Player Matchup

Chronos
Chronos
Cornhub1369
Chronos
Level 24
God Stats
5W - 0L
1,757 SR
Queue Stats
16W - 18L
1,342 Elo+
Party 1
Mulan
Mulan
Swift59
Mulan
Level 36
God Stats
19W - 16L
1,421 SR
Queue Stats
29W - 41L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
defnotblot
Cthulhu
Level 43
God Stats
6W - 3L
1,496 SR
Queue Stats
28W - 42L
1,317 Elo+
Party 1
Team Averages
Level 34
1,558 SR
1,323 Elo+

VS

Team Averages
Level 113
1,602 SR
1,414 Elo+
Cerberus
Cerberus
BlownDaDro
Cerberus
Level 120
God Stats
0W - 1L
1,357 SR
Queue Stats
16W - 24L
1,409 Elo+
Party 2
Janus
Janus
JustAOkGamer797
Janus
Level 127
God Stats
11W - 12L
1,546 SR
Queue Stats
19W - 33L
1,433 Elo+
Party 2
Bastet
Bastet
MeWizardLoki
Bastet
Level 91
God Stats
2W - 1L
1,902 SR
Queue Stats
16W - 26L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cornhub1369
Chronos
16
4 / 3 / 6
10,800
771
5,841
12,037
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Swift59
Mulan
16
5 / 2 / 6
11,282
806
22,030
13,958
12,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
defnotblot
Cthulhu
15
2 / 0 / 6
9,688
692
8,897
9,481
9,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlownDaDro
Cerberus
13
1 / 4 / 3
8,661
619
6,878
22,607
22,580
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 2
10,570
755
11,802
7,382
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
12
1 / 5 / 4
8,578
613
8,049
11,907
4,477
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
5
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlownDaDro
Cerberus
1
4
3
0.63
W
Chronos
Cornhub1369
Chronos
4
3
6
2.33
L
3
2
2
2
L
Bastet
1
5
4
0.6
W
Mulan
Swift59
Mulan
5
2
6
4
W
Cthulhu
defnotblot
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
26,729
35,476
Taken
41,896
27,081
Mitigated
30,189
7,146
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlownDaDro
Cerberus
6,878
626
0
2,082
22,607
22,580
0
7,850
13,424
21,468
747
W
Chronos
Cornhub1369
Chronos
5,841
1,691
0
1,727
12,037
4,953
1,465
4,991
6,670
37,329
1,033
L
11,802
819
0
102
7,382
3,132
0
2,922
4,138
49,289
0
L
Bastet
8,049
2,021
0
1,395
11,907
4,477
0
2,992
8,428
0
19,567
W
Mulan
Swift59
Mulan
22,030
3,935
0
4,838
13,958
12,978
635
5,791
7,832
0
47,587
W
Cthulhu
defnotblot
Cthulhu
8,897
754
212
369
9,481
9,150
217
5,975
2,970
24,237
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
27,809
175
Minions Killed
163
0
Camps Cleared
0
851,256
Distance Traveled
781,889
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,661
619
35
3
0
262,468
0
W
Chronos
10,800
771
72
5
0
265,293
0
L
Janus
10,570
755
110
8
0
241,257
2
L
Bastet
8,578
613
18
1
0
278,164
5
W
Mulan
11,282
806
58
4
0
293,090
0
W
Cthulhu
9,688
692
45
3
0
292,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role