Player Matchup

Hun Batz
Hun Batz
AWS1996Germany
Hun Batz
Level 159
God Stats
2W - 1L
1,554 SR
Queue Stats
18W - 13L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
Cannon-Con
Ix Chel
Level 122
God Stats
4W - 1L
1,763 SR
Queue Stats
13W - 9L
1,519 Elo+
Party 1
Izanami
Izanami
Commander14_-
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,517 Elo+
Party 1
King Arthur
King Arthur
Vix_lzx_
King Arthur
Level 85
God Stats
5W - 6L
1,313 SR
Queue Stats
87W - 70L
1,525 Elo+
Solo
Bacchus
Bacchus
Zylon Morph
Bacchus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 108L
1,497 Elo+
Solo
Team Averages
Level 130
1,526 SR
1,513 Elo+

VS

Team Averages
Level 99
1,603 SR
1,476 Elo+
Mulan
Mulan
HansNoober
Mulan
Level 69
God Stats
4W - 4L
1,692 SR
Queue Stats
60W - 66L
1,412 Elo+
Party 2
Thor
Thor
OmniscientOracle
Thor
Level 105
God Stats
10W - 10L
1,515 SR
Queue Stats
470W - 418L
1,498 Elo+
Solo
Nut
Nut
Theseamandemon
Nut
Level 87
God Stats
2W - 2L
1,632 SR
Queue Stats
53W - 55L
1,453 Elo+
Party 2
Zeus
Zeus
plague6ghost
Zeus
Level 128
God Stats
9W - 6L
1,655 SR
Queue Stats
89W - 90L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
xxxmomleftxxx
Ao Kuang
Level 108
God Stats
5W - 5L
1,520 SR
Queue Stats
69W - 67L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
2 / 0 / 2
5,902
590
3,015
6,905
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
Cannon-Con
Ix Chel
13
6 / 0 / 1
6,950
695
6,845
4,297
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
12
2 / 1 / 3
6,106
611
3,702
6,822
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Vix_lzx_
King Arthur
10
0 / 2 / 0
5,731
573
4,920
10,533
9,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Zylon Morph
Bacchus
9
3 / 2 / 6
6,080
608
5,760
9,305
8,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 1 / 0
6,174
617
5,979
10,206
9,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 2
5,631
563
2,726
11,669
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 2
4,607
461
4,530
7,055
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 2
5,600
560
4,163
5,401
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
xxxmomleftxxx
Ao Kuang
9
2 / 3 / 0
5,723
572
4,195
8,368
3,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
5
5
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
0
2
3
W
Ix Chel
Cannon-Con
Ix Chel
6
0
1
6.5
W
Izanami
2
1
3
3.5
L
Mulan
2
1
0
2
L
1
3
2
0.67
L
0
4
2
0.25
W
King Arthur
Vix_lzx_
King Arthur
0
2
0
0
W
Bacchus
Zylon Morph
Bacchus
3
2
6
3
L
0
2
2
0.5
L
Ao Kuang
xxxmomleftxxx
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
21,593
37,862
Taken
42,699
24,172
Mitigated
22,167
14,027
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
3,015
702
0
3,500
6,905
2,545
0
1,545
5,360
0
43,982
W
Ix Chel
Cannon-Con
Ix Chel
6,845
391
480
2,139
4,297
1,626
0
2,770
1,527
40,089
1,404
W
Izanami
3,702
2,305
0
3,288
6,822
2,379
0
1,100
5,722
0
53,394
L
Mulan
5,979
1,215
0
3,025
10,206
9,622
0
0
10,206
0
39,243
L
2,726
1,288
0
6,427
11,669
4,367
0
2,446
9,041
0
42,251
L
4,530
1,795
0
464
7,055
2,427
0
2,651
4,364
0
27,435
W
King Arthur
Vix_lzx_
King Arthur
4,920
689
0
1,345
10,533
9,053
0
0
10,533
0
40,931
W
Bacchus
Zylon Morph
Bacchus
5,760
1,085
0
3,275
9,305
8,569
0
2,943
6,362
16,182
1,053
L
4,163
337
0
525
5,401
1,852
0
2,968
2,173
39,922
0
L
Ao Kuang
xxxmomleftxxx
Ao Kuang
4,195
803
37
2,660
8,368
3,899
0
3,412
4,828
24,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
27,735
341
Minions Killed
283
0
Camps Cleared
0
1,121,541
Distance Traveled
1,005,918
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,902
590
75
8
0
279,194
1
W
Ix Chel
6,950
695
86
9
0
223,972
4
W
Izanami
6,106
611
97
10
0
199,756
2
L
Mulan
6,174
617
67
7
0
185,213
2
L
Thor
5,631
563
76
8
0
218,277
0
L
Nut
4,607
461
33
3
0
190,390
0
W
King Arthur
5,731
573
64
6
0
195,921
0
W
Bacchus
6,080
608
19
2
0
222,698
2
L
Zeus
5,600
560
71
7
0
203,027
1
L
Ao Kuang
5,723
572
36
4
0
209,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role