Player Matchup

Lancelot
Lancelot
Buug40
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,451 Elo+
Solo
Hachiman
Hachiman
Len39
Hachiman
Level 86
God Stats
16W - 11L
1,630 SR
Queue Stats
265W - 209L
1,599 Elo+
Party 1
Ao Kuang
Ao Kuang
MOVI_te_kcha
Ao Kuang
Level 63
God Stats
2W - 5L
1,341 SR
Queue Stats
211W - 201L
1,445 Elo+
Solo
Tyr
Tyr
MRCLEANv3
Tyr
Level 62
God Stats
2W - 4L
1,687 SR
Queue Stats
222W - 188L
1,598 Elo+
Party 1
Ra
Ra
SSNINJA47
Ra
Level 158
God Stats
4W - 2L
1,722 SR
Queue Stats
55W - 63L
1,455 Elo+
Party 1
Team Averages
Level 105
1,576 SR
1,510 Elo+

VS

Team Averages
Level 163
1,638 SR
1,513 Elo+
Odin
Odin
EarlLodbrok
Odin
Level 156
God Stats
1W - 0L
1,740 SR
Queue Stats
57W - 58L
1,472 Elo+
Party 2
Bastet
Bastet
LogicBomb03
Bastet
Level 158
God Stats
13W - 5L
1,641 SR
Queue Stats
155W - 155L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
Screaminwilly19
Zhong Kui
Level 145
God Stats
5W - 3L
1,635 SR
Queue Stats
42W - 34L
1,567 Elo+
Solo
Mulan
Mulan
countryboy71592
Mulan
Level 149
God Stats
30W - 25L
1,624 SR
Queue Stats
135W - 136L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
itzauko
Baron Samedi
Level 209
God Stats
19W - 24L
1,548 SR
Queue Stats
544W - 489L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Buug40
Lancelot
5
0 / 2 / 0
2,918
584
1,684
3,637
1,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Len39
Hachiman
5
0 / 2 / 0
3,121
624
1,094
2,487
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
MOVI_te_kcha
Ao Kuang
2
0 / 1 / 0
2,547
509
0
1,453
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
3,146
629
1,618
4,218
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 1 / 0
3,296
659
727
1,368
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
3,657
731
1,759
2,668
1,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
6
3 / 0 / 1
3,676
735
1,363
4,123
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Screaminwilly19
Zhong Kui
6
2 / 0 / 2
3,848
770
2,080
1,404
769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 0 / 0
4,251
850
913
2,209
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
itzauko
Baron Samedi
7
1 / 0 / 0
3,678
736
919
2,331
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Buug40
Lancelot
0
2
0
0
W
1
0
3
2.5
L
Hachiman
Len39
Hachiman
0
2
0
0
W
Bastet
3
0
1
3.5
L
Ao Kuang
MOVI_te_kcha
Ao Kuang
0
1
0
0
L
0
2
0
0
L
0
1
0
0
W
Zhong Kui
Screaminwilly19
Zhong Kui
2
0
2
3
W
1
0
0
1
W
Baron Samedi
itzauko
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,123
Damage
7,034
13,163
Taken
12,735
4,597
Mitigated
4,974
2,432
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Buug40
Lancelot
1,684
322
0
712
3,637
1,424
0
857
2,603
0
8,957
W
1,759
409
0
860
2,668
1,391
0
0
2,564
0
8,656
L
Hachiman
Len39
Hachiman
1,094
747
0
240
2,487
672
0
436
2,051
0
15,113
W
Bastet
1,363
284
0
2,712
4,123
1,182
6
160
3,963
0
13,141
L
Ao Kuang
MOVI_te_kcha
Ao Kuang
0
0
0
420
1,453
477
0
0
1,453
2,383
168
L
1,618
430
0
856
4,218
1,648
0
1,108
3,077
0
15,557
L
727
0
120
84
1,368
376
0
325
1,043
16,468
367
W
Zhong Kui
Screaminwilly19
Zhong Kui
2,080
1,148
0
1,157
1,404
769
0
0
1,336
17,301
5,152
W
913
355
0
721
2,209
804
0
0
2,209
0
22,554
W
Baron Samedi
itzauko
Baron Samedi
919
196
52
1,080
2,331
828
0
567
1,764
17,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,028
Gold Earned
19,110
123
Minions Killed
148
0
Camps Cleared
0
437,071
Distance Traveled
475,202
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
2,918
584
24
5
0
112,520
0
W
Odin
3,657
731
12
2
0
111,227
3
L
Hachiman
3,121
624
30
6
0
88,241
2
W
Bastet
3,676
735
29
6
0
116,882
0
L
Ao Kuang
2,547
509
7
1
0
23,123
0
L
Tyr
3,146
629
29
6
0
115,987
0
L
Ra
3,296
659
33
7
0
97,200
0
W
Zhong Kui
3,848
770
36
7
0
91,848
0
W
Mulan
4,251
850
43
9
0
74,373
1
W
Baron Samedi
3,678
736
28
6
0
80,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role