Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MiraellaTheryatt
Aphrodite
Level 27
God Stats
42W - 33L
1,604 SR
Queue Stats
157W - 186L
1,432 Elo+
Party 2
Thanatos
Thanatos
Vangrym13
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,539 Elo+
Solo
Zeus
Zeus
XxSirR0QU3xX
Zeus
Level 120
God Stats
36W - 40L
1,401 SR
Queue Stats
292W - 296L
1,391 Elo+
Solo
Team Averages
Level 97
1,501 SR
1,472 Elo+

VS

Team Averages
Level 92
1,533 SR
1,401 Elo+
Sylvanus
Sylvanus
Catzdew
Sylvanus
Level 128
God Stats
4W - 1L
1,608 SR
Queue Stats
48W - 58L
1,278 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Leakedgantz91
Ah Muzen Cab
Level 129
God Stats
10W - 3L
1,703 SR
Queue Stats
248W - 253L
1,452 Elo+
Solo
Janus
Janus
NobleNtNt
Janus
Level 88
God Stats
1W - 4L
1,207 SR
Queue Stats
238W - 232L
1,469 Elo+
Solo
Hun Batz
Hun Batz
qeterxln
Hun Batz
Level 46
God Stats
7W - 10L
1,728 SR
Queue Stats
77W - 75L
1,427 Elo+
Solo
Skadi
Skadi
xDeaconxJuanx
Skadi
Level 69
God Stats
18W - 17L
1,418 SR
Queue Stats
74W - 101L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 0
7,093
546
9,782
14,853
13,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
 
Sol
9
0 / 3 / 0
5,364
413
12,251
9,605
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
9
0 / 2 / 0
5,875
452
3,383
12,297
9,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Vangrym13
Thanatos
9
2 / 3 / 0
5,795
446
2,835
9,416
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
6,464
497
3,798
6,318
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Catzdew
Sylvanus
11
1 / 0 / 5
7,036
541
4,045
12,279
10,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Leakedgantz91
Ah Muzen Cab
12
0 / 1 / 4
6,681
514
8,222
11,248
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
NobleNtNt
Janus
11
2 / 2 / 1
6,646
511
5,492
6,224
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
qeterxln
Hun Batz
15
6 / 0 / 0
7,867
605
6,214
9,643
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 2
6,199
477
11,298
11,082
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
12
12
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Sol
 
Sol
0
3
0
0
W
Sylvanus
Catzdew
Sylvanus
1
0
5
3.5
W
Ah Muzen Cab
Leakedgantz91
Ah Muzen Cab
0
1
4
2
L
Aphrodite
0
2
0
0
W
Janus
NobleNtNt
Janus
2
2
1
1.25
L
Thanatos
Vangrym13
Thanatos
2
3
0
0.67
L
0
3
1
0.17
W
Hun Batz
qeterxln
Hun Batz
6
0
0
6
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
35,271
52,489
Taken
50,476
31,963
Mitigated
25,645
16,329
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,782
2,453
0
2,442
14,853
13,168
0
1,210
13,567
102
51,603
L
Sol
 
Sol
12,251
5,088
0
1,931
9,605
3,645
189
1,337
8,268
46,784
10,421
W
Sylvanus
Catzdew
Sylvanus
4,045
1,274
4,395
4,838
12,279
10,233
126
8,301
3,978
17,395
2,707
W
Ah Muzen Cab
Leakedgantz91
Ah Muzen Cab
8,222
3,425
0
1,346
11,248
4,245
0
17
11,231
0
42,269
L
Aphrodite
3,383
801
2,612
4,726
12,297
9,143
24
2,210
10,087
17,282
0
W
Janus
NobleNtNt
Janus
5,492
335
0
946
6,224
2,494
0
2,973
3,251
41,306
510
L
Thanatos
Vangrym13
Thanatos
2,835
608
252
3,346
9,416
3,629
0
2,130
7,058
0
25,779
L
3,798
212
0
1,020
6,318
2,378
110
1,857
4,295
45,241
810
W
Hun Batz
qeterxln
Hun Batz
6,214
2,401
0
4,116
9,643
3,864
0
1,506
8,137
0
72,171
W
11,298
5,127
0
3,984
11,082
4,809
614
5,511
5,571
0
49,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
34,429
328
Minions Killed
340
0
Camps Cleared
0
1,127,428
Distance Traveled
1,236,722
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,093
546
94
7
0
226,807
0
L
Sol
5,364
413
82
6
0
222,175
0
W
Sylvanus
7,036
541
24
2
0
226,672
0
W
Ah Muzen Cab
6,681
514
57
4
0
230,514
0
L
Aphrodite
5,875
452
27
2
0
208,017
6
W
Janus
6,646
511
84
6
0
256,028
0
L
Thanatos
5,795
446
39
3
0
281,239
6
L
Zeus
6,464
497
86
7
0
189,190
0
W
Hun Batz
7,867
605
109
8
0
306,527
0
W
Skadi
6,199
477
66
5
0
216,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role