Player Matchup

Loki
Loki
Bswis
Loki
Level 62
God Stats
0W - 5L
1,080 SR
Queue Stats
44W - 64L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Kirito20228659
Cthulhu
Level 11
God Stats
11W - 17L
1,023 SR
Queue Stats
14W - 30L
977 Elo+
Party 2
Kukulkan
Kukulkan
LetsDiddle
Kukulkan
Level 86
God Stats
12W - 23L
1,380 SR
Queue Stats
126W - 134L
1,416 Elo+
Party 2
Apollo
Apollo
Trapsensei93
Apollo
Level 89
God Stats
20W - 10L
1,388 SR
Queue Stats
136W - 140L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
aPACKof5QUIRELS
Cu Chulainn
Level 24
God Stats
1W - 2L
1,770 SR
Queue Stats
80W - 94L
1,417 Elo+
Party 2
Team Averages
Level 54
1,328 SR
1,328 Elo+

VS

Team Averages
Level 89
1,430 SR
1,361 Elo+
Kukulkan
Kukulkan
Leon2024H
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,215 Elo+
Party 1
Mercury
Mercury
TOxG Battery
Mercury
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,358 Elo+
Solo
Nut
Nut
Whitewolf190766
Nut
Level 107
God Stats
2W - 2L
1,368 SR
Queue Stats
110W - 110L
1,406 Elo+
Solo
Ymir
Ymir
leo8rafa
Ymir
Level 148
God Stats
2W - 2L
1,210 SR
Queue Stats
218W - 234L
1,409 Elo+
Party 1
Achilles
Achilles
mariovargas1895
Achilles
Level 68
God Stats
10W - 8L
1,574 SR
Queue Stats
102W - 97L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bswis
Loki
16
3 / 3 / 2
9,467
451
13,628
22,547
9,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 1
7,604
362
6,628
11,629
8,923
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
LetsDiddle
Kukulkan
17
2 / 1 / 2
10,556
503
16,062
10,824
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
12
0 / 5 / 2
7,869
375
8,062
13,888
5,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
aPACKof5QUIRELS
Cu Chulainn
14
1 / 5 / 1
8,275
394
11,240
23,397
18,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leon2024H
Kukulkan
18
3 / 2 / 2
10,760
512
13,969
15,367
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
TOxG Battery
Mercury
18
1 / 2 / 4
10,065
479
8,145
22,174
11,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 1 / 2
10,749
512
10,233
11,900
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
4 / 1 / 5
10,407
496
10,547
17,627
23,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
18
4 / 0 / 5
11,272
537
14,889
20,385
27,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
15
15
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
Bswis
Loki
3
3
2
1.33
L
0
1
1
0.5
W
Kukulkan
Leon2024H
Kukulkan
3
2
2
2
L
Kukulkan
LetsDiddle
Kukulkan
2
1
2
3
W
Mercury
TOxG Battery
Mercury
1
2
4
1.5
L
Apollo
0
5
2
0.2
W
3
1
2
4
L
Cu Chulainn
aPACKof5QUIRELS
Cu Chulainn
1
5
1
0.3
W
Ymir
4
1
5
6.5
W
Achilles
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,620
Damage
57,783
82,285
Taken
87,453
47,315
Mitigated
75,915
21,678
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bswis
Loki
13,628
4,048
0
8,382
22,547
9,710
0
5,466
16,837
0
81,713
L
6,628
70
1,680
1,794
11,629
8,923
0
3,086
8,492
31,703
685
W
Kukulkan
Leon2024H
Kukulkan
13,969
758
0
2,646
15,367
7,490
0
7,158
8,209
87,968
1,412
L
Kukulkan
LetsDiddle
Kukulkan
16,062
1,115
0
1,243
10,824
5,093
0
4,459
6,365
94,069
0
W
Mercury
TOxG Battery
Mercury
8,145
3,694
0
7,700
22,174
11,974
0
5,716
16,458
0
106,036
L
Apollo
8,062
3,962
0
3,620
13,888
5,482
57
4,500
9,230
0
43,608
W
10,233
5,171
0
830
11,900
5,431
760
2,739
9,161
0
99,191
L
Cu Chulainn
aPACKof5QUIRELS
Cu Chulainn
11,240
2,897
0
4,959
23,397
18,107
0
6,001
16,300
636
42,766
W
Ymir
10,547
1,390
0
1,826
17,627
23,253
0
6,459
11,168
45,772
1,039
W
Achilles
14,889
4,414
0
8,179
20,385
27,767
248
2,357
18,028
0
87,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
53,253
425
Minions Killed
600
0
Camps Cleared
0
2,007,216
Distance Traveled
2,107,550
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,467
451
123
6
0
461,974
2
L
Cthulhu
7,604
362
47
2
0
407,923
0
W
Kukulkan
10,760
512
149
7
0
420,899
2
L
Kukulkan
10,556
503
134
6
0
406,087
0
W
Mercury
10,065
479
144
7
0
460,529
2
L
Apollo
7,869
375
71
3
0
382,203
0
W
Nut
10,749
512
153
7
0
400,085
0
L
Cu Chulainn
8,275
394
50
2
0
349,029
0
W
Ymir
10,407
496
49
2
0
418,727
0
W
Achilles
11,272
537
105
5
0
407,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role