Player Matchup

Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Duosin
Anhur
Level 82
God Stats
7W - 6L
1,977 SR
Queue Stats
138W - 140L
1,503 Elo+
Party 3
Ishtar
Ishtar
vicsuarez_
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,266 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXbamabuddXx88
Kumbhakarna
Level 67
God Stats
0W - 3L
1,231 SR
Queue Stats
44W - 46L
1,512 Elo+
Party 2
Da Ji
Da Ji
zl3royj3nkinsz
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,489 Elo+
Party 2
Team Averages
Level 105
1,542 SR
1,454 Elo+

VS

Team Averages
Level 86
1,455 SR
1,453 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DJTones
Danzaburou
Level 89
God Stats
7W - 2L
1,325 SR
Queue Stats
77W - 68L
1,541 Elo+
Party 1
Martichoras
Martichoras
DarthxGOD
Martichoras
Level 105
God Stats
3W - 1L
1,450 SR
Queue Stats
79W - 81L
1,492 Elo+
Solo
Fenrir
Fenrir
GrippyBox
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,345 Elo+
Party 1
Tiamat
Tiamat
iambatmeme
Tiamat
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 83L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 9 / 5
8,076
673
12,184
19,705
26,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Duosin
Anhur
12
1 / 8 / 6
7,604
634
8,271
12,407
4,957
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
vicsuarez_
Ishtar
17
6 / 5 / 7
9,570
798
14,870
13,665
7,077
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
xXbamabuddXx88
Kumbhakarna
16
0 / 4 / 13
9,047
754
4,883
16,480
18,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 6 / 7
9,359
780
12,154
15,502
15,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
13 / 3 / 17
12,068
1,006
20,005
17,053
23,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DJTones
Danzaburou
18
8 / 2 / 15
11,823
985
17,385
9,467
5,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
DarthxGOD
Martichoras
18
9 / 2 / 18
11,069
922
19,145
12,446
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
GrippyBox
Fenrir
15
1 / 4 / 20
9,092
758
6,995
12,200
13,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
iambatmeme
Tiamat
14
1 / 4 / 21
9,148
762
6,476
10,865
7,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
15
Kills
32
32
Deaths
15
38
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
9
5
0.61
W
Jormungandr
 
Jormungandr
13
3
17
7.17
W
Danzaburou
DJTones
Danzaburou
8
2
15
7.75
W
Martichoras
DarthxGOD
Martichoras
9
2
18
9
L
Anhur
Duosin
Anhur
1
8
6
0.5
W
Fenrir
GrippyBox
Fenrir
1
4
20
2.75
W
Tiamat
iambatmeme
Tiamat
1
4
21
2.88
L
Ishtar
vicsuarez_
Ishtar
6
5
7
1.9
L
Kumbhakarna
xXbamabuddXx88
Kumbhakarna
0
4
13
1.63
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,362
Damage
70,006
77,759
Taken
62,031
73,040
Mitigated
57,895
12,960
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,184
681
436
1,317
19,705
26,816
0
6,138
13,188
15,555
626
W
Jormungandr
 
Jormungandr
20,005
4,835
2,699
4,753
17,053
23,593
198
3,951
12,568
35,060
903
W
Danzaburou
DJTones
Danzaburou
17,385
8,010
387
1,599
9,467
5,904
394
2,232
6,936
0
39,925
W
Martichoras
DarthxGOD
Martichoras
19,145
4,739
1,221
2,238
12,446
7,851
1,048
2,233
9,979
0
32,385
L
Anhur
Duosin
Anhur
8,271
4,135
396
391
12,407
4,957
0
3,206
9,077
0
14,857
W
Fenrir
GrippyBox
Fenrir
6,995
968
227
2,716
12,200
13,164
1,059
3,568
8,238
0
11,115
W
Tiamat
iambatmeme
Tiamat
6,476
1,635
364
1,829
10,865
7,383
585
2,702
7,961
10,404
889
L
Ishtar
vicsuarez_
Ishtar
14,870
8,237
191
2,906
13,665
7,077
0
2,802
10,679
0
31,287
L
Kumbhakarna
xXbamabuddXx88
Kumbhakarna
4,883
133
2,021
3,195
16,480
18,915
0
6,195
10,006
16,234
122
L
12,154
1,482
1,205
902
15,502
15,275
0
5,407
9,854
0
17,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,656
Gold Earned
53,200
117
Minions Killed
148
0
Camps Cleared
0
875,195
Distance Traveled
1,114,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,076
673
14
1
0
182,509
0
W
Jormungandr
12,068
1,006
36
3
0
211,184
0
W
Danzaburou
11,823
985
52
4
0
222,037
0
W
Martichoras
11,069
922
29
2
0
234,236
0
L
Anhur
7,604
634
19
2
0
127,755
0
W
Fenrir
9,092
758
16
1
0
245,910
0
W
Tiamat
9,148
762
15
1
0
201,180
0
L
Ishtar
9,570
798
51
4
0
169,122
0
L
Kumbhakarna
9,047
754
12
1
0
216,543
0
L
Da Ji
9,359
780
21
2
0
179,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role