Player Matchup

Thanatos
Thanatos
GRatedClaps
Thanatos
Level 106
God Stats
73W - 93L
1,496 SR
Queue Stats
146W - 146L
1,488 Elo+
Solo
Neith
Neith
Im1up
Neith
Level 123
God Stats
53W - 43L
1,687 SR
Queue Stats
614W - 582L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Leon2024H
Danzaburou
Level 4
God Stats
2W - 1L
1,722 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 1
Discordia
Discordia
leo8rafa
Discordia
Level 148
God Stats
1W - 2L
1,265 SR
Queue Stats
218W - 234L
1,425 Elo+
Party 1
Achilles
Achilles
mariovargas1895
Achilles
Level 68
God Stats
10W - 8L
1,608 SR
Queue Stats
102W - 97L
1,434 Elo+
Party 1
Team Averages
Level 90
1,555 SR
1,466 Elo+

VS

Team Averages
Level 77
1,356 SR
1,346 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CEOofSeagulls
Neith
Level 71
God Stats
5W - 10L
1,005 SR
Queue Stats
18W - 21L
1,242 Elo+
Party 2
Hun Batz
Hun Batz
DALARKS
Hun Batz
Level 149
God Stats
4W - 6L
1,507 SR
Queue Stats
485W - 468L
1,434 Elo+
Solo
Bacchus
Bacchus
DreamCartoonz
Bacchus
Level 16
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 5L
1,105 Elo+
Party 2
Odin
Odin
redox_rundown9
Odin
Level 89
God Stats
65W - 42L
1,551 SR
Queue Stats
450W - 429L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GRatedClaps
Thanatos
11
1 / 3 / 4
6,085
507
3,691
9,647
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Im1up
Neith
12
6 / 1 / 1
7,343
612
10,579
8,343
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Leon2024H
Danzaburou
12
1 / 0 / 3
6,794
566
4,449
6,649
2,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
leo8rafa
Discordia
11
2 / 3 / 0
6,497
541
3,831
6,662
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
12
2 / 0 / 1
6,736
561
5,944
13,178
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 4
7,300
608
8,483
5,817
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 0
5,884
490
5,328
10,726
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
DALARKS
Hun Batz
12
3 / 3 / 1
6,409
534
5,353
10,992
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
7
0 / 4 / 1
4,622
385
849
8,146
5,863
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 1
6,892
574
6,976
9,050
7,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
7
7
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
4
4
L
2
4
0
0.5
L
Hun Batz
DALARKS
Hun Batz
3
3
1
1.17
L
Bacchus
0
4
1
0.13
W
Thanatos
GRatedClaps
Thanatos
1
3
4
1
W
Neith
Im1up
Neith
6
1
1
6.5
W
Danzaburou
Leon2024H
Danzaburou
1
0
3
2.5
W
Discordia
leo8rafa
Discordia
2
3
0
0.67
W
Achilles
2
0
1
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
26,989
44,479
Taken
44,731
25,899
Mitigated
23,575
17,630
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,483
2,474
0
1,326
5,817
1,882
0
2,641
3,176
45,828
2,290
L
5,328
951
0
1,522
10,726
3,500
0
1,190
9,536
0
40,893
L
Hun Batz
DALARKS
Hun Batz
5,353
1,320
0
875
10,992
4,958
0
0
10,859
0
47,359
L
Bacchus
849
269
0
242
8,146
5,863
0
0
8,146
10,586
0
W
Thanatos
GRatedClaps
Thanatos
3,691
1,039
0
5,186
9,647
3,942
0
1,880
7,684
0
36,448
W
Neith
Im1up
Neith
10,579
3,357
0
2,566
8,343
2,675
530
1,484
6,810
0
56,503
W
Danzaburou
Leon2024H
Danzaburou
4,449
1,978
0
3,759
6,649
2,611
228
982
5,578
0
43,145
W
Discordia
leo8rafa
Discordia
3,831
49
0
463
6,662
2,016
0
3,708
2,539
46,634
0
W
Achilles
5,944
1,888
0
5,656
13,178
14,655
0
344
12,790
0
37,996
L
6,976
1,696
0
2,870
9,050
7,372
0
0
8,318
0
49,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
31,107
323
Minions Killed
299
0
Camps Cleared
0
1,187,861
Distance Traveled
1,223,223
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,300
608
76
6
0
250,342
3
L
Neith
5,884
490
66
6
0
235,497
0
L
Hun Batz
6,409
534
61
5
0
278,672
0
L
Bacchus
4,622
385
13
1
0
253,873
0
W
Thanatos
6,085
507
54
5
0
253,557
1
W
Neith
7,343
612
60
5
0
244,531
0
W
Danzaburou
6,794
566
78
7
0
233,209
0
W
Discordia
6,497
541
75
6
0
220,886
0
W
Achilles
6,736
561
56
5
0
235,678
0
L
Odin
6,892
574
83
7
0
204,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role