Player Matchup

Vulcan
Vulcan
Gold V
Eightbitgus11
Vulcan
Gold V
Level 157
God Stats
7W - 3L
1,493 SR
Queue Stats
68W - 65L
1,305 MMR
Solo
Pele
Pele
Gold V
HoboOnAHelo
Pele
Gold V
Level 239
God Stats
5W - 3L
1,500 SR
Queue Stats
663W - 664L
1,110 MMR
Solo
Vamana
Vamana
Silver III
Mopep98
Vamana
Silver III
Level 127
God Stats
1W - 2L
1,262 SR
Queue Stats
62W - 76L
1,198 MMR
Solo
Charybdis
Charybdis
Silver I
ºHisoka
Charybdis
Silver I
Level 124
God Stats
2W - 3L
1,449 SR
Queue Stats
13W - 19L
1,204 MMR
Party 1
Artio
Artio
Gold V
ºSin
Artio
Gold V
Level 127
God Stats
2W - 0L
1,714 SR
Queue Stats
13W - 19L
1,204 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,483 SR
1,204 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,525 SR
1,219 MMR
Jing Wei
Jing Wei
Bronze I
PROJECTGOOBY
Jing Wei
Bronze I
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,137 MMR
Solo
Thanatos
Thanatos
Silver II
WindierGnu7951
Thanatos
Silver II
Level 119
God Stats
0W - 4L
1,436 SR
Queue Stats
31W - 45L
1,166 MMR
Solo
Terra
Terra
Silver I
pdxmitchymitch
Terra
Silver I
Level 143
God Stats
4W - 5L
1,734 SR
Queue Stats
17W - 26L
1,286 MMR
Solo
Janus
Janus
Silver I
sebinchoO_o2398
Janus
Silver I
Level 156
God Stats
31W - 31L
1,402 SR
Queue Stats
457W - 471L
1,196 MMR
Solo
Osiris
Osiris
Silver IV
无锡汤圆
Osiris
Silver IV
Level 116
God Stats
11W - 12L
1,554 SR
Queue Stats
39W - 44L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,246
659
5,537
4,908
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 0 / 1
6,160
560
2,886
10,135
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
Mopep98
Vamana
10
0 / 1 / 0
5,846
531
4,492
9,780
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
ºHisoka
Charybdis
11
5 / 0 / 3
6,448
586
10,249
6,529
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
ºSin
Artio
11
3 / 0 / 5
6,697
609
7,458
12,382
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetLancelotThorAgniBellona

VS

Bans
Ah Muzen CabCthulhuNikeCharonNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PROJECTGOOBY
Jing Wei
8
0 / 3 / 0
4,737
431
4,664
9,491
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
8
0 / 4 / 0
4,891
445
3,512
10,382
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
5,093
463
4,793
8,937
6,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,494
499
3,836
6,171
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
12
1 / 0 / 0
6,056
551
8,017
10,823
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
0
0
1
0.5
W
Vamana
Mopep98
Vamana
0
1
0
0
L
Jing Wei
PROJECTGOOBY
Jing Wei
0
3
0
0
L
Thanatos
0
4
0
0
L
0
2
0
0
L
0
3
0
0
W
Charybdis
ºHisoka
Charybdis
5
0
3
6.5
W
Artio
ºSin
Artio
3
0
5
5.5
L
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
24,822
43,734
Taken
45,804
25,504
Mitigated
24,843
15,118
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,537
36
0
440
4,908
1,766
0
2,607
1,919
49,131
0
W
2,886
695
0
2,322
10,135
4,257
0
276
9,600
0
57,813
W
Vamana
Mopep98
Vamana
4,492
1,690
0
3,270
9,780
8,163
39
0
8,859
0
36,539
L
Jing Wei
PROJECTGOOBY
Jing Wei
4,664
4,098
0
490
9,491
3,438
0
3,646
5,845
0
24,541
L
Thanatos
3,512
1,025
0
5,154
10,382
4,274
0
2,991
7,349
0
34,685
L
4,793
919
476
3,151
8,937
6,892
0
1,948
6,989
16,625
0
L
3,836
40
0
1,230
6,171
1,586
0
3,723
2,448
42,571
0
W
Charybdis
ºHisoka
Charybdis
10,249
6,347
0
3,445
6,529
2,337
1,385
2,435
4,054
0
55,591
W
Artio
ºSin
Artio
7,458
1,132
485
5,156
12,382
8,981
84
2,807
9,535
21,099
3,251
L
Osiris
8,017
2,181
0
5,262
10,823
8,653
0
0
10,185
0
44,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
26,271
352
Minions Killed
239
0
Camps Cleared
0
1,114,500
Distance Traveled
1,105,987
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,246
659
90
8
0
227,286
0
W
Pele
6,160
560
86
8
0
253,193
0
W
Vamana
5,846
531
60
5
0
213,768
2
L
Jing Wei
4,737
431
40
4
0
220,395
1
L
Thanatos
4,891
445
48
4
0
231,385
0
L
Terra
5,093
463
14
1
0
229,646
1
L
Janus
5,494
499
83
8
0
203,136
2
W
Charybdis
6,448
586
100
9
0
182,547
0
W
Artio
6,697
609
16
1
0
237,706
0
L
Osiris
6,056
551
54
5
0
221,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role