Player Matchup

Artemis
Artemis
Gold IV
GRUBKILLER95
Artemis
Gold IV
Level 232
God Stats
2W - 5L
1,511 SR
Queue Stats
412W - 410L
1,439 MMR
Solo
Janus
Janus
Gold II
Spiffyjohnn
Janus
Gold II
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
217W - 214L
1,475 MMR
Solo
Hercules
Hercules
Gold IV
lALFl
Hercules
Gold IV
Level 147
God Stats
5W - 4L
1,938 SR
Queue Stats
291W - 284L
1,403 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
leafy_mystic2
Baron Samedi
Gold III
Level 99
God Stats
34W - 28L
1,532 SR
Queue Stats
530W - 536L
1,448 MMR
Solo
Mulan
Mulan
Gold V
xAfroYonko
Mulan
Gold V
Level 120
God Stats
10W - 6L
1,547 SR
Queue Stats
90W - 100L
1,445 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,605 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,451 SR
1,464 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold I
Ambitions xo
Lancelot
Gold I
Level 150
God Stats
3W - 11L
1,474 SR
Queue Stats
328W - 322L
1,465 MMR
Solo
Geb
Geb
Gold IV
JawstheGoldFish
Geb
Gold IV
Level 157
God Stats
5W - 6L
1,329 SR
Queue Stats
301W - 311L
1,423 MMR
Solo
Anhur
Anhur
Bronze III
mak1nplayz_-
Anhur
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Ra
Ra
Silver III
xMasterNoobx
Ra
Silver III
Level 102
God Stats
12W - 5L
1,450 SR
Queue Stats
35W - 30L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GRUBKILLER95
Artemis
6
0 / 1 / 0
3,176
635
2,002
3,644
848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
3,638
728
1,017
2,903
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
lALFl
Hercules
1
0 / 0 / 0
933
187
0
0
0
Baron Samedi
leafy_mystic2
Baron Samedi
6
0 / 0 / 0
3,368
674
1,436
3,520
1,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
5
0 / 2 / 0
3,112
622
2,305
5,219
2,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ArachneThothAthenaAres

VS

Bans
CabrakanThorThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
2 / 0 / 0
4,417
883
3,282
4,171
2,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lancelot
Ambitions xo
Lancelot
7
0 / 0 / 1
3,482
696
871
2,478
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,625
725
1,647
3,681
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
0 / 0 / 1
3,274
655
2,804
2,725
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 0 / 0
3,905
781
679
1,783
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
0
2
W
Lancelot
Ambitions xo
Lancelot
0
0
1
0.5
L
Artemis
GRUBKILLER95
Artemis
0
1
0
0
W
1
0
0
1
L
0
1
0
0
L
Hercules
lALFl
Hercules
0
0
0
0
L
Baron Samedi
leafy_mystic2
Baron Samedi
0
0
0
0
W
0
0
1
0.5
L
Mulan
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,760
Damage
9,283
15,286
Taken
14,838
5,942
Mitigated
6,965
5,623
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,282
2,021
0
2,499
4,171
2,071
0
0
4,171
0
27,144
W
Lancelot
Ambitions xo
Lancelot
871
298
0
191
2,478
1,157
0
93
2,355
0
18,356
L
Artemis
GRUBKILLER95
Artemis
2,002
844
0
1,016
3,644
848
0
734
2,910
0
17,048
W
1,647
96
0
1,540
3,681
2,303
0
643
3,038
12,577
0
L
1,017
86
0
972
2,903
858
0
636
2,267
21,349
0
L
Hercules
lALFl
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
leafy_mystic2
Baron Samedi
1,436
379
949
1,162
3,520
1,353
0
913
2,607
12,650
0
W
2,804
2,061
0
1,226
2,725
840
0
793
1,932
0
19,760
L
Mulan
2,305
844
0
1,524
5,219
2,883
0
0
4,892
0
15,617
W
679
122
240
943
1,783
594
0
826
889
22,154
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,227
Gold Earned
18,703
132
Minions Killed
180
0
Camps Cleared
0
340,059
Distance Traveled
526,814
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,417
883
46
9
0
94,723
0
W
Lancelot
3,482
696
42
8
0
120,500
0
L
Artemis
3,176
635
43
9
0
79,918
0
W
Geb
3,625
725
16
3
0
109,307
0
L
Janus
3,638
728
49
10
0
86,757
0
L
Hercules
933
187
0
0
0
0
0
L
Baron Samedi
3,368
674
12
2
0
89,980
2
W
Anhur
3,274
655
33
7
0
91,234
0
L
Mulan
3,112
622
28
6
0
83,404
0
W
Ra
3,905
781
43
9
0
111,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role