Player Matchup

Anubis
Anubis
CarlosLO420
Anubis
Level 16
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 2
Neith
Neith
LenaHippy_18
Neith
Level 67
God Stats
33W - 20L
1,289 SR
Queue Stats
98W - 99L
1,337 Elo+
Solo
Hachiman
Hachiman
Sam AngT
Hachiman
Level 15
God Stats
2W - 3L
1,163 SR
Queue Stats
110W - 134L
1,197 Elo+
Party 2
The Morrigan
The Morrigan
lKEK0l
The Morrigan
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 119L
1,197 Elo+
Party 2
Kuzenbo
Kuzenbo
lMWolfyl
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Party 2
Team Averages
Level 54
1,324 SR
1,297 Elo+

VS

Team Averages
Level 129
1,461 SR
1,528 Elo+
Ishtar
Ishtar
GalaxionFire
Ishtar
Level 149
God Stats
4W - 6L
1,361 SR
Queue Stats
107W - 112L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoeTheDecimator
Cu Chulainn
Level 146
God Stats
21W - 17L
1,544 SR
Queue Stats
36W - 39L
1,565 Elo+
Party 1
Terra
Terra
spancer325
Terra
Level 106
God Stats
6W - 2L
1,511 SR
Queue Stats
30W - 17L
1,602 Elo+
Party 1
Da Ji
Da Ji
thatzexyryan
Da Ji
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,563 Elo+
Solo
Zeus
Zeus
yormita
Zeus
Level 127
God Stats
3W - 2L
1,389 SR
Queue Stats
28W - 38L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 5 / 1
6,306
485
3,377
8,045
3,466
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
5,351
412
8,659
7,843
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
Sam AngT
Hachiman
10
1 / 2 / 0
5,691
438
2,022
7,344
2,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
lKEK0l
The Morrigan
13
4 / 2 / 1
6,966
536
7,042
9,220
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
lMWolfyl
Kuzenbo
9
0 / 5 / 1
5,640
434
3,916
12,479
9,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 1 / 7
7,305
562
7,049
7,729
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
JoeTheDecimator
Cu Chulainn
14
2 / 1 / 1
8,692
669
7,110
7,722
8,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
12
5 / 1 / 4
7,985
614
4,981
13,493
10,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
7 / 2 / 1
7,525
579
5,201
11,807
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
yormita
Zeus
12
1 / 3 / 4
7,383
568
4,530
8,871
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
17
17
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
1
0.5
W
Ishtar
2
1
7
5.5
W
Cu Chulainn
JoeTheDecimator
Cu Chulainn
2
1
1
2.5
L
0
3
1
0.17
L
Hachiman
Sam AngT
Hachiman
1
2
0
0.5
L
The Morrigan
lKEK0l
The Morrigan
4
2
1
2.25
L
Kuzenbo
lMWolfyl
Kuzenbo
0
5
1
0.1
W
Terra
5
1
4
7
W
7
2
1
3.75
W
Zeus
yormita
Zeus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,016
Damage
28,871
44,931
Taken
49,622
21,739
Mitigated
30,810
11,614
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,377
170
0
1,777
8,045
3,466
14
4,641
3,404
30,965
482
W
Ishtar
7,049
3,365
0
1,043
7,729
3,542
943
1,268
6,291
0
48,923
W
Cu Chulainn
JoeTheDecimator
Cu Chulainn
7,110
654
0
1,588
7,722
8,444
72
684
7,038
237
68,646
L
8,659
3,339
0
1,161
7,843
2,778
374
767
7,076
0
38,935
L
Hachiman
Sam AngT
Hachiman
2,022
1,073
0
2,159
7,344
2,472
0
0
7,344
0
32,246
L
The Morrigan
lKEK0l
The Morrigan
7,042
1,034
0
4,784
9,220
3,631
0
965
8,255
52,316
1,325
L
Kuzenbo
lMWolfyl
Kuzenbo
3,916
969
0
1,733
12,479
9,392
160
2,737
9,742
18,556
0
W
Terra
4,981
462
2,801
5,867
13,493
10,992
0
4,787
8,368
25,368
1,242
W
5,201
702
0
4,529
11,807
4,995
165
2,360
9,354
0
53,527
W
Zeus
yormita
Zeus
4,530
192
0
500
8,871
2,837
283
4,552
4,319
46,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
38,890
276
Minions Killed
386
0
Camps Cleared
0
1,173,219
Distance Traveled
1,286,152
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,306
485
50
4
0
211,162
0
W
Ishtar
7,305
562
74
6
0
240,197
0
W
Cu Chulainn
8,692
669
106
8
0
261,144
1
L
Neith
5,351
412
46
4
0
220,890
0
L
Hachiman
5,691
438
50
4
0
251,483
0
L
The Morrigan
6,966
536
100
8
0
247,325
0
L
Kuzenbo
5,640
434
30
2
0
242,359
0
W
Terra
7,985
614
33
3
0
278,243
3
W
Da Ji
7,525
579
85
7
0
270,502
0
W
Zeus
7,383
568
88
7
0
236,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role