Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Dios Ahmed
Ao Kuang
Level 68
God Stats
9W - 8L
1,579 SR
Queue Stats
120W - 131L
1,475 Elo+
Solo
Jormungandr
Jormungandr
GodsLullaby
Jormungandr
Level 108
God Stats
5W - 3L
1,700 SR
Queue Stats
521W - 464L
1,515 Elo+
Party 2
Kali
Kali
InevitableGrim4
Kali
Level 147
God Stats
2W - 0L
1,733 SR
Queue Stats
265W - 221L
1,526 Elo+
Party 2
Chiron
Chiron
TÌred
Chiron
Level 79
God Stats
2W - 0L
1,834 SR
Queue Stats
96W - 79L
1,556 Elo+
Party 1
Team Averages
Level 109
1,669 SR
1,514 Elo+

VS

Team Averages
Level 172
1,587 SR
1,517 Elo+
Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MAC LUCKYSHOT
Gilgamesh
Level 159
God Stats
1W - 5L
1,465 SR
Queue Stats
49W - 39L
1,551 Elo+
Party 4
Nu Wa
Nu Wa
MistakenPlanet04
Nu Wa
Level 109
God Stats
9W - 6L
1,576 SR
Queue Stats
67W - 74L
1,502 Elo+
Party 3
Khepri
Khepri
Vytriolic
Khepri
Level 212
God Stats
0W - 1L
1,690 SR
Queue Stats
36W - 41L
1,491 Elo+
Party 4
Medusa
Medusa
sihza01
Medusa
Level 232
God Stats
7W - 6L
1,702 SR
Queue Stats
214W - 190L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 1 / 0
3,318
664
1,748
4,272
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Dios Ahmed
Ao Kuang
6
1 / 1 / 1
3,461
692
1,750
4,135
1,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
GodsLullaby
Jormungandr
7
0 / 1 / 2
3,670
734
2,112
2,001
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 0
3,604
721
1,743
4,254
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
TÌred
Chiron
5
0 / 0 / 0
3,090
618
1,939
2,262
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
2 / 1 / 0
3,495
699
1,844
3,140
1,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MAC LUCKYSHOT
Gilgamesh
6
1 / 1 / 0
3,957
791
1,734
3,929
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 0 / 1
2,843
569
288
1,098
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Vytriolic
Khepri
6
1 / 0 / 0
3,691
738
895
2,823
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
sihza01
Medusa
6
0 / 0 / 1
3,244
649
3,144
2,738
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
4
4
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
0
0
L
Ravana
 
Ravana
2
1
0
2
W
Ao Kuang
Dios Ahmed
Ao Kuang
1
1
1
1.5
W
Jormungandr
GodsLullaby
Jormungandr
0
1
2
1
W
1
1
0
1
L
Gilgamesh
MAC LUCKYSHOT
Gilgamesh
1
1
0
1
L
0
0
1
0.5
W
Chiron
TÌred
Chiron
0
0
0
0
L
Khepri
Vytriolic
Khepri
1
0
0
1
L
Medusa
sihza01
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,292
Damage
7,905
16,924
Taken
13,728
6,570
Mitigated
5,258
6,158
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,748
243
0
1,971
4,272
2,371
0
550
3,722
8,226
0
L
Ravana
 
Ravana
1,844
635
0
328
3,140
1,064
0
1,878
1,176
0
13,833
W
Ao Kuang
Dios Ahmed
Ao Kuang
1,750
546
48
917
4,135
1,430
0
90
4,045
16,953
1,701
W
Jormungandr
GodsLullaby
Jormungandr
2,112
788
0
310
2,001
847
0
258
1,743
15,264
999
W
1,743
921
0
1,685
4,254
1,270
0
0
3,958
0
14,134
L
Gilgamesh
MAC LUCKYSHOT
Gilgamesh
1,734
330
0
1,400
3,929
1,703
0
360
3,515
0
18,432
L
288
75
0
439
1,098
296
0
764
226
6,099
0
W
Chiron
TÌred
Chiron
1,939
334
130
1,097
2,262
652
0
285
1,977
0
16,725
L
Khepri
Vytriolic
Khepri
895
13
0
1,720
2,823
1,415
0
904
1,919
8,691
0
L
Medusa
sihza01
Medusa
3,144
1,037
0
1,648
2,738
780
0
1,361
1,377
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,143
Gold Earned
17,230
148
Minions Killed
127
0
Camps Cleared
0
517,629
Distance Traveled
460,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,318
664
13
3
0
104,253
0
L
Ravana
3,495
699
30
6
0
119,883
0
W
Ao Kuang
3,461
692
36
7
0
113,751
0
W
Jormungandr
3,670
734
47
9
0
104,843
0
W
Kali
3,604
721
26
5
0
105,705
0
L
Gilgamesh
3,957
791
45
9
0
90,303
0
L
Nu Wa
2,843
569
7
1
0
44,956
0
W
Chiron
3,090
618
26
5
0
89,077
0
L
Khepri
3,691
738
4
1
0
105,927
2
L
Medusa
3,244
649
41
8
0
99,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role