Player Matchup

Mercury
Mercury
Fathergamer
Mercury
Level 69
God Stats
10W - 15L
1,461 SR
Queue Stats
133W - 153L
1,519 Elo+
Party 4
Bellona
Bellona
Logan27x
Bellona
Level 64
God Stats
18W - 13L
1,627 SR
Queue Stats
132W - 158L
1,497 Elo+
Party 4
Janus
Janus
SquiiD1123
Janus
Level 46
God Stats
2W - 5L
1,379 SR
Queue Stats
86W - 106L
1,512 Elo+
Party 4
Cernunnos
Cernunnos
Unknowlegend
Cernunnos
Level 64
God Stats
0W - 2L
1,097 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 1
Ymir
Ymir
skrtdoon
Ymir
Level 4
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Team Averages
Level 49
1,369 SR
1,434 Elo+

VS

Team Averages
Level 47
1,381 SR
1,481 Elo+
Serqet
Serqet
Darkwarrior742
Serqet
Level 37
God Stats
14W - 18L
1,402 SR
Queue Stats
148W - 157L
1,375 Elo+
Party 2
Ymir
Ymir
Dasgior
Ymir
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,632 Elo+
Party 3
Bellona
Bellona
PollitoYonito
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,632 Elo+
Party 3
Yu Huang
Yu Huang
Spartako112
Yu Huang
Level 33
God Stats
8W - 9L
1,160 SR
Queue Stats
152W - 157L
1,326 Elo+
Party 2
Skadi
Skadi
dUbE x fosh
Skadi
Level 39
God Stats
1W - 1L
1,344 SR
Queue Stats
6W - 3L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fathergamer
Mercury
14
1 / 1 / 2
7,357
566
7,693
10,605
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Logan27x
Bellona
14
0 / 2 / 1
7,794
600
7,463
10,221
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
12
3 / 8 / 1
7,352
566
6,903
11,194
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Unknowlegend
Cernunnos
8
0 / 4 / 0
5,439
418
2,112
6,390
2,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 6 / 0
5,520
425
2,202
9,839
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
7,867
605
7,358
11,498
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Dasgior
Ymir
10
2 / 0 / 4
6,637
511
3,463
7,201
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
11
0 / 2 / 2
6,374
490
3,422
10,302
8,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Spartako112
Yu Huang
13
6 / 3 / 3
8,336
641
7,061
9,092
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 3
8,396
646
10,114
6,379
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
21
21
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
Ymir
Dasgior
Ymir
2
0
4
4
L
Mercury
Fathergamer
Mercury
1
1
2
2
L
Bellona
Logan27x
Bellona
0
2
1
0.25
W
Bellona
0
2
2
0.5
W
Yu Huang
Spartako112
Yu Huang
6
3
3
2.5
L
Janus
3
8
1
0.44
L
Cernunnos
Unknowlegend
Cernunnos
0
4
0
0
W
7
0
3
8.5
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
31,418
48,249
Taken
44,472
26,421
Mitigated
25,419
7,294
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,358
1,203
0
6,224
11,498
5,378
0
1,469
9,933
0
57,875
W
Ymir
Dasgior
Ymir
3,463
909
0
1,226
7,201
5,565
486
1,651
5,330
14,276
0
L
Mercury
Fathergamer
Mercury
7,693
2,764
0
800
10,605
4,462
0
1,665
8,432
0
69,312
L
Bellona
Logan27x
Bellona
7,463
1,594
0
4,588
10,221
8,285
0
525
9,682
0
57,212
W
Bellona
3,422
828
0
3,350
10,302
8,814
41
85
9,495
0
31,620
W
Yu Huang
Spartako112
Yu Huang
7,061
786
0
1,366
9,092
3,278
0
4,029
4,735
51,022
753
L
Janus
6,903
407
0
350
11,194
3,643
0
6,686
4,256
41,923
0
L
Cernunnos
Unknowlegend
Cernunnos
2,112
548
182
856
6,390
2,066
0
639
5,751
0
27,336
W
10,114
3,997
0
1,207
6,379
2,384
2,135
1,346
5,033
0
72,043
L
Ymir
2,202
424
0
518
9,839
7,965
0
773
9,066
12,101
794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
37,610
356
Minions Killed
371
0
Camps Cleared
0
1,220,394
Distance Traveled
1,285,855
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,867
605
100
8
0
325,437
4
W
Ymir
6,637
511
19
1
0
227,312
0
L
Mercury
7,357
566
108
8
0
317,785
0
L
Bellona
7,794
600
108
8
0
281,176
0
W
Bellona
6,374
490
52
4
0
247,019
0
W
Yu Huang
8,336
641
83
6
0
253,621
0
L
Janus
7,352
566
79
6
0
228,888
0
L
Cernunnos
5,439
418
46
4
0
174,824
0
W
Skadi
8,396
646
117
9
0
232,466
0
L
Ymir
5,520
425
15
1
0
217,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role