Player Matchup

Zhong Kui
Zhong Kui
ChiBearsKilla27
Zhong Kui
Level 52
God Stats
0W - 1L
1,550 SR
Queue Stats
5W - 4L
1,530 Elo+
Party 1
Thanatos
Thanatos
StervenStar
Thanatos
Level 69
God Stats
6W - 2L
1,553 SR
Queue Stats
12W - 8L
1,566 Elo+
Party 1
Charon
Charon
fischtschlix
Charon
Level 61
God Stats
5W - 2L
1,474 SR
Queue Stats
15W - 16L
1,452 Elo+
Party 1
Team Averages
Level 61
1,526 SR
1,516 Elo+

VS

Team Averages
Level 103
1,600 SR
1,486 Elo+
Gilgamesh
Gilgamesh
CosmicTiddie
Gilgamesh
Level 87
God Stats
21W - 8L
1,635 SR
Queue Stats
272W - 242L
1,463 Elo+
Solo
Janus
Janus
MJXF30
Janus
Level 85
God Stats
39W - 36L
1,508 SR
Queue Stats
203W - 192L
1,446 Elo+
Solo
Chiron
Chiron
NidreK A
Chiron
Level 136
God Stats
20W - 11L
1,658 SR
Queue Stats
42W - 35L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChiBearsKilla27
Zhong Kui
13
0 / 2 / 3
7,281
607
8,286
13,974
9,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
StervenStar
Thanatos
11
1 / 6 / 1
7,348
612
6,811
13,041
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
13
2 / 3 / 1
8,026
669
6,708
10,845
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CosmicTiddie
Gilgamesh
12
2 / 3 / 8
8,555
713
9,887
15,622
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
MJXF30
Janus
15
6 / 0 / 5
9,559
797
13,851
6,056
2,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
NidreK A
Chiron
15
3 / 0 / 6
9,133
761
7,992
5,444
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChiBearsKilla27
Zhong Kui
0
2
3
0.75
W
Gilgamesh
CosmicTiddie
Gilgamesh
2
3
8
2
W
Janus
MJXF30
Janus
6
0
5
8.5
W
Chiron
NidreK A
Chiron
3
0
6
6
L
Thanatos
StervenStar
Thanatos
1
6
1
0.25
L
Charon
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,805
Damage
31,730
37,860
Taken
27,122
19,414
Mitigated
17,593
10,000
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChiBearsKilla27
Zhong Kui
8,286
795
0
4,103
13,974
9,968
0
4,254
9,186
24,083
1,349
W
Gilgamesh
CosmicTiddie
Gilgamesh
9,887
3,213
191
1,659
15,622
12,942
0
7,478
7,535
0
27,736
W
Janus
MJXF30
Janus
13,851
1,073
90
1,808
6,056
2,449
90
3,270
2,612
39,271
505
W
Chiron
NidreK A
Chiron
7,992
2,850
537
1,940
5,444
2,202
843
2,764
2,441
0
28,526
L
Thanatos
StervenStar
Thanatos
6,811
2,939
0
4,737
13,041
4,449
0
5,840
6,996
0
32,174
L
Charon
6,708
802
0
1,160
10,845
4,997
0
3,698
6,951
30,960
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
27,247
123
Minions Killed
145
0
Camps Cleared
0
642,034
Distance Traveled
692,549
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,281
607
36
3
0
219,664
0
W
Gilgamesh
8,555
713
39
3
0
224,487
0
W
Janus
9,559
797
50
4
0
255,382
2
W
Chiron
9,133
761
56
5
0
212,680
0
L
Thanatos
7,348
612
36
3
0
212,212
0
L
Charon
8,026
669
51
4
0
210,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role