Player Matchup

Gilgamesh
Gilgamesh
HA1ku
Gilgamesh
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 152L
1,573 Elo+
Solo
Yu Huang
Yu Huang
JWSquigglyWorm
Yu Huang
Level 158
God Stats
4W - 10L
1,194 SR
Queue Stats
824W - 902L
1,519 Elo+
Party 1
Charybdis
Charybdis
JackS0n9
Charybdis
Level 136
God Stats
0W - 3L
1,233 SR
Queue Stats
233W - 220L
1,481 Elo+
Party 1
Yemoja
Yemoja
LoreistLapis
Yemoja
Level 149
God Stats
2W - 10L
1,260 SR
Queue Stats
348W - 419L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
Moar Death
Hun Batz
Level 154
God Stats
2W - 3L
1,835 SR
Queue Stats
351W - 400L
1,597 Elo+
Party 1
Team Averages
Level 148
1,405 SR
1,544 Elo+

VS

Team Averages
Level 126
1,613 SR
1,594 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Cherrý
Arachne
Level 159
God Stats
2W - 0L
1,750 SR
Queue Stats
31W - 20L
1,694 Elo+
Party 2
Anubis
Anubis
Chromaticllama
Anubis
Level 147
God Stats
31W - 21L
1,593 SR
Queue Stats
292W - 240L
1,598 Elo+
Solo
Lancelot
Lancelot
Hiphopc
Lancelot
Level 148
God Stats
3W - 2L
1,489 SR
Queue Stats
54W - 48L
1,607 Elo+
Party 2
Hera
Hera
ViolëtMyers
Hera
Level 29
God Stats
1W - 0L
1,733 SR
Queue Stats
13W - 9L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HA1ku
Gilgamesh
9
1 / 4 / 0
5,516
501
5,651
11,866
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
10
0 / 2 / 2
5,379
489
2,397
5,504
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JackS0n9
Charybdis
11
0 / 1 / 0
5,866
533
5,858
9,226
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
8
0 / 2 / 2
5,306
482
4,890
8,633
5,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Moar Death
Hun Batz
10
2 / 4 / 0
5,816
529
4,053
9,063
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
6,132
557
7,077
8,574
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Cherrý
Arachne
10
2 / 1 / 5
5,682
517
5,687
8,711
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 1
7,481
680
6,242
7,247
3,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Hiphopc
Lancelot
12
2 / 0 / 2
6,153
559
3,886
6,744
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 1 / 0
6,831
621
5,504
4,402
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
13
13
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
W
Arachne
Cherrý
Arachne
2
1
5
4.5
W
3
1
1
3.5
L
Gilgamesh
HA1ku
Gilgamesh
1
4
0
0.25
W
Lancelot
Hiphopc
Lancelot
2
0
2
3
L
Yu Huang
0
2
2
0.5
L
Charybdis
JackS0n9
Charybdis
0
1
0
0
L
Yemoja
0
2
2
0.5
L
Hun Batz
Moar Death
Hun Batz
2
4
0
0.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
28,396
44,292
Taken
35,678
19,587
Mitigated
15,067
15,713
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,077
2,614
0
4,279
8,574
3,244
135
898
7,676
0
53,437
W
Arachne
Cherrý
Arachne
5,687
3,954
0
3,568
8,711
3,613
130
3,023
5,688
0
30,164
W
6,242
378
0
4,264
7,247
3,350
100
0
6,712
58,714
487
L
Gilgamesh
HA1ku
Gilgamesh
5,651
1,826
0
3,006
11,866
5,359
0
6,238
5,628
0
31,897
W
Lancelot
Hiphopc
Lancelot
3,886
738
0
5,504
6,744
3,259
0
867
5,764
0
51,131
L
Yu Huang
2,397
382
0
631
5,504
1,772
0
2,661
2,843
38,248
0
L
Charybdis
JackS0n9
Charybdis
5,858
2,999
0
4,719
9,226
3,275
0
0
9,226
0
54,287
L
Yemoja
4,890
1,284
1,796
2,912
8,633
5,662
0
1,681
6,952
18,620
0
L
Hun Batz
Moar Death
Hun Batz
4,053
1,388
0
2,649
9,063
3,519
0
1,343
7,720
0
35,857
W
5,504
992
0
945
4,402
1,601
0
2,499
1,903
52,488
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
32,279
298
Minions Killed
407
0
Camps Cleared
0
1,019,441
Distance Traveled
1,123,570
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,132
557
77
7
0
197,749
0
W
Arachne
5,682
517
62
6
0
249,444
0
W
Anubis
7,481
680
95
9
0
176,386
3
L
Gilgamesh
5,516
501
52
5
0
210,621
1
W
Lancelot
6,153
559
90
8
0
286,822
0
L
Yu Huang
5,379
489
56
5
0
203,683
1
L
Charybdis
5,866
533
113
10
0
181,902
1
L
Yemoja
5,306
482
21
2
0
185,988
1
L
Hun Batz
5,816
529
56
5
0
237,247
0
W
Hera
6,831
621
83
8
0
213,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role