Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Epicfailure678
Rama
Level 68
God Stats
1W - 2L
1,494 SR
Queue Stats
75W - 98L
1,462 Elo+
Party 2
Athena
Athena
PetiterTheBeater
Athena
Level 135
God Stats
18W - 14L
1,645 SR
Queue Stats
50W - 76L
1,464 Elo+
Party 2
Thanatos
Thanatos
Poontana
Thanatos
Level 149
God Stats
0W - 2L
1,213 SR
Queue Stats
52W - 83L
1,422 Elo+
Party 2
Fafnir
Fafnir
SlugmaNut
Fafnir
Level 179
God Stats
2W - 9L
1,258 SR
Queue Stats
88W - 112L
1,497 Elo+
Party 2
Team Averages
Level 131
1,422 SR
1,469 Elo+

VS

Team Averages
Level 103
1,350 SR
1,439 Elo+
Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DJ_BigCheese
Ymir
Level 69
God Stats
6W - 5L
1,305 SR
Queue Stats
44W - 75L
1,377 Elo+
Party 1
King Arthur
King Arthur
GodsentRose-
King Arthur
Level 128
God Stats
9W - 15L
1,229 SR
Queue Stats
87W - 123L
1,433 Elo+
Party 1
Charybdis
Charybdis
TaintedWater25
Charybdis
Level 88
God Stats
6W - 11L
1,334 SR
Queue Stats
101W - 130L
1,451 Elo+
Party 1
Vulcan
Vulcan
Winxesh
Vulcan
Level 107
God Stats
10W - 19L
1,379 SR
Queue Stats
75W - 115L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 1 / 0
4,918
492
2,364
4,465
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 1 / 0
4,867
487
1,514
5,527
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 1
4,854
485
937
7,631
3,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Poontana
Thanatos
9
1 / 1 / 1
4,974
497
3,989
7,459
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
SlugmaNut
Fafnir
10
0 / 3 / 0
5,288
529
4,382
8,178
9,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 2
5,495
550
3,026
3,782
2,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
2 / 1 / 3
5,695
570
3,879
6,097
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
GodsentRose-
King Arthur
12
2 / 0 / 2
6,834
683
5,338
8,940
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
TaintedWater25
Charybdis
10
2 / 0 / 0
5,679
568
3,977
4,806
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Winxesh
Vulcan
10
1 / 1 / 0
5,770
577
4,166
2,912
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
W
Charon
 
Charon
0
0
2
1
W
2
1
3
3.5
L
0
1
0
0
W
King Arthur
GodsentRose-
King Arthur
2
0
2
3
L
0
1
1
0.5
L
Thanatos
Poontana
Thanatos
1
1
1
1.5
L
Fafnir
SlugmaNut
Fafnir
0
3
0
0
W
Charybdis
TaintedWater25
Charybdis
2
0
0
2
W
Vulcan
Winxesh
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,186
Damage
20,386
33,260
Taken
26,537
18,999
Mitigated
13,207
15,731
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,364
287
278
1,892
4,465
1,212
0
3,145
1,211
29,340
700
W
Charon
 
Charon
3,026
869
0
1,547
3,782
2,410
182
570
3,118
16,337
0
W
3,879
734
0
764
6,097
3,141
0
697
5,298
35,601
1,325
L
1,514
1,374
0
1,583
5,527
1,920
1
1,428
4,099
0
37,715
W
King Arthur
GodsentRose-
King Arthur
5,338
1,001
0
994
8,940
5,162
0
3,501
5,024
0
53,571
L
937
188
0
1,654
7,631
3,720
0
3,961
3,582
11,206
2,295
L
Thanatos
Poontana
Thanatos
3,989
1,073
0
7,100
7,459
2,588
0
1,287
6,142
0
30,444
L
Fafnir
SlugmaNut
Fafnir
4,382
856
0
3,224
8,178
9,559
0
1,008
7,170
31,164
2,056
W
Charybdis
TaintedWater25
Charybdis
3,977
1,853
0
2,820
4,806
1,519
674
185
4,621
0
47,413
W
Vulcan
Winxesh
Vulcan
4,166
212
0
833
2,912
975
660
1,305
1,447
37,815
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
29,473
262
Minions Killed
322
0
Camps Cleared
0
948,229
Distance Traveled
978,382
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,918
492
60
6
0
169,324
3
W
Charon
5,495
550
13
1
0
217,289
0
W
Ymir
5,695
570
57
6
0
218,482
0
L
Rama
4,867
487
68
7
0
188,206
0
W
King Arthur
6,834
683
95
10
0
183,632
0
L
Athena
4,854
485
26
3
0
202,195
2
L
Thanatos
4,974
497
55
6
0
225,550
0
L
Fafnir
5,288
529
53
5
0
162,954
0
W
Charybdis
5,679
568
83
8
0
172,191
1
W
Vulcan
5,770
577
74
7
0
186,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role