Player Matchup

Osiris
Osiris
ClosedStone1
Osiris
Level 147
God Stats
26W - 7L
1,881 SR
Queue Stats
78W - 66L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
GdBlazingPhoenix
Sylvanus
Level 125
God Stats
5W - 4L
1,669 SR
Queue Stats
33W - 35L
1,526 Elo+
Party 1
Anubis
Anubis
I Goly I
Anubis
Level 96
God Stats
12W - 6L
1,647 SR
Queue Stats
91W - 86L
1,483 Elo+
Party 3
Artemis
Artemis
Schmuck643
Artemis
Level 80
God Stats
1W - 1L
1,800 SR
Queue Stats
182W - 168L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
stud muffin1376
Cliodhna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,467 Elo+
Party 3
Team Averages
Level 107
1,700 SR
1,522 Elo+

VS

Team Averages
Level 86
1,419 SR
1,512 Elo+
Sun Wukong
Sun Wukong
Lokomo
Sun Wukong
Level 107
God Stats
1W - 0L
1,130 SR
Queue Stats
126W - 97L
1,575 Elo+
Solo
Anubis
Anubis
Nenias
Anubis
Level 66
God Stats
8W - 8L
1,488 SR
Queue Stats
38W - 35L
1,491 Elo+
Party 2
Bacchus
Bacchus
Pazugaru
Bacchus
Level 110
God Stats
2W - 1L
1,501 SR
Queue Stats
125W - 117L
1,425 Elo+
Solo
Awilix
Awilix
PeachPapi
Awilix
Level 69
God Stats
2W - 1L
1,554 SR
Queue Stats
88W - 86L
1,531 Elo+
Party 2
Medusa
Medusa
eswacker1
Medusa
Level 77
God Stats
4W - 4L
1,422 SR
Queue Stats
69W - 64L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 3 / 1
5,948
496
6,882
10,125
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
5,331
444
2,035
8,544
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
I Goly I
Anubis
11
5 / 3 / 0
6,998
583
7,718
8,313
4,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Schmuck643
Artemis
10
0 / 2 / 0
5,179
432
3,636
8,317
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
11
1 / 5 / 5
6,182
515
7,347
12,645
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lokomo
Sun Wukong
11
2 / 1 / 3
6,755
563
5,319
9,727
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Nenias
Anubis
11
0 / 4 / 6
6,233
519
4,287
7,288
2,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Pazugaru
Bacchus
10
2 / 1 / 6
6,219
518
5,320
8,862
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
PeachPapi
Awilix
14
10 / 0 / 2
7,763
647
12,791
10,593
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
eswacker1
Medusa
12
1 / 0 / 0
6,583
549
5,431
5,792
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
15
15
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
3
1
0.17
L
0
2
1
0.25
L
Anubis
I Goly I
Anubis
5
3
0
1.67
W
Sun Wukong
Lokomo
Sun Wukong
2
1
3
3.5
W
Anubis
Nenias
Anubis
0
4
6
0.75
W
Bacchus
Pazugaru
Bacchus
2
1
6
5
W
Awilix
PeachPapi
Awilix
10
0
2
11
L
Artemis
Schmuck643
Artemis
0
2
0
0
W
Medusa
eswacker1
Medusa
1
0
0
1
L
Cliodhna
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
33,148
47,944
Taken
42,262
25,067
Mitigated
22,567
19,800
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,882
3,474
0
4,184
10,125
6,763
0
0
9,571
0
41,896
L
2,035
448
1,930
3,642
8,544
6,045
0
2,002
6,497
14,810
0
L
Anubis
I Goly I
Anubis
7,718
520
0
3,122
8,313
4,273
0
3,355
4,958
46,983
0
W
Sun Wukong
Lokomo
Sun Wukong
5,319
1,608
0
4,516
9,727
5,908
0
610
8,611
0
42,403
W
Anubis
Nenias
Anubis
4,287
116
0
2,390
7,288
2,708
120
3,339
3,949
42,352
1,482
W
Bacchus
Pazugaru
Bacchus
5,320
793
0
3,571
8,862
7,445
0
3,581
5,281
17,224
0
W
Awilix
PeachPapi
Awilix
12,791
5,643
0
1,053
10,593
4,398
0
2,067
8,410
0
66,470
L
Artemis
Schmuck643
Artemis
3,636
1,128
0
3,065
8,317
3,371
0
1,351
6,966
0
34,612
W
Medusa
eswacker1
Medusa
5,431
1,702
0
1,552
5,792
2,108
496
156
5,636
0
55,721
L
Cliodhna
7,347
1,870
0
3,857
12,645
4,615
0
2,623
9,940
0
45,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
33,553
284
Minions Killed
348
0
Camps Cleared
0
1,055,875
Distance Traveled
1,240,309
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,948
496
63
5
0
212,479
2
L
Sylvanus
5,331
444
12
1
0
194,245
0
L
Anubis
6,998
583
80
7
0
180,029
0
W
Sun Wukong
6,755
563
78
7
0
233,225
2
W
Anubis
6,233
519
71
6
0
214,634
0
W
Bacchus
6,219
518
33
3
0
248,642
2
W
Awilix
7,763
647
98
8
0
307,919
0
L
Artemis
5,179
432
65
5
0
202,824
2
W
Medusa
6,583
549
68
6
0
235,889
0
L
Cliodhna
6,182
515
64
5
0
266,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role