Player Matchup

Izanami
Izanami
BigWhiteDingo420
Izanami
Level 58
God Stats
12W - 24L
1,469 SR
Queue Stats
94W - 102L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
ColumbineJenkins
Ao Kuang
Level 53
God Stats
7W - 9L
1,476 SR
Queue Stats
71W - 89L
1,404 Elo+
Party 1
Athena
Athena
ScanccHunt42
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,080 Elo+
Party 1
Osiris
Osiris
SmiteBan3
Osiris
Level 38
God Stats
1W - 4L
1,520 SR
Queue Stats
38W - 51L
1,324 Elo+
Solo
Zeus
Zeus
abrahamson63
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,340 Elo+
Party 1
Team Averages
Level 33
1,493 SR
1,311 Elo+

VS

Team Averages
Level 47
1,476 SR
1,357 Elo+
Loki
Loki
Infernik
Loki
Level 57
God Stats
4W - 2L
1,644 SR
Queue Stats
122W - 126L
1,431 Elo+
Party 2
Hachiman
Hachiman
MasterBinky
Hachiman
Level 16
God Stats
1W - 3L
1,264 SR
Queue Stats
19W - 25L
1,328 Elo+
Party 2
Anubis
Anubis
Nog1mon
Anubis
Level 66
God Stats
84W - 108L
1,445 SR
Queue Stats
90W - 121L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
TuRRDz
Cu Chulainn
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,318 Elo+
Party 2
Bellona
Bellona
decent-arbour
Bellona
Level 39
God Stats
7W - 9L
1,528 SR
Queue Stats
326W - 325L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 4
9,064
533
13,497
14,306
5,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 1
7,984
470
5,974
17,659
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
12
4 / 7 / 6
7,854
462
4,226
18,097
17,555
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
SmiteBan3
Osiris
11
4 / 2 / 2
7,963
468
6,449
9,620
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 10 / 2
7,560
445
5,669
12,584
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
11 / 1 / 8
9,995
588
13,307
8,059
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Hachiman
MasterBinky
Hachiman
12
4 / 6 / 4
7,944
467
7,461
10,634
3,575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Nog1mon
Anubis
18
6 / 1 / 9
10,510
618
12,391
11,923
6,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
TuRRDz
Cu Chulainn
14
7 / 6 / 7
9,254
544
11,307
16,382
12,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
14
1 / 5 / 1
8,512
501
6,127
12,641
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
18
Kills
29
29
Deaths
19
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
L
3
5
1
0.7
W
Loki
11
1
8
15
W
Hachiman
MasterBinky
Hachiman
4
6
4
1
W
Anubis
Nog1mon
Anubis
6
1
9
10.5
L
Athena
4
7
6
1
L
Osiris
SmiteBan3
Osiris
4
2
2
2.5
W
Cu Chulainn
TuRRDz
Cu Chulainn
7
6
7
1.75
L
0
10
2
0.1
W
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,815
Damage
50,593
72,266
Taken
59,639
40,914
Mitigated
34,817
11,313
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,497
10,366
0
4,068
14,306
5,608
235
1,903
12,403
0
80,348
L
5,974
2,066
0
3,387
17,659
7,005
0
2,121
15,346
49,990
0
W
Loki
13,307
3,490
0
3,954
8,059
3,172
0
2,623
5,436
0
62,524
W
Hachiman
MasterBinky
Hachiman
7,461
4,412
0
700
10,634
3,575
555
1,367
9,267
0
26,816
W
Anubis
Nog1mon
Anubis
12,391
267
0
7,738
11,923
6,587
175
5,824
6,099
91,597
1,197
L
Athena
4,226
1,677
0
601
18,097
17,555
0
3,926
14,171
16,767
0
L
Osiris
SmiteBan3
Osiris
6,449
3,255
0
2,882
9,620
7,994
0
148
8,924
0
45,461
W
Cu Chulainn
TuRRDz
Cu Chulainn
11,307
2,462
351
1,618
16,382
12,846
181
3,559
12,823
8,734
35,886
L
5,669
1,453
0
375
12,584
2,752
0
6,586
5,998
38,226
462
W
Bellona
6,127
1,816
0
2,578
12,641
8,637
836
2,593
10,048
0
48,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
46,215
341
Minions Killed
355
0
Camps Cleared
0
1,630,034
Distance Traveled
1,548,149
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,064
533
116
7
0
291,918
4
L
Ao Kuang
7,984
470
63
4
0
333,429
0
W
Loki
9,995
588
66
4
0
369,071
0
W
Hachiman
7,944
467
43
3
0
255,904
0
W
Anubis
10,510
618
143
8
0
340,270
0
L
Athena
7,854
462
19
1
0
311,590
0
L
Osiris
7,963
468
73
4
0
421,853
0
W
Cu Chulainn
9,254
544
41
2
0
283,560
1
L
Zeus
7,560
445
70
4
0
271,244
0
W
Bellona
8,512
501
62
4
0
299,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role