Player Matchup

Geb
Geb
Putridnebula697
Geb
Level 166
God Stats
4W - 4L
1,417 SR
Queue Stats
20W - 24L
1,420 Elo+
Solo
Nut
Nut
RexzTroop
Nut
Level 219
God Stats
26W - 19L
1,638 SR
Queue Stats
207W - 187L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
Silent419kill
The Morrigan
Level 179
God Stats
9W - 5L
1,692 SR
Queue Stats
186W - 169L
1,619 Elo+
Party 1
Serqet
Serqet
SpacemanDandy
Serqet
Level 156
God Stats
3W - 2L
1,504 SR
Queue Stats
150W - 133L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
evilgenesis
Erlang Shen
Level 129
God Stats
5W - 4L
1,702 SR
Queue Stats
55W - 43L
1,590 Elo+
Party 1
Team Averages
Level 170
1,590 SR
1,566 Elo+

VS

Team Averages
Level 138
1,545 SR
1,502 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
KJ TORCEPA
Tiamat
Level 112
God Stats
1W - 3L
1,554 SR
Queue Stats
266W - 259L
1,540 Elo+
Solo
Nox
Nox
Lock Twice
Nox
Level 196
God Stats
0W - 2L
1,461 SR
Queue Stats
52W - 57L
1,477 Elo+
Solo
Hun Batz
Hun Batz
VulturousWig0
Hun Batz
Level 115
God Stats
0W - 1L
1,729 SR
Queue Stats
81W - 77L
1,499 Elo+
Party 2
Charybdis
Charybdis
dashcake
Charybdis
Level 122
God Stats
14W - 18L
1,482 SR
Queue Stats
299W - 292L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,848
585
2,940
9,600
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 2 / 0
6,077
608
7,855
7,191
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
Silent419kill
The Morrigan
11
0 / 0 / 2
6,338
634
1,571
3,537
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 0 / 0
5,810
581
5,718
6,361
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
evilgenesis
Erlang Shen
12
1 / 0 / 1
7,054
705
3,724
8,126
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 2 / 2
5,269
527
6,565
9,344
6,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
KJ TORCEPA
Tiamat
10
0 / 2 / 0
4,934
493
2,438
6,636
3,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 0
5,020
502
1,654
3,688
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
VulturousWig0
Hun Batz
11
2 / 3 / 0
5,698
570
1,913
9,305
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
dashcake
Charybdis
8
0 / 3 / 1
4,638
464
3,664
5,689
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
2
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
L
Tiamat
KJ TORCEPA
Tiamat
0
2
0
0
L
0
0
0
0
W
0
0
5
2.5
W
5
2
0
2.5
W
The Morrigan
Silent419kill
The Morrigan
0
0
2
1
W
4
0
0
4
L
Hun Batz
VulturousWig0
Hun Batz
2
3
0
0.67
L
Charybdis
dashcake
Charybdis
0
3
1
0.17
W
Erlang Shen
evilgenesis
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
16,234
34,815
Taken
34,662
19,150
Mitigated
17,172
10,847
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,565
1,014
0
2,893
9,344
6,846
0
1,763
7,559
28,029
1,262
L
Tiamat
KJ TORCEPA
Tiamat
2,438
519
0
1,805
6,636
3,885
0
0
5,766
31,813
1,122
L
1,654
90
0
1,250
3,688
1,334
0
710
2,852
30,630
0
W
2,940
449
0
2,662
9,600
6,978
0
2,916
6,684
24,164
0
W
7,855
5,372
0
2,729
7,191
2,841
0
2,149
5,042
0
42,543
W
The Morrigan
Silent419kill
The Morrigan
1,571
426
0
1,161
3,537
1,349
0
1,823
1,714
44,638
2,764
W
5,718
1,800
0
670
6,361
2,946
0
1,124
5,237
0
42,579
L
Hun Batz
VulturousWig0
Hun Batz
1,913
355
0
3,544
9,305
3,026
0
208
8,763
0
39,136
L
Charybdis
dashcake
Charybdis
3,664
1,825
0
920
5,689
2,081
0
1,284
4,405
0
24,575
W
Erlang Shen
evilgenesis
Erlang Shen
3,724
1,342
0
3,625
8,126
5,036
0
2,150
5,973
0
53,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
25,559
365
Minions Killed
268
0
Camps Cleared
0
1,069,579
Distance Traveled
949,188
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,269
527
25
3
0
215,993
0
L
Tiamat
4,934
493
58
6
0
147,323
0
L
Nox
5,020
502
60
6
0
174,408
4
W
Geb
5,848
585
21
2
0
214,504
4
W
Nut
6,077
608
88
9
0
179,330
0
W
The Morrigan
6,338
634
103
10
0
194,924
6
W
Serqet
5,810
581
61
6
0
260,374
0
L
Hun Batz
5,698
570
76
8
0
231,654
0
L
Charybdis
4,638
464
49
5
0
179,810
4
W
Erlang Shen
7,054
705
92
9
0
220,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role