Player Matchup

Izanami
Izanami
HunterofOil
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,415 Elo+
Party 2
Ares
Ares
King84525
Ares
Level 31
God Stats
0W - 3L
1,127 SR
Queue Stats
72W - 125L
1,292 Elo+
Solo
Surtr
Surtr
ScientificRock
Surtr
Level 153
God Stats
2W - 2L
1,582 SR
Queue Stats
187W - 175L
1,504 Elo+
Solo
Ne Zha
Ne Zha
Vyranasis
Ne Zha
Level 53
God Stats
3W - 1L
1,816 SR
Queue Stats
56W - 67L
1,448 Elo+
Party 2
Tiamat
Tiamat
kiimocho
Tiamat
Level 107
God Stats
1W - 2L
1,496 SR
Queue Stats
60W - 58L
1,460 Elo+
Solo
Team Averages
Level 77
1,504 SR
1,424 Elo+

VS

Team Averages
Level 122
1,484 SR
1,479 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Blapslap
Shiva
Level 154
God Stats
22W - 15L
1,525 SR
Queue Stats
468W - 473L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
DerbyGuy513
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 127L
1,520 Elo+
Party 1
Set
Set
Desr00k
Set
Level 43
God Stats
3W - 7L
1,500 SR
Queue Stats
322W - 314L
1,486 Elo+
Solo
Kukulkan
Kukulkan
NeanderNate
Kukulkan
Level 155
God Stats
4W - 3L
1,395 SR
Queue Stats
240W - 257L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HunterofOil
Izanami
10
2 / 3 / 2
5,674
1,135
2,681
5,201
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
5
0 / 0 / 0
4,508
902
0
0
0
12
4 / 2 / 3
5,844
1,169
5,979
7,385
8,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Vyranasis
Ne Zha
12
1 / 2 / 3
6,009
1,202
6,421
4,851
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Tiamat
kiimocho
Tiamat
10
0 / 2 / 2
5,217
1,043
1,640
4,184
2,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 5
5,304
1,061
2,176
3,061
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Blapslap
Shiva
12
5 / 1 / 2
6,964
1,393
5,748
8,560
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
DerbyGuy513
Jing Wei
11
1 / 1 / 6
6,115
1,223
5,089
4,456
1,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
9
1 / 2 / 5
5,587
1,117
2,478
4,003
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Kukulkan
NeanderNate
Kukulkan
10
1 / 2 / 0
5,468
1,094
2,619
3,464
1,283
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
8
9
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
5
2.5
W
Shiva
Blapslap
Shiva
5
1
2
6
W
Jing Wei
DerbyGuy513
Jing Wei
1
1
6
4
W
Set
1
2
5
1.75
L
Izanami
HunterofOil
Izanami
2
3
2
1
L
Ares
0
0
0
0
W
Kukulkan
NeanderNate
Kukulkan
1
2
0
0.5
L
4
2
3
2.75
L
Ne Zha
Vyranasis
Ne Zha
1
2
3
1.25
L
Tiamat
kiimocho
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,721
Damage
18,110
21,621
Taken
23,544
14,427
Mitigated
12,232
4,835
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,176
83
43
583
3,061
2,483
0
416
2,645
0
7,378
W
Shiva
Blapslap
Shiva
5,748
919
479
4,024
8,560
4,818
49
715
7,845
0
11,231
W
Jing Wei
DerbyGuy513
Jing Wei
5,089
4,410
353
764
4,456
1,668
298
46
4,410
0
11,832
W
Set
2,478
411
0
236
4,003
1,980
0
47
3,956
0
7,039
L
Izanami
HunterofOil
Izanami
2,681
2,115
413
595
5,201
1,889
0
486
4,499
0
8,100
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
NeanderNate
Kukulkan
2,619
155
272
196
3,464
1,283
0
627
2,837
8,545
0
L
5,979
1,472
239
1,695
7,385
8,205
27
773
6,361
242
9,015
L
Ne Zha
Vyranasis
Ne Zha
6,421
292
462
672
4,851
2,133
0
451
4,359
0
13,674
L
Tiamat
kiimocho
Tiamat
1,640
227
365
394
4,184
2,200
0
909
3,227
6,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
29,438
46
Minions Killed
58
0
Camps Cleared
0
417,918
Distance Traveled
480,893
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,304
1,061
6
1
0
73,894
0
W
Shiva
6,964
1,393
15
3
0
104,654
0
W
Jing Wei
6,115
1,223
16
3
0
127,510
0
W
Set
5,587
1,117
6
1
0
94,489
0
L
Izanami
5,674
1,135
18
4
0
90,969
0
L
Ares
4,508
902
0
0
0
0
0
W
Kukulkan
5,468
1,094
15
3
0
80,346
0
L
Surtr
5,844
1,169
5
1
0
117,062
1
L
Ne Zha
6,009
1,202
16
3
0
118,440
0
L
Tiamat
5,217
1,043
7
1
0
91,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role