Player Matchup

Eset
Eset
ImmaMason
Eset
Level 27
God Stats
0W - 1L
1,316 SR
Queue Stats
18W - 24L
1,387 Elo+
Party 1
Mulan
Mulan
Kiriku1213
Mulan
Level 64
God Stats
4W - 4L
1,598 SR
Queue Stats
27W - 22L
1,576 Elo+
Party 1
Sobek
Sobek
LadyCoom
Sobek
Level 125
God Stats
2W - 5L
1,349 SR
Queue Stats
36W - 54L
1,499 Elo+
Party 1
Rama
Rama
YakeBr
Rama
Level 161
God Stats
7W - 9L
1,612 SR
Queue Stats
88W - 84L
1,493 Elo+
Party 1
Nemesis
Nemesis
iblankedout
Nemesis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 94L
1,466 Elo+
Party 1
Team Averages
Level 103
1,475 SR
1,484 Elo+

VS

Team Averages
Level 124
1,657 SR
1,596 Elo+
Ne Zha
Ne Zha
HannahGotNoMana
Ne Zha
Level 103
God Stats
7W - 2L
1,766 SR
Queue Stats
240W - 218L
1,666 Elo+
Solo
Kukulkan
Kukulkan
JRust
Kukulkan
Level 152
God Stats
8W - 2L
1,595 SR
Queue Stats
303W - 290L
1,572 Elo+
Party 2
Artemis
Artemis
Skiburr
Artemis
Level 128
God Stats
10W - 6L
1,671 SR
Queue Stats
128W - 120L
1,579 Elo+
Solo
Arachne
Arachne
Weak3nsFiveHead
Arachne
Level 107
God Stats
2W - 0L
1,754 SR
Queue Stats
63W - 51L
1,623 Elo+
Party 2
Tyr
Tyr
plague6ghost
Tyr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 90L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
1 / 2 / 0
5,666
515
2,728
5,801
2,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
9
0 / 4 / 0
5,351
486
2,627
8,992
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
LadyCoom
Sobek
9
0 / 2 / 2
5,620
511
2,581
9,779
7,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
YakeBr
Rama
11
3 / 0 / 0
6,434
585
5,579
7,056
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
iblankedout
Nemesis
10
0 / 2 / 1
5,137
467
2,007
8,818
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,341
667
4,790
7,451
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
JRust
Kukulkan
13
4 / 0 / 0
7,441
676
5,054
3,960
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Skiburr
Artemis
11
1 / 1 / 1
6,046
550
6,532
6,222
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 5
5,776
525
4,942
7,214
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
5,362
487
2,627
6,739
4,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Eset
1
2
0
0.5
W
Kukulkan
JRust
Kukulkan
4
0
0
4
L
Mulan
0
4
0
0
L
Sobek
LadyCoom
Sobek
0
2
2
0.5
W
Artemis
Skiburr
Artemis
1
1
1
1.5
W
0
1
5
2.5
L
Rama
YakeBr
Rama
3
0
0
3
L
Nemesis
iblankedout
Nemesis
0
2
1
0.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
23,945
40,446
Taken
31,586
19,729
Mitigated
14,347
13,976
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,790
1,181
0
3,451
7,451
3,261
0
112
7,339
0
57,194
L
Eset
2,728
86
0
1,702
5,801
2,275
0
1,640
4,161
45,628
0
W
Kukulkan
JRust
Kukulkan
5,054
1,102
0
573
3,960
1,564
0
1,686
2,274
63,994
1,381
L
Mulan
2,627
461
0
2,149
8,992
3,773
0
0
8,992
0
32,942
L
Sobek
LadyCoom
Sobek
2,581
107
966
3,362
9,779
7,676
0
1,334
8,445
19,257
1,434
W
Artemis
Skiburr
Artemis
6,532
1,501
0
675
6,222
2,484
0
478
5,744
0
54,023
W
4,942
3,574
0
3,556
7,214
2,693
0
1,199
6,015
0
40,553
L
Rama
YakeBr
Rama
5,579
3,584
0
2,305
7,056
2,629
0
0
7,056
0
50,219
L
Nemesis
iblankedout
Nemesis
2,007
368
0
3,492
8,818
3,376
0
1,781
7,037
0
37,965
W
2,627
99
63
1,592
6,739
4,345
0
1,836
4,903
0
13,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
31,966
342
Minions Killed
378
0
Camps Cleared
0
1,124,089
Distance Traveled
1,163,478
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,341
667
84
8
0
208,018
2
L
Eset
5,666
515
87
8
0
205,808
0
W
Kukulkan
7,441
676
126
11
0
231,715
0
L
Mulan
5,351
486
71
6
0
217,318
2
L
Sobek
5,620
511
33
3
0
229,134
2
W
Artemis
6,046
550
70
6
0
195,857
0
W
Arachne
5,776
525
64
6
0
272,785
0
L
Rama
6,434
585
85
8
0
204,089
3
L
Nemesis
5,137
467
66
6
0
267,740
3
W
Tyr
5,362
487
34
3
0
255,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role