Player Matchup

Janus
Janus
Moreno-Ross
Janus
Level 87
God Stats
15W - 20L
1,423 SR
Queue Stats
389W - 380L
1,470 Elo+
Solo
Arachne
Arachne
OGFeeder0069
Arachne
Level 152
God Stats
9W - 7L
1,638 SR
Queue Stats
162W - 150L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
Placzinho
Guan Yu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
Ryanbabb0525
Pele
Level 109
God Stats
4W - 4L
1,200 SR
Queue Stats
80W - 92L
1,206 Elo+
Solo
Cthulhu
Cthulhu
rosyreed0
Cthulhu
Level 68
God Stats
14W - 19L
1,470 SR
Queue Stats
176W - 158L
1,543 Elo+
Party 2
Team Averages
Level 97
1,446 SR
1,450 Elo+

VS

Team Averages
Level 74
1,566 SR
1,479 Elo+
Hun Batz
Hun Batz
Leorojo210
Hun Batz
Level 59
God Stats
51W - 41L
1,519 SR
Queue Stats
262W - 255L
1,476 Elo+
Solo
Cupid
Cupid
RagingVixxen
Cupid
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,503 Elo+
Party 1
Athena
Athena
XxPRIME3VlLxX
Athena
Level 34
God Stats
3W - 2L
1,604 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 1
Neith
Neith
barbiequila
Neith
Level 58
God Stats
11W - 18L
1,594 SR
Queue Stats
278W - 253L
1,486 Elo+
Solo
Chaac
Chaac
nchstk
Chaac
Level 155
God Stats
1W - 0L
1,613 SR
Queue Stats
68W - 68L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,571
457
1,825
4,988
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
OGFeeder0069
Arachne
9
3 / 1 / 0
5,457
546
3,441
7,505
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Placzinho
Guan Yu
8
0 / 2 / 0
4,573
457
995
4,795
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,556
456
3,285
7,617
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
rosyreed0
Cthulhu
7
0 / 1 / 3
4,856
486
2,550
5,510
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Leorojo210
Hun Batz
11
2 / 1 / 1
5,826
583
2,641
7,204
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,621
462
2,638
4,122
1,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 0
4,921
492
1,367
5,350
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 3
6,582
658
6,793
3,849
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
nchstk
Chaac
11
4 / 0 / 0
6,358
636
5,431
6,562
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
9
9
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Leorojo210
Hun Batz
2
1
1
2.5
L
0
2
0
0
L
Arachne
OGFeeder0069
Arachne
3
1
0
3
L
Guan Yu
Placzinho
Guan Yu
0
2
0
0
W
0
2
1
0.25
L
0
3
1
0.17
W
0
0
0
0
W
3
0
3
4.5
W
Chaac
nchstk
Chaac
4
0
0
4
L
Cthulhu
rosyreed0
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,096
Damage
18,870
30,415
Taken
27,087
16,093
Mitigated
15,141
6,960
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Leorojo210
Hun Batz
2,641
855
0
1,180
7,204
2,977
0
827
6,333
0
43,036
L
1,825
94
0
1,030
4,988
1,451
0
0
4,988
27,906
0
L
Arachne
OGFeeder0069
Arachne
3,441
2,319
0
3,771
7,505
2,641
0
752
6,753
0
32,921
L
Guan Yu
Placzinho
Guan Yu
995
60
0
360
4,795
4,394
0
0
4,795
0
18,789
W
2,638
1,574
195
1,625
4,122
1,194
266
807
3,315
0
23,764
L
3,285
511
0
882
7,617
3,193
0
361
7,256
0
24,260
W
1,367
551
0
1,579
5,350
5,140
0
1,141
4,209
12,805
0
W
6,793
2,088
0
978
3,849
1,375
529
1,380
2,293
0
42,935
W
Chaac
nchstk
Chaac
5,431
935
0
1,901
6,562
4,455
0
0
6,562
0
39,814
L
Cthulhu
rosyreed0
Cthulhu
2,550
415
113
804
5,510
4,414
0
254
5,256
16,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
28,308
191
Minions Killed
275
0
Camps Cleared
0
870,899
Distance Traveled
914,300
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,826
583
69
7
0
202,136
0
L
Janus
4,571
457
51
5
0
148,375
0
L
Arachne
5,457
546
57
6
0
195,386
0
L
Guan Yu
4,573
457
32
3
0
120,088
0
W
Cupid
4,621
462
41
4
0
173,080
1
L
Pele
4,556
456
38
4
0
198,931
0
W
Athena
4,921
492
24
2
0
151,819
0
W
Neith
6,582
658
73
7
0
193,663
2
W
Chaac
6,358
636
68
7
0
193,602
1
L
Cthulhu
4,856
486
13
1
0
208,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role