Player Matchup

Mercury
Mercury
Bronze IV
lArcl
Mercury
Bronze IV
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,079 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 57
1,500 SR
1,079 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,421 SR
776 MMR
Danzaburou
Danzaburou
Silver III
killuminati1618
Danzaburou
Silver III
Level 141
God Stats
12W - 8L
1,421 SR
Queue Stats
202W - 278L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
lArcl
Mercury
12
0 / 5 / 0
8,350
759
4,992
13,287
5,871
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AmaterasuFenrirTyrAgniKing Arthur

VS

Bans
VulcanBellonaChronosNe ZhaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
killuminati1618
Danzaburou
16
5 / 0 / 0
12,159
1,105
9,605
9,056
7,405
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
killuminati1618
Danzaburou
5
0
0
5
L
Mercury
lArcl
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,992
Damage
9,605
13,287
Taken
9,056
5,871
Mitigated
7,405
1,740
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
killuminati1618
Danzaburou
9,605
4,060
0
3,841
9,056
7,405
1,898
524
8,532
0
62,480
L
Mercury
lArcl
Mercury
4,992
3,011
0
1,740
13,287
5,871
0
134
13,153
0
23,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,350
Gold Earned
12,159
41
Minions Killed
109
1
Camps Cleared
6
228,212
Distance Traveled
197,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,159
1,105
109
10
6
197,692
0
L
Mercury
8,350
759
41
4
1
228,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role