Player Matchup

Sylvanus
Sylvanus
Inkery
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,767 Elo+
Solo
Bellona
Bellona
JukedShorts
Bellona
Level 48
God Stats
3W - 2L
1,698 SR
Queue Stats
53W - 42L
1,588 Elo+
Party 2
Vulcan
Vulcan
LokiLaufeys0
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 37L
1,590 Elo+
Solo
Lancelot
Lancelot
NesquickMilk277
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,546 Elo+
Party 2
Neith
Neith
klamdjoy
Neith
Level 121
God Stats
4W - 6L
1,591 SR
Queue Stats
185W - 153L
1,656 Elo+
Solo
Team Averages
Level 74
1,558 SR
1,629 Elo+

VS

Team Averages
Level 109
1,630 SR
1,546 Elo+
Mulan
Mulan
GreyGrimm
Mulan
Level 109
God Stats
7W - 2L
1,717 SR
Queue Stats
160W - 147L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
MetalFactory
Sylvanus
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 131L
1,551 Elo+
Party 1
Thor
Thor
Squishmander
Thor
Level 107
God Stats
2W - 0L
1,824 SR
Queue Stats
62W - 49L
1,570 Elo+
Party 1
Charybdis
Charybdis
UrLawDaddy
Charybdis
Level 129
God Stats
9W - 11L
1,516 SR
Queue Stats
546W - 507L
1,507 Elo+
Solo
Merlin
Merlin
Vampirefiredark
Merlin
Level 100
God Stats
3W - 4L
1,594 SR
Queue Stats
290W - 258L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Inkery
Sylvanus
10
0 / 3 / 5
6,730
481
7,009
15,704
12,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
JukedShorts
Bellona
14
1 / 3 / 0
7,500
536
4,891
14,627
9,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
4 / 2 / 1
7,360
526
8,423
8,907
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
10
2 / 5 / 3
6,430
459
6,944
15,659
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
klamdjoy
Neith
15
1 / 2 / 2
7,975
570
4,686
7,596
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GreyGrimm
Mulan
17
5 / 0 / 4
10,384
742
14,123
13,251
10,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
MetalFactory
Sylvanus
11
2 / 4 / 1
6,842
489
5,490
14,112
9,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 6
7,427
531
4,946
12,991
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
UrLawDaddy
Charybdis
16
3 / 1 / 2
9,622
687
7,365
6,423
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 2
8,275
591
10,860
6,244
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
14
15
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
GreyGrimm
Mulan
5
0
4
7
L
Sylvanus
Inkery
Sylvanus
0
3
5
0.83
L
Bellona
JukedShorts
Bellona
1
3
0
0.33
L
Vulcan
4
2
1
2.25
W
Sylvanus
MetalFactory
Sylvanus
2
4
1
0.63
L
Lancelot
2
5
3
0.7
W
1
3
6
1.33
W
Charybdis
UrLawDaddy
Charybdis
3
1
2
4
W
3
0
2
4
L
Neith
klamdjoy
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,953
Damage
42,784
62,493
Taken
53,021
34,652
Mitigated
30,704
18,656
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
GreyGrimm
Mulan
14,123
2,279
0
6,151
13,251
10,553
0
1,289
11,962
44
90,989
L
Sylvanus
Inkery
Sylvanus
7,009
2,215
745
3,962
15,704
12,205
0
6,023
9,681
22,594
0
L
Bellona
JukedShorts
Bellona
4,891
1,350
0
5,419
14,627
9,569
0
213
14,414
0
55,569
L
Vulcan
8,423
449
0
2,215
8,907
3,601
0
4,137
4,770
54,590
0
W
Sylvanus
MetalFactory
Sylvanus
5,490
2,053
1,127
3,320
14,112
9,856
0
6,951
7,161
23,317
8,177
L
Lancelot
6,944
1,059
0
4,856
15,659
6,519
0
4,106
11,553
0
43,917
W
4,946
706
0
950
12,991
5,705
0
3,114
9,877
0
59,351
W
Charybdis
UrLawDaddy
Charybdis
7,365
3,876
0
3,340
6,423
2,401
1,379
1,308
5,115
0
96,663
W
10,860
531
0
277
6,244
2,189
0
2,770
3,474
72,302
478
L
Neith
klamdjoy
Neith
4,686
1,479
0
1,459
7,596
2,758
0
1,400
6,196
0
80,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
42,550
451
Minions Killed
567
0
Camps Cleared
0
1,486,887
Distance Traveled
1,421,089
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,384
742
155
11
0
280,430
1
L
Sylvanus
6,730
481
34
2
0
265,445
3
L
Bellona
7,500
536
120
9
0
303,645
0
L
Vulcan
7,360
526
89
6
0
291,965
6
W
Sylvanus
6,842
489
43
3
0
279,002
4
L
Lancelot
6,430
459
67
5
0
347,183
0
W
Thor
7,427
531
84
6
0
301,563
2
W
Charybdis
9,622
687
171
12
0
260,841
3
W
Merlin
8,275
591
114
8
0
299,253
2
L
Neith
7,975
570
141
10
0
278,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role