Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Silver I
Smithyalgo
Gilgamesh
Silver I
Level 128
God Stats
2W - 0L
1,328 SR
Queue Stats
116W - 120L
1,252 MMR
Solo
Khepri
Khepri
Silver I
Why Try lt
Khepri
Silver I
Level 112
God Stats
4W - 1L
1,675 SR
Queue Stats
159W - 164L
1,254 MMR
Party 1
Jing Wei
Jing Wei
Silver I
Yung_Inazuma-_-
Jing Wei
Silver I
Level 144
God Stats
9W - 5L
1,557 SR
Queue Stats
257W - 268L
1,087 MMR
Party 3
Anubis
Anubis
Gold V
codpro1992
Anubis
Gold V
Level 126
God Stats
7W - 5L
1,555 SR
Queue Stats
54W - 59L
1,404 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,523 SR
1,299 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,494 SR
1,263 MMR
Apollo
Apollo
Silver I
Finesse-_-abc
Apollo
Silver I
Level 69
God Stats
25W - 16L
1,305 SR
Queue Stats
200W - 230L
1,291 MMR
Solo
Amaterasu
Amaterasu
Gold V
ImOnlyHueman
Amaterasu
Gold V
Level 145
God Stats
399W - 355L
1,664 SR
Queue Stats
764W - 777L
1,319 MMR
Solo
Persephone
Persephone
Bronze I
LORD_AGNI_
Persephone
Bronze I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 179L
1,179 MMR
Solo
Ratatoskr
Ratatoskr
Bronze IV
RainSilver29
Ratatoskr
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,262 MMR
Party 2
Geb
Geb
Bronze IV
Tehkx_
Geb
Bronze IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,262 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
10 / 0 / 7
13,152
598
15,587
21,776
10,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Smithyalgo
Gilgamesh
20
2 / 1 / 8
13,489
613
17,872
26,703
34,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Why Try lt
Khepri
19
5 / 0 / 18
12,694
577
7,644
19,714
21,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
20
9 / 3 / 8
13,550
616
21,653
18,983
9,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
codpro1992
Anubis
19
11 / 4 / 14
13,692
622
31,998
29,077
18,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniAthenaSobekHou Yi

VS

Bans
BellonaChang'eAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 1
10,613
482
8,583
25,261
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ImOnlyHueman
Amaterasu
18
1 / 3 / 1
12,646
575
18,651
33,898
33,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
LORD_AGNI_
Persephone
16
3 / 7 / 3
11,461
521
15,744
15,282
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
RainSilver29
Ratatoskr
17
2 / 6 / 0
10,701
486
13,348
27,597
9,354
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Geb
Tehkx_
Geb
13
0 / 8 / 2
9,363
426
7,545
25,357
17,941
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
37
Kills
7
8
Deaths
39
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
0
7
13.5
L
1
15
1
0.1
L
Amaterasu
ImOnlyHueman
Amaterasu
1
3
1
0.5
L
Persephone
LORD_AGNI_
Persephone
3
7
3
0.64
L
Ratatoskr
RainSilver29
Ratatoskr
2
6
0
0.33
W
Gilgamesh
Smithyalgo
Gilgamesh
2
1
8
6
L
Geb
Tehkx_
Geb
0
8
2
0.13
W
Khepri
Why Try lt
Khepri
5
0
18
14
W
Jing Wei
9
3
8
4.33
W
Anubis
codpro1992
Anubis
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,754
Damage
63,871
116,253
Taken
127,395
94,690
Mitigated
74,221
48,996
Healing
34,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,587
5,832
0
9,130
21,776
10,605
1,389
5,040
16,573
0
124,604
L
8,583
5,131
0
3,801
25,261
8,361
2,742
5,826
18,964
0
62,350
L
Amaterasu
ImOnlyHueman
Amaterasu
18,651
9,028
0
17,275
33,898
33,976
347
5,586
27,137
0
112,535
L
Persephone
LORD_AGNI_
Persephone
15,744
817
0
1,035
15,282
4,589
0
6,367
8,810
75,988
0
L
Ratatoskr
RainSilver29
Ratatoskr
13,348
4,206
0
8,304
27,597
9,354
0
8,110
19,442
0
92,683
W
Gilgamesh
Smithyalgo
Gilgamesh
17,872
7,540
0
7,495
26,703
34,191
3,200
3,567
22,140
0
113,963
L
Geb
Tehkx_
Geb
7,545
1,258
0
3,592
25,357
17,941
0
12,858
12,441
27,870
0
W
Khepri
Why Try lt
Khepri
7,644
594
663
5,613
19,714
21,738
416
5,681
13,976
45,687
5,343
W
Jing Wei
21,653
18,854
0
6,953
18,983
9,539
7,474
2,614
16,268
0
116,486
W
Anubis
codpro1992
Anubis
31,998
1,744
961
18,181
29,077
18,617
1,538
10,258
18,594
125,717
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,577
Gold Earned
54,784
670
Minions Killed
562
0
Camps Cleared
0
2,173,079
Distance Traveled
1,997,584
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,152
598
155
7
0
527,334
0
L
Apollo
10,613
482
84
4
0
331,728
0
L
Amaterasu
12,646
575
191
9
0
391,914
9
L
Persephone
11,461
521
129
6
0
377,012
0
L
Ratatoskr
10,701
486
122
6
0
473,967
0
W
Gilgamesh
13,489
613
174
8
0
432,468
2
L
Geb
9,363
426
36
2
0
422,963
2
W
Khepri
12,694
577
48
2
0
439,151
4
W
Jing Wei
13,550
616
148
7
0
423,327
0
W
Anubis
13,692
622
145
7
0
350,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role