Player Matchup

Ah Puch
Ah Puch
Demonic Scythe1
Ah Puch
Level 46
God Stats
0W - 1L
1,179 SR
Queue Stats
2W - 8L
1,146 Elo+
Party 1
Geb
Geb
FrumundrNut
Geb
Level 40
God Stats
1W - 2L
1,407 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 1
Freya
Freya
ŌokamiSama
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Party 1
Team Averages
Level 38
1,362 SR
1,156 Elo+

VS

Team Averages
Level 55
1,517 SR
1,331 Elo+
Xing Tian
Xing Tian
Kaiixa
Xing Tian
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,352 Elo+
Party 2
Janus
Janus
seanteeer96
Janus
Level 19
God Stats
9W - 12L
1,354 SR
Queue Stats
19W - 20L
1,355 Elo+
Party 2
Nut
Nut
vBirdman
Nut
Level 49
God Stats
2W - 0L
1,698 SR
Queue Stats
22W - 31L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,685
591
6,632
10,259
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 0
7,212
555
2,899
11,254
9,570
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 4 / 0
8,033
618
6,012
11,839
5,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kaiixa
Xing Tian
16
5 / 1 / 10
10,380
798
9,148
11,049
7,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 12
10,013
770
6,398
3,590
1,415
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 0 / 6
11,103
854
12,250
8,566
3,515
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
15
15
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
5
0
0
W
Xing Tian
Kaiixa
Xing Tian
5
1
10
10
W
1
0
12
7
W
9
0
6
12
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
27,796
33,352
Taken
23,205
18,965
Mitigated
12,642
2,093
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,632
163
340
392
10,259
4,054
0
5,759
4,081
35,368
0
L
2,899
345
0
125
11,254
9,570
0
3,316
7,587
8,033
0
W
Xing Tian
Kaiixa
Xing Tian
9,148
709
0
890
11,049
7,712
216
6,420
4,629
18,275
2,150
W
6,398
143
0
250
3,590
1,415
443
3,269
321
31,517
1,233
W
12,250
6,567
0
970
8,566
3,515
1,319
5,880
2,686
0
53,730
L
6,012
1,510
0
1,236
11,839
5,341
0
4,312
7,019
16,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,930
Gold Earned
31,496
80
Minions Killed
216
0
Camps Cleared
0
617,276
Distance Traveled
706,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,685
591
48
4
0
205,751
0
L
Geb
7,212
555
8
1
0
212,402
0
W
Xing Tian
10,380
798
35
3
0
271,003
0
W
Janus
10,013
770
67
5
0
217,536
0
W
Nut
11,103
854
114
9
0
217,813
0
L
Freya
8,033
618
24
2
0
199,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role