Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DeadShotDeath_3
Bellona
Level 63
God Stats
1W - 2L
1,426 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hundacviing
Kumbhakarna
Level 118
God Stats
3W - 2L
1,535 SR
Queue Stats
4W - 9L
1,285 Elo+
Party 1
Team Averages
Level 80
1,487 SR
1,354 Elo+

VS

Team Averages
Level 65
1,557 SR
1,387 Elo+
Anhur
Anhur
CosmicTiddie
Anhur
Level 87
God Stats
11W - 4L
1,756 SR
Queue Stats
255W - 226L
1,457 Elo+
Solo
Sol
Sol
DARKSHADOW39219
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,290 Elo+
Solo
Loki
Loki
Kjou1
Loki
Level 62
God Stats
1W - 3L
1,415 SR
Queue Stats
233W - 247L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 0 / 3
10,206
785
16,534
7,132
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 7
8,476
652
4,560
8,249
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Hundacviing
Kumbhakarna
14
2 / 0 / 7
8,822
679
7,348
16,079
10,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,562
659
9,155
10,428
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 0
7,901
608
8,550
13,302
4,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
Kjou1
Loki
13
0 / 3 / 0
7,973
613
5,241
9,819
3,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
3
7.5
L
0
1
0
0
L
0
5
0
0
W
1
0
7
4.5
W
Kumbhakarna
Hundacviing
Kumbhakarna
2
0
7
5.5
L
Loki
Kjou1
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
22,946
31,460
Taken
33,549
22,445
Mitigated
12,750
12,170
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,534
535
1,951
3,132
7,132
4,973
410
2,471
4,630
46,200
1,249
L
9,155
2,978
0
2,825
10,428
3,969
0
6,221
3,334
0
47,895
L
8,550
1,762
0
1,989
13,302
4,897
0
9,428
3,020
27,227
0
W
4,560
1,564
498
1,566
8,249
7,445
405
1,571
6,634
0
12,692
W
Kumbhakarna
Hundacviing
Kumbhakarna
7,348
252
0
5,023
16,079
10,027
186
4,589
11,434
20,452
2,222
L
Loki
Kjou1
Loki
5,241
424
0
1,879
9,819
3,884
0
5,701
3,613
0
27,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
24,436
137
Minions Killed
167
0
Camps Cleared
0
758,550
Distance Traveled
648,989
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,206
785
96
7
0
248,261
5
L
Anhur
8,562
659
84
6
0
209,003
0
L
Sol
7,901
608
41
3
0
204,072
0
W
Bellona
8,476
652
16
1
0
248,020
0
W
Kumbhakarna
8,822
679
25
2
0
262,269
6
L
Loki
7,973
613
42
3
0
235,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role