Player Matchup

Skadi
Skadi
Chivalrousness
Skadi
Level 66
God Stats
1W - 1L
1,855 SR
Queue Stats
96W - 103L
1,455 Elo+
Party 1
Athena
Athena
DamageCabrakan
Athena
Level 81
God Stats
0W - 1L
1,288 SR
Queue Stats
65W - 81L
1,450 Elo+
Party 1
Anubis
Anubis
Darthgabe100
Anubis
Level 84
God Stats
13W - 6L
1,527 SR
Queue Stats
174W - 147L
1,547 Elo+
Party 2
Tyr
Tyr
Funfireball99
Tyr
Level 44
God Stats
2W - 3L
1,491 SR
Queue Stats
126W - 100L
1,581 Elo+
Party 2
Nut
Nut
GravyBeard
Nut
Level 62
God Stats
5W - 11L
1,470 SR
Queue Stats
65W - 86L
1,476 Elo+
Party 1
Team Averages
Level 67
1,526 SR
1,502 Elo+

VS

Team Averages
Level 108
1,559 SR
1,534 Elo+
Horus
Horus
INastiNate68
Horus
Level 106
God Stats
3W - 2L
1,760 SR
Queue Stats
44W - 40L
1,507 Elo+
Party 4
Sylvanus
Sylvanus
ImGladImNotMe
Sylvanus
Level 126
God Stats
7W - 4L
1,653 SR
Queue Stats
41W - 46L
1,520 Elo+
Party 4
Poseidon
Poseidon
Marcus B Rabbit
Poseidon
Level 84
God Stats
1W - 0L
1,223 SR
Queue Stats
25W - 22L
1,527 Elo+
Party 4
Bellona
Bellona
TheRealRickyBTW
Bellona
Level 117
God Stats
6W - 2L
1,570 SR
Queue Stats
149W - 123L
1,541 Elo+
Party 3
Agni
Agni
Xentey
Agni
Level 107
God Stats
5W - 2L
1,586 SR
Queue Stats
42W - 42L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,562
594
1,326
5,481
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 1 / 2
3,961
660
1,233
4,535
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
8
1 / 1 / 2
4,107
685
2,721
5,037
2,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
2 / 2 / 1
4,551
759
3,215
6,277
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
3,606
601
1,283
2,897
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,198
700
2,427
6,051
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
ImGladImNotMe
Sylvanus
6
0 / 0 / 1
4,154
692
1,772
3,325
2,208
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Poseidon
8
0 / 0 / 1
3,908
651
1,550
862
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
4 / 1 / 1
4,704
784
5,479
5,658
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Xentey
Agni
7
0 / 1 / 1
3,902
650
1,987
3,035
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
6
6
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
1
2
2
L
Anubis
1
1
2
2
L
2
2
1
1.25
L
0
0
0
0
W
2
2
1
1.25
W
Sylvanus
ImGladImNotMe
Sylvanus
0
0
1
0.5
W
Poseidon
0
0
1
0.5
W
4
1
1
4.5
W
Agni
Xentey
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,778
Damage
13,215
24,227
Taken
18,931
10,087
Mitigated
8,570
7,824
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,326
550
0
1,661
5,481
1,494
0
308
5,173
0
19,653
L
1,233
408
0
920
4,535
2,693
0
1,326
3,109
8,686
0
L
Anubis
2,721
303
0
1,753
5,037
2,422
0
1,912
3,125
25,935
0
L
3,215
972
0
1,405
6,277
2,552
0
0
6,277
0
23,896
L
1,283
805
0
2,085
2,897
926
0
1,573
1,234
0
20,419
W
2,427
953
80
1,829
6,051
2,376
0
1,051
5,000
0
23,975
W
Sylvanus
ImGladImNotMe
Sylvanus
1,772
364
504
1,434
3,325
2,208
0
439
2,886
8,619
0
W
Poseidon
1,550
231
0
167
862
243
0
0
862
21,304
624
W
5,479
2,929
0
2,564
5,658
3,157
0
896
4,762
0
25,461
W
Agni
Xentey
Agni
1,987
116
0
210
3,035
586
0
1,568
1,467
19,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,787
Gold Earned
20,866
194
Minions Killed
185
0
Camps Cleared
0
636,803
Distance Traveled
677,717
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,562
594
42
7
0
131,742
0
L
Athena
3,961
660
14
2
0
143,401
1
L
Anubis
4,107
685
42
7
0
110,565
0
L
Tyr
4,551
759
48
8
0
133,032
2
L
Nut
3,606
601
48
8
0
118,063
1
W
Horus
4,198
700
39
7
0
145,559
0
W
Sylvanus
4,154
692
8
1
0
141,615
0
W
Poseidon
3,908
651
54
9
0
117,792
0
W
Bellona
4,704
784
39
7
0
144,071
0
W
Agni
3,902
650
45
8
0
128,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role