Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KaCYV0ID
Fafnir
Level 129
God Stats
1W - 1L
1,721 SR
Queue Stats
51W - 45L
1,533 Elo+
Party 2
Arachne
Arachne
OGFeeder0069
Arachne
Level 152
God Stats
9W - 7L
1,655 SR
Queue Stats
162W - 149L
1,527 Elo+
Party 4
Thanatos
Thanatos
ZanesWRLD
Thanatos
Level 26
God Stats
0W - 1L
1,660 SR
Queue Stats
27W - 20L
1,585 Elo+
Party 2
Medusa
Medusa
rosyreed0
Medusa
Level 68
God Stats
66W - 53L
1,642 SR
Queue Stats
176W - 156L
1,539 Elo+
Party 4
Team Averages
Level 104
1,636 SR
1,537 Elo+

VS

Team Averages
Level 90
1,511 SR
1,451 Elo+
Mulan
Mulan
Azalorxx
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,602 Elo+
Party 3
Bacchus
Bacchus
FoxKYT
Bacchus
Level 118
God Stats
3W - 3L
1,503 SR
Queue Stats
28W - 27L
1,574 Elo+
Party 3
Neith
Neith
SHORTI-ROQ
Neith
Level 128
God Stats
1W - 0L
1,401 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Susano
Susano
allano90
Susano
Level 114
God Stats
9W - 5L
1,649 SR
Queue Stats
233W - 175L
1,528 Elo+
Solo
Janus
Janus
lqchi
Janus
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 3
7,042
503
9,821
6,370
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fafnir
KaCYV0ID
Fafnir
11
2 / 0 / 4
6,382
456
5,167
10,662
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
OGFeeder0069
Arachne
12
0 / 4 / 0
6,455
461
2,715
13,724
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
ZanesWRLD
Thanatos
10
2 / 4 / 1
5,947
425
3,096
12,225
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
rosyreed0
Medusa
10
1 / 1 / 1
6,112
437
2,380
3,769
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Azalorxx
Mulan
15
4 / 0 / 1
9,157
654
10,682
8,232
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
FoxKYT
Bacchus
10
0 / 3 / 3
6,182
442
2,838
9,521
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Neith
11
0 / 0 / 2
6,552
468
2,241
5,034
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
allano90
Susano
14
6 / 1 / 0
7,792
557
8,574
13,179
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
lqchi
Janus
13
1 / 2 / 2
6,916
494
2,301
5,934
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
11
11
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
3
1.25
W
Mulan
Azalorxx
Mulan
4
0
1
4.5
W
Bacchus
FoxKYT
Bacchus
0
3
3
0.5
L
Fafnir
KaCYV0ID
Fafnir
2
0
4
4
L
Arachne
OGFeeder0069
Arachne
0
4
0
0
W
Neith
0
0
2
1
L
Thanatos
ZanesWRLD
Thanatos
2
4
1
0.63
W
Susano
allano90
Susano
6
1
0
6
W
Janus
lqchi
Janus
1
2
2
1
L
Medusa
rosyreed0
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
26,636
46,750
Taken
41,900
25,675
Mitigated
22,183
15,219
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,821
1,027
38
1,490
6,370
1,908
0
1,110
5,148
53,721
949
W
Mulan
Azalorxx
Mulan
10,682
1,958
0
4,478
8,232
5,833
0
908
7,107
0
82,259
W
Bacchus
FoxKYT
Bacchus
2,838
248
382
2,977
9,521
7,832
0
3,540
5,472
18,624
0
L
Fafnir
KaCYV0ID
Fafnir
5,167
1,042
0
2,379
10,662
11,496
0
2,144
8,468
26,984
0
L
Arachne
OGFeeder0069
Arachne
2,715
1,867
0
5,671
13,724
5,852
0
101
13,623
0
52,095
W
Neith
2,241
1,005
215
3,056
5,034
1,602
801
1,373
3,403
0
38,809
L
Thanatos
ZanesWRLD
Thanatos
3,096
702
0
5,030
12,225
4,964
0
758
11,427
0
37,669
W
Susano
allano90
Susano
8,574
2,601
0
5,832
13,179
5,040
0
3,819
8,867
0
61,790
W
Janus
lqchi
Janus
2,301
89
0
872
5,934
1,876
372
3,382
2,091
44,350
0
L
Medusa
rosyreed0
Medusa
2,380
645
0
611
3,769
1,455
0
881
2,844
0
35,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
36,599
311
Minions Killed
405
0
Camps Cleared
0
1,271,822
Distance Traveled
1,415,487
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,042
503
85
6
0
264,526
1
W
Mulan
9,157
654
159
11
0
297,481
0
W
Bacchus
6,182
442
26
2
0
282,182
1
L
Fafnir
6,382
456
41
3
0
275,009
0
L
Arachne
6,455
461
87
6
0
264,592
0
W
Neith
6,552
468
58
4
0
249,770
6
L
Thanatos
5,947
425
46
3
0
304,350
0
W
Susano
7,792
557
80
6
0
325,146
0
W
Janus
6,916
494
82
6
0
260,908
0
L
Medusa
6,112
437
52
4
0
163,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role