Player Matchup

Sol
Sol
JJ0SHH24
Sol
Level 43
God Stats
14W - 13L
1,466 SR
Queue Stats
80W - 113L
1,313 Elo+
Party 1
Izanami
Izanami
JayEazzay
Izanami
Level 115
God Stats
2W - 1L
1,363 SR
Queue Stats
4W - 7L
1,338 Elo+
Party 3
Loki
Loki
N-W-A_xXJOSPROXx
Loki
Level 43
God Stats
19W - 30L
1,311 SR
Queue Stats
108W - 126L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
checho60fps
Baron Samedi
Level 27
God Stats
31W - 41L
1,355 SR
Queue Stats
66W - 76L
1,271 Elo+
Party 1
Cerberus
Cerberus
missouritigers8
Cerberus
Level 100
God Stats
1W - 0L
1,521 SR
Queue Stats
4W - 7L
1,338 Elo+
Party 3
Team Averages
Level 66
1,403 SR
1,310 Elo+

VS

Team Averages
Level 109
1,490 SR
1,439 Elo+
King Arthur
King Arthur
EthanCR
King Arthur
Level 127
God Stats
9W - 8L
1,472 SR
Queue Stats
155W - 152L
1,477 Elo+
Solo
Camazotz
Camazotz
MysticFlapjack
Camazotz
Level 131
God Stats
0W - 1L
1,458 SR
Queue Stats
66W - 50L
1,460 Elo+
Party 2
Arachne
Arachne
Nihil79
Arachne
Level 92
God Stats
151W - 135L
1,503 SR
Queue Stats
354W - 379L
1,433 Elo+
Solo
Tiamat
Tiamat
Pronubnubs
Tiamat
Level 109
God Stats
4W - 6L
1,478 SR
Queue Stats
503W - 487L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
llISkylll
Kuzenbo
Level 84
God Stats
8W - 7L
1,539 SR
Queue Stats
311W - 344L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,012
668
5,922
4,911
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
JayEazzay
Izanami
8
0 / 0 / 3
4,836
537
3,968
3,858
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 0
5,367
596
2,028
5,663
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
checho60fps
Baron Samedi
9
1 / 1 / 0
4,999
555
1,933
4,075
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
8
2 / 2 / 2
5,356
595
3,117
9,891
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EthanCR
King Arthur
7
0 / 1 / 0
4,424
492
2,333
7,153
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
8
0 / 1 / 1
4,310
479
3,714
5,662
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arachne
Nihil79
Arachne
9
1 / 2 / 0
4,860
540
2,691
7,851
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
Pronubnubs
Tiamat
8
1 / 1 / 0
4,722
525
2,166
4,780
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
llISkylll
Kuzenbo
7
1 / 2 / 0
4,194
466
1,593
5,591
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EthanCR
King Arthur
0
1
0
0
W
2
0
0
2
W
Izanami
JayEazzay
Izanami
0
0
3
1.5
L
Camazotz
0
1
1
0.5
W
2
0
0
2
L
Arachne
Nihil79
Arachne
1
2
0
0.5
L
Tiamat
Pronubnubs
Tiamat
1
1
0
1
W
Baron Samedi
checho60fps
Baron Samedi
1
1
0
1
L
Kuzenbo
llISkylll
Kuzenbo
1
2
0
0.5
W
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,968
Damage
12,497
28,398
Taken
31,037
11,951
Mitigated
15,851
12,160
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EthanCR
King Arthur
2,333
262
0
1,000
7,153
4,242
0
3,749
3,404
0
22,877
W
5,922
3,239
0
2,779
4,911
1,523
0
0
4,911
36,856
3,215
W
Izanami
JayEazzay
Izanami
3,968
2,581
231
1,881
3,858
1,198
800
810
3,048
0
29,400
L
Camazotz
3,714
1,037
0
944
5,662
1,974
0
1,430
4,232
0
20,744
W
2,028
430
0
3,528
5,663
1,775
0
174
5,489
0
33,395
L
Arachne
Nihil79
Arachne
2,691
1,962
0
3,289
7,851
3,302
0
3,115
4,736
0
28,524
L
Tiamat
Pronubnubs
Tiamat
2,166
243
0
2,077
4,780
2,529
0
1,933
2,847
25,533
787
W
Baron Samedi
checho60fps
Baron Samedi
1,933
113
0
1,480
4,075
1,720
0
1,992
2,083
27,230
0
L
Kuzenbo
llISkylll
Kuzenbo
1,593
708
0
97
5,591
3,804
0
424
5,167
14,379
893
W
Cerberus
3,117
430
69
2,192
9,891
5,735
0
762
9,129
17,399
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,570
Gold Earned
22,510
259
Minions Killed
168
0
Camps Cleared
0
840,573
Distance Traveled
811,928
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,424
492
41
5
0
146,399
0
W
Sol
6,012
668
68
8
0
153,268
0
W
Izanami
4,836
537
47
5
0
155,132
1
L
Camazotz
4,310
479
19
2
0
194,932
4
W
Loki
5,367
596
62
7
0
202,351
0
L
Arachne
4,860
540
50
6
0
161,748
0
L
Tiamat
4,722
525
35
4
0
137,121
0
W
Baron Samedi
4,999
555
46
5
0
158,254
0
L
Kuzenbo
4,194
466
23
3
0
171,728
0
W
Cerberus
5,356
595
36
4
0
171,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role