Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Poelossus
Guan Yu
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 202L
1,455 Elo+
Solo
Ishtar
Ishtar
jzar05
Ishtar
Level 127
God Stats
6W - 10L
1,448 SR
Queue Stats
363W - 382L
1,462 Elo+
Solo
Ne Zha
Ne Zha
piojo698
Ne Zha
Level 146
God Stats
9W - 9L
1,430 SR
Queue Stats
222W - 228L
1,431 Elo+
Solo
Team Averages
Level 138
1,476 SR
1,469 Elo+

VS

Team Averages
Level 120
1,488 SR
1,464 Elo+
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ALCHI95
Lancelot
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,387 Elo+
Solo
Anhur
Anhur
CULLEN951
Anhur
Level 147
God Stats
0W - 2L
1,260 SR
Queue Stats
168W - 162L
1,508 Elo+
Solo
Jing Wei
Jing Wei
Jozze12
Jing Wei
Level 126
God Stats
4W - 3L
1,677 SR
Queue Stats
277W - 287L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 1 / 4
8,905
989
6,391
7,402
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
 
Geb
13
1 / 3 / 7
8,504
945
3,963
11,275
9,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Poelossus
Guan Yu
13
1 / 3 / 7
7,751
861
2,172
12,723
11,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
jzar05
Ishtar
13
4 / 0 / 5
8,466
941
4,272
6,645
2,758
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
piojo698
Ne Zha
13
0 / 1 / 6
7,526
836
6,236
10,090
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 3 / 2
5,993
666
10,268
6,045
2,144
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
 
Guan Yu
1
0 / 0 / 0
2,350
261
0
0
0
Lancelot
ALCHI95
Lancelot
11
1 / 4 / 2
6,505
723
2,754
6,219
2,691
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
CULLEN951
Anhur
14
2 / 2 / 2
7,664
852
5,787
5,474
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Jozze12
Jing Wei
14
2 / 3 / 4
6,801
756
6,362
8,640
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
12
Kills
5
8
Deaths
12
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
4
8
W
Geb
 
Geb
1
3
7
1.5
L
Scylla
 
Scylla
0
3
2
0.33
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Lancelot
ALCHI95
Lancelot
1
4
2
0.5
L
Anhur
CULLEN951
Anhur
2
2
2
1.5
L
Jing Wei
Jozze12
Jing Wei
2
3
4
1.33
W
Guan Yu
Poelossus
Guan Yu
1
3
7
1.5
W
Ishtar
jzar05
Ishtar
4
0
5
6.5
W
Ne Zha
piojo698
Ne Zha
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
25,171
48,135
Taken
26,378
32,737
Mitigated
10,808
23,564
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,391
864
750
1,746
7,402
4,877
775
1,718
5,684
0
13,118
W
Geb
 
Geb
3,963
282
1,511
1,012
11,275
9,439
300
541
10,734
9,549
801
L
Scylla
 
Scylla
10,268
403
166
632
6,045
2,144
0
755
5,290
16,586
0
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
ALCHI95
Lancelot
2,754
558
0
642
6,219
2,691
0
516
5,703
0
4,459
L
Anhur
CULLEN951
Anhur
5,787
1,750
243
1,500
5,474
2,337
0
380
5,094
0
15,566
L
Jing Wei
Jozze12
Jing Wei
6,362
4,838
260
2,121
8,640
3,636
0
2,003
6,637
0
16,228
W
Guan Yu
Poelossus
Guan Yu
2,172
217
7,517
4,733
12,723
11,358
1,227
3,154
9,569
0
6,796
W
Ishtar
jzar05
Ishtar
4,272
1,771
945
1,630
6,645
2,758
2,186
1,446
5,199
0
13,276
W
Ne Zha
piojo698
Ne Zha
6,236
575
1,119
2,601
10,090
4,305
3,137
3,409
6,681
0
21,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,152
Gold Earned
29,313
94
Minions Killed
49
0
Camps Cleared
0
913,234
Distance Traveled
507,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,905
989
22
2
0
198,026
0
W
Geb
8,504
945
12
1
0
170,635
0
L
Scylla
5,993
666
12
1
0
165,525
0
L
Guan Yu
2,350
261
0
0
0
0
0
L
Lancelot
6,505
723
2
0
0
97,732
0
L
Anhur
7,664
852
21
2
0
96,313
0
L
Jing Wei
6,801
756
14
2
0
147,903
0
W
Guan Yu
7,751
861
18
2
0
176,122
0
W
Ishtar
8,466
941
26
3
0
186,060
0
W
Ne Zha
7,526
836
16
2
0
182,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role