
W
Baron Samedi
5,043
458
21
2
0
184,038
0
W
Tyr
5,575
507
56
5
0
262,487
6
L
Izanami
5,794
527
58
5
0
211,004
1
W
Nu Wa
6,400
582
71
6
0
193,722
0
W
Cupid
4,891
445
63
6
0
189,954
4
L
Gilgamesh
6,123
557
66
6
0
206,458
0
L
Ratatoskr
6,384
580
93
8
0
254,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role