Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
coverllyncho
Merlin
Level 179
God Stats
1W - 0L
1,268 SR
Queue Stats
72W - 38L
1,912 Elo+
Solo
Shiva
Shiva
e1d2x3n4
Shiva
Level 151
God Stats
27W - 6L
1,738 SR
Queue Stats
337W - 299L
1,542 Elo+
Solo
Ares
Ares
kyrfanboy
Ares
Level 88
God Stats
4W - 0L
1,976 SR
Queue Stats
7W - 0L
1,894 Elo+
Party 1
Team Averages
Level 145
1,596 SR
1,670 Elo+

VS

Team Averages
Level 163
1,513 SR
1,555 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DarkNaivek
Cabrakan
Level 209
God Stats
1W - 8L
1,285 SR
Queue Stats
442W - 393L
1,546 Elo+
Party 2
Ymir
Ymir
Hypnhos
Ymir
Level 134
God Stats
9W - 5L
1,744 SR
Queue Stats
366W - 311L
1,566 Elo+
Solo
Nemesis
Nemesis
Sisco811
Nemesis
Level 155
God Stats
4W - 6L
1,628 SR
Queue Stats
266W - 245L
1,622 Elo+
Solo
Cernunnos
Cernunnos
TarikJN
Cernunnos
Level 148
God Stats
3W - 8L
1,409 SR
Queue Stats
195W - 195L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 0 / 1
6,277
628
5,228
6,397
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
 
Thanatos
11
3 / 1 / 5
6,026
603
5,315
7,972
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
0 / 0 / 4
6,423
642
3,310
3,996
1,488
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
e1d2x3n4
Shiva
12
1 / 0 / 0
6,874
687
5,318
7,983
5,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
10
2 / 0 / 3
5,406
541
5,647
7,674
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 1
5,714
571
2,561
5,055
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
DarkNaivek
Cabrakan
10
0 / 1 / 0
5,665
567
4,210
8,737
8,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Hypnhos
Ymir
8
1 / 2 / 0
4,997
500
2,643
10,831
6,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Sisco811
Nemesis
9
0 / 3 / 0
4,988
499
1,446
8,326
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
TarikJN
Cernunnos
10
0 / 0 / 1
5,371
537
4,101
4,410
1,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
1
3.5
W
Thanatos
 
Thanatos
3
1
5
5.5
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
Cabrakan
DarkNaivek
Cabrakan
0
1
0
0
L
Ymir
Hypnhos
Ymir
1
2
0
0.5
L
Nemesis
Sisco811
Nemesis
0
3
0
0
L
Cernunnos
TarikJN
Cernunnos
0
0
1
0.5
W
Merlin
0
0
4
2
W
Shiva
e1d2x3n4
Shiva
1
0
0
1
W
Ares
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,818
Damage
14,961
34,022
Taken
37,359
18,109
Mitigated
21,195
16,903
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,228
2,913
300
2,460
6,397
2,583
159
1,036
5,361
43,831
6,562
W
Thanatos
 
Thanatos
5,315
973
0
6,278
7,972
3,453
0
1,714
6,258
0
41,228
L
Kukulkan
 
Kukulkan
2,561
149
0
223
5,055
1,820
0
2,094
2,712
42,996
0
L
Cabrakan
DarkNaivek
Cabrakan
4,210
756
0
3,258
8,737
8,202
0
0
8,737
41,670
0
L
Ymir
Hypnhos
Ymir
2,643
679
85
2,023
10,831
6,256
0
5,766
4,607
12,373
0
L
Nemesis
Sisco811
Nemesis
1,446
281
0
792
8,326
3,282
0
1,690
6,445
0
39,831
L
Cernunnos
TarikJN
Cernunnos
4,101
1,835
0
1,519
4,410
1,635
0
2,860
1,398
0
40,474
W
Merlin
3,310
150
0
1,219
3,996
1,488
0
1,468
2,528
48,505
1,818
W
Shiva
e1d2x3n4
Shiva
5,318
1,868
0
4,358
7,983
5,220
0
4,009
3,974
0
57,052
W
Ares
5,647
605
60
2,228
7,674
5,365
0
1,187
6,487
21,119
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
26,735
367
Minions Killed
326
0
Camps Cleared
0
1,185,409
Distance Traveled
1,071,953
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,277
628
72
7
0
210,139
0
W
Thanatos
6,026
603
58
6
0
274,010
0
L
Kukulkan
5,714
571
82
8
0
213,674
2
L
Cabrakan
5,665
567
81
8
0
182,382
1
L
Ymir
4,997
500
6
1
0
217,692
2
L
Nemesis
4,988
499
79
8
0
241,026
0
L
Cernunnos
5,371
537
78
8
0
217,179
3
W
Merlin
6,423
642
113
11
0
227,791
2
W
Shiva
6,874
687
102
10
0
228,601
2
W
Ares
5,406
541
22
2
0
244,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role