Player Matchup

Osiris
Osiris
Sebass_0226
Osiris
Level 26
God Stats
15W - 10L
1,704 SR
Queue Stats
74W - 79L
1,461 Elo+
Party 2
Nox
Nox
SoyEredio
Nox
Level 65
God Stats
1W - 3L
1,384 SR
Queue Stats
81W - 87L
1,465 Elo+
Party 2
Charybdis
Charybdis
jud06e
Charybdis
Level 115
God Stats
11W - 8L
1,859 SR
Queue Stats
324W - 306L
1,610 Elo+
Solo
Team Averages
Level 69
1,649 SR
1,512 Elo+

VS

Team Averages
Level 143
1,563 SR
1,505 Elo+
Achilles
Achilles
II-Ophidia-ll
Achilles
Level 142
God Stats
20W - 22L
1,486 SR
Queue Stats
165W - 169L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
eCkt0Ry
Nu Wa
Level 159
God Stats
33W - 26L
1,608 SR
Queue Stats
113W - 117L
1,506 Elo+
Solo
Arachne
Arachne
elgabyboss_002
Arachne
Level 127
God Stats
86W - 65L
1,595 SR
Queue Stats
184W - 178L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 3 / 7
9,664
604
6,566
16,628
16,591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 6
10,335
646
6,205
11,679
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
jud06e
Charybdis
17
7 / 3 / 1
11,797
737
23,104
15,880
6,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
II-Ophidia-ll
Achilles
17
4 / 1 / 7
11,639
727
13,208
18,304
25,062
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
eCkt0Ry
Nu Wa
18
0 / 2 / 10
11,486
718
16,381
8,505
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 5 / 3
12,840
803
9,732
20,838
11,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
11
11
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
II-Ophidia-ll
Achilles
4
1
7
7.5
L
Osiris
0
3
7
1.17
L
1
5
6
0.8
W
Nu Wa
eCkt0Ry
Nu Wa
0
2
10
2.5
W
7
5
3
1.7
L
Charybdis
jud06e
Charybdis
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,875
Damage
39,321
44,187
Taken
47,647
27,620
Mitigated
39,691
1,951
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
II-Ophidia-ll
Achilles
13,208
1,465
0
3,946
18,304
25,062
199
2,688
15,581
0
30,443
L
Osiris
6,566
1,871
146
866
16,628
16,591
0
5,854
10,740
0
30,843
L
6,205
1,298
0
351
11,679
4,878
0
3,365
8,282
41,098
0
W
Nu Wa
eCkt0Ry
Nu Wa
16,381
5,574
0
917
8,505
3,454
995
130
8,357
56,179
964
W
9,732
7,550
0
6,660
20,838
11,175
1,407
3,484
17,302
0
58,830
L
Charybdis
jud06e
Charybdis
23,104
12,130
0
588
15,880
6,151
0
7,086
8,782
0
97,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
35,965
275
Minions Killed
182
0
Camps Cleared
0
787,176
Distance Traveled
971,420
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,639
727
26
2
0
349,589
0
L
Osiris
9,664
604
42
3
0
269,856
0
L
Nox
10,335
646
76
5
0
262,754
4
W
Nu Wa
11,486
718
100
6
0
301,936
8
W
Arachne
12,840
803
56
4
0
319,895
1
L
Charybdis
11,797
737
157
10
0
254,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role