Player Matchup

Hel
Hel
BZDYA
Hel
Level 128
God Stats
10W - 4L
1,553 SR
Queue Stats
342W - 336L
1,411 Elo+
Solo
Artemis
Artemis
FedSanya
Artemis
Level 69
God Stats
24W - 24L
1,487 SR
Queue Stats
198W - 211L
1,426 Elo+
Solo
Bacchus
Bacchus
Hymunt
Bacchus
Level 117
God Stats
5W - 3L
1,523 SR
Queue Stats
303W - 309L
1,525 Elo+
Solo
Mercury
Mercury
Stepanych
Mercury
Level 46
God Stats
1W - 1L
1,271 SR
Queue Stats
62W - 62L
1,424 Elo+
Solo
Surtr
Surtr
fimmel68
Surtr
Level 139
God Stats
7W - 12L
1,518 SR
Queue Stats
335W - 319L
1,439 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,445 Elo+

VS

Team Averages
Level 111
1,521 SR
1,408 Elo+
Ullr
Ullr
 
Ullr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CoCo_Patano
Arachne
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,466 Elo+
Solo
Fafnir
Fafnir
GrimaceYeti
Fafnir
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 17L
1,107 Elo+
Solo
Medusa
Medusa
Xenia24062017
Medusa
Level 138
God Stats
38W - 26L
1,603 SR
Queue Stats
210W - 192L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BZDYA
Hel
10
0 / 0 / 3
5,535
554
5,065
4,370
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
FedSanya
Artemis
10
0 / 1 / 0
4,751
475
934
4,621
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Hymunt
Bacchus
10
3 / 0 / 0
5,661
566
1,446
5,981
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Stepanych
Mercury
7
1 / 3 / 1
4,680
468
2,924
6,989
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
fimmel68
Surtr
12
5 / 0 / 0
6,820
682
7,873
7,883
4,636
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 0 / 0
6,005
601
3,569
3,256
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
 
Anubis
9
1 / 3 / 1
5,336
534
3,231
7,046
3,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
CoCo_Patano
Arachne
7
1 / 1 / 0
4,561
456
1,915
5,337
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fafnir
9
0 / 0 / 1
5,735
574
1,287
4,688
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,089
509
2,725
9,551
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
4
4
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
0
2
L
Anubis
 
Anubis
1
3
1
0.5
W
Hel
BZDYA
Hel
0
0
3
1.5
L
Arachne
CoCo_Patano
Arachne
1
1
0
1
W
Artemis
FedSanya
Artemis
0
1
0
0
L
Fafnir
0
0
1
0.5
W
Bacchus
Hymunt
Bacchus
3
0
0
3
W
Mercury
Stepanych
Mercury
1
3
1
0.5
L
0
5
0
0
W
Surtr
fimmel68
Surtr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
12,727
29,844
Taken
29,878
14,832
Mitigated
14,473
9,635
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,569
1,195
0
1,173
3,256
1,271
549
0
3,256
0
47,351
L
Anubis
 
Anubis
3,231
165
0
2,404
7,046
3,129
0
3,558
3,488
42,924
0
W
Hel
BZDYA
Hel
5,065
485
979
2,654
4,370
1,158
0
1,943
2,427
36,369
775
L
Arachne
CoCo_Patano
Arachne
1,915
1,406
0
1,249
5,337
1,997
0
1,110
4,227
0
21,209
W
Artemis
FedSanya
Artemis
934
266
0
738
4,621
1,725
0
0
4,621
0
27,119
L
Fafnir
1,287
424
0
2,309
4,688
4,578
0
1,263
3,425
8,429
0
W
Bacchus
Hymunt
Bacchus
1,446
264
0
1,745
5,981
5,355
0
696
5,285
19,571
0
W
Mercury
Stepanych
Mercury
2,924
1,306
0
1,172
6,989
1,958
0
1,879
5,110
0
22,295
L
2,725
507
0
1,983
9,551
3,498
0
998
8,553
0
34,429
W
Surtr
fimmel68
Surtr
7,873
3,006
0
2,347
7,883
4,636
0
0
7,883
1,637
53,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
26,726
251
Minions Killed
249
0
Camps Cleared
0
950,959
Distance Traveled
840,638
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,005
601
81
8
0
168,041
0
L
Anubis
5,336
534
83
8
0
172,283
1
W
Hel
5,535
554
73
7
0
209,193
0
L
Arachne
4,561
456
26
3
0
151,172
0
W
Artemis
4,751
475
42
4
0
176,290
0
L
Fafnir
5,735
574
11
1
0
199,102
3
W
Bacchus
5,661
566
28
3
0
175,888
0
W
Mercury
4,680
468
34
3
0
186,541
3
L
Medusa
5,089
509
48
5
0
150,040
0
W
Surtr
6,820
682
74
7
0
203,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role