Player Matchup

Bacchus
Bacchus
NexxusXLink
Bacchus
Level 23
God Stats
0W - 1L
1,289 SR
Queue Stats
4W - 5L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
RoCK32608
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,504 Elo+
Party 1
Hercules
Hercules
XxNinelive5xX
Hercules
Level 52
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 6L
1,504 Elo+
Party 1
Team Averages
Level 31
1,352 SR
1,530 Elo+

VS

Team Averages
Level 59
1,423 SR
1,468 Elo+
King Arthur
King Arthur
humpydumpy616
King Arthur
Level 62
God Stats
91W - 86L
1,500 SR
Queue Stats
303W - 300L
1,464 Elo+
Solo
Chaac
Chaac
kingbregmon
Chaac
Level 81
God Stats
8W - 6L
1,499 SR
Queue Stats
26W - 25L
1,516 Elo+
Solo
Ah Puch
Ah Puch
pinkies1921
Ah Puch
Level 35
God Stats
2W - 6L
1,270 SR
Queue Stats
170W - 178L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NexxusXLink
Bacchus
13
0 / 4 / 7
7,658
638
4,517
14,016
13,442
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RoCK32608
Danzaburou
12
0 / 5 / 5
7,880
657
6,347
12,652
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
XxNinelive5xX
Hercules
13
6 / 7 / 0
8,985
749
7,460
15,779
9,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
humpydumpy616
King Arthur
13
6 / 3 / 8
9,289
774
9,575
13,853
16,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 12
8,674
723
8,673
11,793
12,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
pinkies1921
Ah Puch
16
8 / 1 / 8
10,667
889
17,895
5,216
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
16
16
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
NexxusXLink
Bacchus
0
4
7
0.88
L
Danzaburou
RoCK32608
Danzaburou
0
5
5
0.5
L
Hercules
XxNinelive5xX
Hercules
6
7
0
0.86
W
King Arthur
humpydumpy616
King Arthur
6
3
8
3.33
W
2
3
12
2.67
W
Ah Puch
pinkies1921
Ah Puch
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,324
Damage
36,143
42,447
Taken
30,862
27,683
Mitigated
31,317
3,430
Healing
2,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
NexxusXLink
Bacchus
4,517
405
0
440
14,016
13,442
0
5,373
8,406
8,241
1,265
L
Danzaburou
RoCK32608
Danzaburou
6,347
2,698
0
428
12,652
4,888
0
5,460
6,983
0
28,062
L
Hercules
XxNinelive5xX
Hercules
7,460
2,335
0
2,562
15,779
9,353
0
6,852
8,762
0
30,771
W
King Arthur
humpydumpy616
King Arthur
9,575
634
0
161
13,853
16,221
131
1,888
11,729
945
33,581
W
8,673
1,028
0
1,808
11,793
12,684
183
1,207
10,406
0
25,598
W
Ah Puch
pinkies1921
Ah Puch
17,895
1,129
0
630
5,216
2,412
1,049
767
4,399
45,041
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,523
Gold Earned
28,630
122
Minions Killed
161
0
Camps Cleared
0
578,285
Distance Traveled
658,511
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,658
638
12
1
0
197,113
0
L
Danzaburou
7,880
657
66
6
0
190,608
0
L
Hercules
8,985
749
44
4
0
190,564
0
W
King Arthur
9,289
774
46
4
0
220,731
0
W
Chaac
8,674
723
48
4
0
230,831
1
W
Ah Puch
10,667
889
67
6
0
206,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role