Player Matchup

Ishtar
Ishtar
NoctrnlMantaray
Ishtar
Level 139
God Stats
4W - 1L
1,699 SR
Queue Stats
13W - 9L
1,668 Elo+
Party 2
Sun Wukong
Sun Wukong
ThiagoAlcantara
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,565 Elo+
Party 2
Baba Yaga
Baba Yaga
WrongWendigo
Baba Yaga
Level 127
God Stats
0W - 2L
1,507 SR
Queue Stats
10W - 7L
1,729 Elo+
Party 2
Bastet
Bastet
uNLegionary
Bastet
Level 179
God Stats
0W - 1L
1,727 SR
Queue Stats
6W - 10L
1,695 Elo+
Party 2
Zhong Kui
Zhong Kui
uNParsley
Zhong Kui
Level 143
God Stats
0W - 1L
1,690 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 2
Team Averages
Level 143
1,625 SR
1,668 Elo+

VS

Team Averages
Level 177
1,910 SR
1,926 Elo+
Ra
Ra
BryanOMG
Ra
Level 175
God Stats
1W - 2L
1,917 SR
Queue Stats
76W - 75L
1,597 Elo+
Solo
Charon
Charon
LordFrigid
Charon
Level 134
God Stats
9W - 1L
2,030 SR
Queue Stats
48W - 10L
2,033 Elo+
Party 1
Achilles
Achilles
LordLivid
Achilles
Level 187
God Stats
5W - 0L
1,921 SR
Queue Stats
130W - 11L
2,196 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TIGRRZ
Tsukuyomi
Level 193
God Stats
10W - 5L
1,820 SR
Queue Stats
242W - 165L
1,648 Elo+
Solo
Charybdis
Charybdis
discreator
Charybdis
Level 194
God Stats
3W - 0L
1,863 SR
Queue Stats
90W - 10L
2,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,775
878
9,323
12,420
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ThiagoAlcantara
Sun Wukong
13
2 / 4 / 1
8,254
825
8,427
14,985
16,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
WrongWendigo
Baba Yaga
13
0 / 4 / 1
7,850
785
5,264
10,433
8,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
0 / 8 / 2
7,775
778
10,109
15,997
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
uNParsley
Zhong Kui
13
0 / 6 / 2
7,985
799
7,271
13,508
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 5
10,483
1,048
10,787
7,177
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
LordFrigid
Charon
15
1 / 0 / 12
8,722
872
5,447
7,870
8,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
LordLivid
Achilles
16
9 / 1 / 10
9,965
997
15,817
18,674
22,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
TIGRRZ
Tsukuyomi
15
4 / 2 / 11
9,264
926
11,784
10,041
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
discreator
Charybdis
16
5 / 0 / 9
10,157
1,016
16,090
9,494
4,244
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
3
Kills
27
27
Deaths
3
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Charon
LordFrigid
Charon
1
0
12
7
W
Achilles
LordLivid
Achilles
9
1
10
14
L
1
5
2
0.4
W
Tsukuyomi
TIGRRZ
Tsukuyomi
4
2
11
4.75
L
Sun Wukong
ThiagoAlcantara
Sun Wukong
2
4
1
0.63
L
Baba Yaga
WrongWendigo
Baba Yaga
0
4
1
0.13
W
Charybdis
discreator
Charybdis
5
0
9
9.5
L
Bastet
0
8
2
0.13
L
Zhong Kui
uNParsley
Zhong Kui
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
59,925
67,343
Taken
53,256
45,128
Mitigated
44,125
6,750
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,787
1,312
1,950
4,497
7,177
3,947
1,076
1,227
5,697
47,883
197
W
Charon
LordFrigid
Charon
5,447
1,501
0
1,189
7,870
8,850
1,464
1,598
5,985
11,218
672
W
Achilles
LordLivid
Achilles
15,817
4,726
0
2,260
18,674
22,263
0
3,315
15,088
0
22,810
L
9,323
4,962
0
1,144
12,420
4,572
0
4,713
7,485
0
26,207
W
Tsukuyomi
TIGRRZ
Tsukuyomi
11,784
2,691
0
1,171
10,041
4,821
1,019
1,798
8,029
0
25,825
L
Sun Wukong
ThiagoAlcantara
Sun Wukong
8,427
1,069
0
1,042
14,985
16,506
0
3,331
11,056
0
13,699
L
Baba Yaga
WrongWendigo
Baba Yaga
5,264
175
0
755
10,433
8,241
0
1,013
9,218
23,059
0
W
Charybdis
discreator
Charybdis
16,090
9,422
0
3,449
9,494
4,244
146
3,468
5,922
0
51,590
L
Bastet
10,109
723
0
1,973
15,997
5,806
0
3,061
12,401
0
20,235
L
Zhong Kui
uNParsley
Zhong Kui
7,271
246
0
1,836
13,508
10,003
0
2,858
10,122
22,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
48,591
154
Minions Killed
261
0
Camps Cleared
0
923,073
Distance Traveled
1,015,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,483
1,048
106
11
0
204,042
0
W
Charon
8,722
872
16
2
0
192,566
0
W
Achilles
9,965
997
16
2
0
227,137
0
L
Ishtar
8,775
878
32
3
0
170,680
0
W
Tsukuyomi
9,264
926
39
4
0
208,751
0
L
Sun Wukong
8,254
825
15
2
0
194,634
0
L
Baba Yaga
7,850
785
31
3
0
191,259
0
W
Charybdis
10,157
1,016
84
8
0
183,167
0
L
Bastet
7,775
778
26
3
0
190,853
0
L
Zhong Kui
7,985
799
50
5
0
175,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role