Player Matchup

Tiamat
Tiamat
Ezrieldub
Tiamat
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 65L
1,506 Elo+
Party 2
Charybdis
Charybdis
Floan
Charybdis
Level 116
God Stats
1W - 1L
1,330 SR
Queue Stats
24W - 26L
1,522 Elo+
Party 2
Achilles
Achilles
Ovaplayed
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 80L
1,510 Elo+
Party 2
Atlas
Atlas
TTVKesimekid
Atlas
Level 67
God Stats
2W - 3L
1,208 SR
Queue Stats
64W - 89L
1,501 Elo+
Party 2
Fenrir
Fenrir
thegodofboxes
Fenrir
Level 17
God Stats
5W - 5L
1,503 SR
Queue Stats
66W - 67L
1,461 Elo+
Party 2
Team Averages
Level 89
1,408 SR
1,500 Elo+

VS

Team Averages
Level 20
1,517 SR
1,466 Elo+
Serqet
Serqet
Cozbam-0_0
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
MickyRay2
Bacchus
Level 35
God Stats
2W - 4L
1,551 SR
Queue Stats
24W - 36L
1,396 Elo+
Solo
Ra
Ra
MonsterQc44
Ra
Level 12
God Stats
1W - 1L
1,533 SR
Queue Stats
8W - 8L
1,582 Elo+
Solo
Olorun
Olorun
SinSwigy
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
weoweowei1717
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ezrieldub
Tiamat
10
1 / 0 / 2
5,432
1,086
2,612
1,512
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Floan
Charybdis
10
1 / 0 / 4
5,145
1,029
2,595
3,825
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Ovaplayed
Achilles
10
1 / 0 / 3
4,940
988
3,517
3,369
2,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 2
5,031
1,006
2,075
2,573
1,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 2
4,988
998
1,549
1,934
1,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cozbam-0_0
Serqet
8
0 / 0 / 0
4,357
871
672
2,031
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MickyRay2
Bacchus
9
0 / 2 / 0
4,571
914
2,073
5,422
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
4,815
963
1,726
2,116
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
SinSwigy
Olorun
10
0 / 0 / 0
4,983
997
3,777
3,202
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
weoweowei1717
Ao Kuang
7
0 / 3 / 0
4,254
851
1,108
2,795
1,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
6
Kills
0
0
Deaths
6
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
Cozbam-0_0
Serqet
0
0
0
0
W
Tiamat
Ezrieldub
Tiamat
1
0
2
2
W
Charybdis
Floan
Charybdis
1
0
4
3
L
Bacchus
MickyRay2
Bacchus
0
2
0
0
L
0
1
0
0
W
Achilles
Ovaplayed
Achilles
1
0
3
2.5
L
Olorun
SinSwigy
Olorun
0
0
0
0
W
1
0
2
2
W
2
0
2
3
L
Ao Kuang
weoweowei1717
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,348
Damage
9,356
13,213
Taken
15,566
8,247
Mitigated
9,277
4,421
Healing
3,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Cozbam-0_0
Serqet
672
38
0
0
2,031
831
0
575
1,456
0
1,881
W
Tiamat
Ezrieldub
Tiamat
2,612
229
0
597
1,512
1,207
236
728
726
14,162
0
W
Charybdis
Floan
Charybdis
2,595
1,507
0
1,590
3,825
1,480
381
2,203
1,506
0
14,925
L
Bacchus
MickyRay2
Bacchus
2,073
120
104
1,254
5,422
5,221
0
1,674
3,609
6,055
0
L
1,726
266
156
60
2,116
595
0
194
1,922
15,554
274
W
Achilles
Ovaplayed
Achilles
3,517
750
0
1,460
3,369
2,616
0
2,485
846
0
9,405
L
Olorun
SinSwigy
Olorun
3,777
1,620
180
1,140
3,202
1,386
0
1,453
1,749
14,825
504
W
2,075
818
0
646
2,573
1,862
0
1,256
1,090
10,262
484
W
1,549
281
0
128
1,934
1,082
0
1,385
493
0
3,424
L
Ao Kuang
weoweowei1717
Ao Kuang
1,108
316
0
193
2,795
1,244
0
666
2,091
1,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
22,980
105
Minions Killed
79
0
Camps Cleared
0
546,770
Distance Traveled
418,469
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,357
871
3
1
0
67,040
0
W
Tiamat
5,432
1,086
42
8
0
109,109
0
W
Charybdis
5,145
1,029
31
6
0
95,136
0
L
Bacchus
4,571
914
8
2
0
98,820
4
L
Ra
4,815
963
33
7
0
105,109
0
W
Achilles
4,940
988
8
2
0
118,366
0
L
Olorun
4,983
997
33
7
0
99,861
0
W
Atlas
5,031
1,006
18
4
0
106,377
0
W
Fenrir
4,988
998
6
1
0
117,782
0
L
Ao Kuang
4,254
851
2
0
0
47,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role