Player Matchup

Hera
Hera
DeniZinardo
Hera
Level 29
God Stats
3W - 2L
1,818 SR
Queue Stats
32W - 39L
1,330 Elo+
Party 2
Skadi
Skadi
ItzVic76
Skadi
Level 33
God Stats
3W - 2L
1,730 SR
Queue Stats
18W - 24L
1,326 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wallytrooper_
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,297 Elo+
Party 2
Team Averages
Level 30
1,682 SR
1,318 Elo+

VS

Team Averages
Level 54
1,646 SR
1,406 Elo+
Cu Chulainn
Cu Chulainn
Cuud
Cu Chulainn
Level 65
God Stats
31W - 14L
1,709 SR
Queue Stats
184W - 177L
1,456 Elo+
Solo
Charon
Charon
PandaStinks
Charon
Level 69
God Stats
4W - 1L
1,737 SR
Queue Stats
12W - 13L
1,381 Elo+
Party 1
Erlang Shen
Erlang Shen
unitcynical307
Erlang Shen
Level 27
God Stats
4W - 4L
1,492 SR
Queue Stats
12W - 13L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,426
619
7,400
8,130
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ItzVic76
Skadi
11
1 / 7 / 0
7,160
597
5,525
11,717
3,957
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Wallytrooper_
Cu Chulainn
11
0 / 4 / 1
6,880
573
3,977
15,108
11,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cuud
Cu Chulainn
15
8 / 0 / 6
10,652
888
14,568
11,969
11,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charon
15
4 / 0 / 6
9,359
780
8,232
4,891
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
unitcynical307
Erlang Shen
13
2 / 1 / 11
9,014
751
8,588
15,553
10,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cuud
Cu Chulainn
8
0
6
11
L
0
3
1
0.17
L
Skadi
ItzVic76
Skadi
1
7
0
0.14
W
Charon
4
0
6
7
L
Cu Chulainn
Wallytrooper_
Cu Chulainn
0
4
1
0.13
W
Erlang Shen
unitcynical307
Erlang Shen
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
31,388
34,955
Taken
32,413
18,744
Mitigated
24,446
4,990
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cuud
Cu Chulainn
14,568
1,236
0
980
11,969
11,449
0
1,835
10,134
722
72,228
L
7,400
2,440
0
1,060
8,130
2,853
87
1,960
6,132
30,130
313
L
Skadi
ItzVic76
Skadi
5,525
2,197
0
815
11,717
3,957
84
2,846
8,837
0
19,261
W
Charon
8,232
994
0
2,058
4,891
2,371
1,783
1,803
3,088
34,249
0
L
Cu Chulainn
Wallytrooper_
Cu Chulainn
3,977
2,242
0
3,115
15,108
11,934
32
3,827
11,208
0
9,058
W
Erlang Shen
unitcynical307
Erlang Shen
8,588
4,619
0
7,660
15,553
10,626
431
3,932
11,621
0
23,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,466
Gold Earned
29,025
87
Minions Killed
195
0
Camps Cleared
0
614,801
Distance Traveled
690,632
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,652
888
95
8
0
237,094
0
L
Hera
7,426
619
55
5
0
211,438
0
L
Skadi
7,160
597
21
2
0
186,199
3
W
Charon
9,359
780
53
4
0
218,926
0
L
Cu Chulainn
6,880
573
11
1
0
217,164
0
W
Erlang Shen
9,014
751
47
4
0
234,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role