Player Matchup

Tiamat
Tiamat
Gold V
DeezyFuel
Tiamat
Gold V
Level 122
God Stats
8W - 15L
1,434 SR
Queue Stats
281W - 314L
1,095 MMR
Solo
Fafnir
Fafnir
Silver III
JamesIsWaffle
Fafnir
Silver III
Level 65
God Stats
3W - 3L
1,388 SR
Queue Stats
9W - 13L
1,225 MMR
Party 2
Ne Zha
Ne Zha
Silver III
Pyrotechnic2106
Ne Zha
Silver III
Level 64
God Stats
1W - 0L
1,491 SR
Queue Stats
9W - 13L
1,225 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,438 SR
1,182 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,524 SR
825 MMR
Vulcan
Vulcan
Gold V
RestlessBurdens
Vulcan
Gold V
Level 68
God Stats
3W - 2L
1,736 SR
Queue Stats
74W - 85L
1,206 MMR
Solo
Ymir
Ymir
Bronze III
Snowe174
Ymir
Bronze III
Level 47
God Stats
1W - 1L
1,346 SR
Queue Stats
67W - 140L
606 MMR
Party 1
Thor
Thor
Bronze I
oKingBull
Thor
Bronze I
Level 117
God Stats
2W - 3L
1,490 SR
Queue Stats
126W - 242L
662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeezyFuel
Tiamat
14
6 / 0 / 7
8,994
899
7,974
6,166
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 12
8,483
848
8,756
9,923
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 7
8,698
870
8,417
9,331
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
DiscordiaCthulhuAh Muzen CabAchillesHeimdallr

VS

Bans
AthenaAtlasPoseidonCerberusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,779
678
7,597
7,848
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
11
1 / 3 / 0
6,723
672
5,428
12,042
10,542
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thor
10
0 / 5 / 1
6,414
641
4,272
8,810
3,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DeezyFuel
Tiamat
6
0
7
9.5
W
1
1
12
7
W
6
0
7
9.5
L
0
5
1
0.1
L
Ymir
1
3
0
0.33
L
Thor
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
17,297
25,420
Taken
28,700
19,672
Mitigated
17,155
4,693
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DeezyFuel
Tiamat
7,974
618
0
2,128
6,166
5,214
61
2,311
3,848
29,810
1,139
W
8,756
2,407
0
1,603
9,923
7,962
168
5,715
4,175
28,238
7,217
W
8,417
3,611
0
962
9,331
6,496
380
5,057
4,243
0
27,194
L
7,597
351
0
499
7,848
3,240
0
3,536
4,212
32,853
0
L
Ymir
5,428
1,226
0
1,610
12,042
10,542
110
6,368
5,506
10,828
0
L
Thor
4,272
1,011
0
375
8,810
3,373
90
4,791
3,849
0
17,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
19,916
155
Minions Killed
113
0
Camps Cleared
0
620,713
Distance Traveled
554,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,994
899
79
8
0
217,365
0
W
Fafnir
8,483
848
37
4
0
186,385
0
W
Ne Zha
8,698
870
39
4
0
216,963
0
L
Vulcan
6,779
678
66
7
0
200,347
0
L
Ymir
6,723
672
13
1
0
179,670
0
L
Thor
6,414
641
34
3
0
174,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role