Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
RayQuazyWolf
Xing Tian
Level 87
God Stats
5W - 5L
1,360 SR
Queue Stats
5W - 6L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
Zandatron
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Party 2
Team Averages
Level 79
1,453 SR
1,321 Elo+

VS

Team Averages
Level 81
1,324 SR
1,406 Elo+
Bellona
Bellona
Briew
Bellona
Level 125
God Stats
7W - 8L
1,171 SR
Queue Stats
152W - 160L
1,368 Elo+
Party 1
Hera
Hera
DanDrtz
Hera
Level 28
God Stats
2W - 3L
1,214 SR
Queue Stats
151W - 163L
1,370 Elo+
Party 1
Charybdis
Charybdis
iShxrpzi
Charybdis
Level 89
God Stats
39W - 29L
1,588 SR
Queue Stats
111W - 107L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 0 / 1
11,437
715
12,847
13,479
7,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
RayQuazyWolf
Xing Tian
17
0 / 1 / 5
10,157
635
7,909
26,303
25,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kukulkan
Zandatron
Kukulkan
14
1 / 5 / 1
9,709
607
6,342
11,548
6,310
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Briew
Bellona
16
0 / 3 / 5
10,806
675
10,270
17,708
22,122
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
DanDrtz
Hera
15
1 / 1 / 4
10,571
661
14,671
10,168
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
iShxrpzi
Charybdis
19
5 / 1 / 0
12,685
793
18,155
12,998
6,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
6
6
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
0
1
3.5
W
Bellona
Briew
Bellona
0
3
5
0.83
W
Hera
DanDrtz
Hera
1
1
4
3
L
Xing Tian
RayQuazyWolf
Xing Tian
0
1
5
2.5
L
Kukulkan
Zandatron
Kukulkan
1
5
1
0.3
W
Charybdis
iShxrpzi
Charybdis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,098
Damage
43,096
51,330
Taken
40,874
39,603
Mitigated
32,500
4,124
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,847
4,561
0
1,569
13,479
7,960
468
3,262
10,176
0
70,614
W
Bellona
Briew
Bellona
10,270
1,691
0
3,872
17,708
22,122
228
5,782
11,870
1,571
38,940
W
Hera
DanDrtz
Hera
14,671
4,538
0
3,351
10,168
4,120
373
3,237
6,891
46,693
1,778
L
Xing Tian
RayQuazyWolf
Xing Tian
7,909
669
0
2,555
26,303
25,333
300
7,448
18,747
27,447
1,784
L
Kukulkan
Zandatron
Kukulkan
6,342
1,909
0
0
11,548
6,310
0
4,050
7,482
35,517
0
W
Charybdis
iShxrpzi
Charybdis
18,155
9,036
0
3,162
12,998
6,258
1,811
4,858
8,080
0
91,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
34,062
183
Minions Killed
235
0
Camps Cleared
0
837,052
Distance Traveled
845,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,437
715
93
6
0
283,730
0
W
Bellona
10,806
675
43
3
0
307,214
0
W
Hera
10,571
661
67
4
0
275,459
0
L
Xing Tian
10,157
635
38
2
0
334,708
0
L
Kukulkan
9,709
607
52
3
0
218,614
0
W
Charybdis
12,685
793
125
8
0
262,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role