Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
FlopGoKrazy
Morgan Le Fay
Silver I
Level 128
God Stats
11W - 6L
1,475 SR
Queue Stats
21W - 23L
1,423 MMR
Party 1
Chaac
Chaac
Gold V
JDYoga
Chaac
Gold V
Level 140
God Stats
40W - 35L
1,499 SR
Queue Stats
137W - 176L
1,341 MMR
Solo
Nut
Nut
Silver I
TYK Kyn
Nut
Silver I
Level 160
God Stats
11W - 6L
1,513 SR
Queue Stats
24W - 26L
1,424 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,496 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,424 SR
1,111 MMR
Cthulhu
Cthulhu
Gold III
MC-Palpabeat
Cthulhu
Gold III
Level 152
God Stats
21W - 32L
1,494 SR
Queue Stats
301W - 394L
1,580 MMR
Solo
Skadi
Skadi
Silver IV
dalpar22
Skadi
Silver IV
Level 125
God Stats
2W - 1L
1,614 SR
Queue Stats
59W - 126L
911 MMR
Party 2
Hera
Hera
Silver IV
reject723
Hera
Silver IV
Level 134
God Stats
1W - 2L
1,162 SR
Queue Stats
101W - 160L
842 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FlopGoKrazy
Morgan Le Fay
17
5 / 2 / 6
11,184
746
11,647
8,423
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
JDYoga
Chaac
17
5 / 0 / 6
11,182
745
8,245
15,252
16,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nut
16
5 / 2 / 9
11,131
742
22,517
18,260
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
VulcanThothBellonaKuzenboMulan

VS

Bans
AchillesNu WaOdinKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MC-Palpabeat
Cthulhu
15
3 / 3 / 1
10,295
686
17,406
21,727
25,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
dalpar22
Skadi
12
1 / 6 / 0
8,971
598
7,578
14,386
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
12
0 / 6 / 2
8,638
576
6,022
11,480
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
4
4
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FlopGoKrazy
Morgan Le Fay
5
2
6
4
W
Chaac
JDYoga
Chaac
5
0
6
8
L
Cthulhu
MC-Palpabeat
Cthulhu
3
3
1
1.17
W
Nut
5
2
9
4.75
L
Skadi
dalpar22
Skadi
1
6
0
0.17
L
Hera
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,409
Damage
31,006
41,935
Taken
47,593
28,672
Mitigated
35,304
20,398
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FlopGoKrazy
Morgan Le Fay
11,647
1,442
0
1,288
8,423
3,758
715
4,955
3,146
54,733
0
W
Chaac
JDYoga
Chaac
8,245
916
0
7,014
15,252
16,283
578
6,813
7,732
0
45,216
L
Cthulhu
MC-Palpabeat
Cthulhu
17,406
1,539
0
5,224
21,727
25,802
0
6,980
14,630
35,107
4,122
W
Nut
22,517
14,108
0
12,096
18,260
8,631
1,279
8,560
8,971
0
68,215
L
Skadi
dalpar22
Skadi
7,578
3,425
0
350
14,386
5,391
0
1,545
12,776
0
31,811
L
Hera
6,022
1,203
0
1,058
11,480
4,111
0
3,380
8,058
23,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
27,904
202
Minions Killed
151
0
Camps Cleared
0
846,324
Distance Traveled
731,349
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,184
746
62
4
0
282,870
0
W
Chaac
11,182
745
52
3
0
310,821
0
L
Cthulhu
10,295
686
55
4
0
277,000
0
W
Nut
11,131
742
88
6
0
252,633
0
L
Skadi
8,971
598
57
4
0
235,535
3
L
Hera
8,638
576
39
3
0
218,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role