Player Matchup

Nu Wa
Nu Wa
LokiThePuggy
Nu Wa
Level 17
God Stats
57W - 27L
1,681 SR
Queue Stats
63W - 37L
1,569 Elo+
Party 1
Mulan
Mulan
Nickgeezyy77
Mulan
Level 103
God Stats
1W - 0L
1,386 SR
Queue Stats
81W - 65L
1,531 Elo+
Solo
Anubis
Anubis
RampageYT
Anubis
Level 42
God Stats
5W - 1L
1,806 SR
Queue Stats
24W - 27L
1,456 Elo+
Solo
Apollo
Apollo
TheGooseMon
Apollo
Level 65
God Stats
2W - 0L
1,729 SR
Queue Stats
54W - 39L
1,570 Elo+
Party 1
Chaac
Chaac
TheGunnyBuns
Chaac
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 34L
1,584 Elo+
Party 1
Team Averages
Level 61
1,621 SR
1,542 Elo+

VS

Team Averages
Level 47
1,570 SR
1,603 Elo+
Geb
Geb
Brandihno
Geb
Level 25
God Stats
0W - 1L
1,687 SR
Queue Stats
8W - 5L
1,591 Elo+
Party 2
Zeus
Zeus
CidGalceran
Zeus
Level 43
God Stats
1W - 3L
1,582 SR
Queue Stats
14W - 22L
1,547 Elo+
Solo
Thor
Thor
Juhstihno
Thor
Level 46
God Stats
4W - 4L
1,687 SR
Queue Stats
91W - 80L
1,561 Elo+
Party 2
Achilles
Achilles
asinadoom45
Achilles
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 155L
1,535 Elo+
Solo
Ishtar
Ishtar
supperkamigee
Ishtar
Level 25
God Stats
1W - 1L
1,392 SR
Queue Stats
1W - 1L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,944
631
6,631
3,339
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
8 / 0 / 4
7,641
695
9,106
8,604
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
RampageYT
Anubis
12
4 / 1 / 3
6,681
607
5,484
5,992
2,752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
5 / 0 / 3
7,882
717
9,391
10,321
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 4
5,887
535
6,266
9,552
8,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,034
458
4,441
11,103
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 0
5,479
498
2,037
9,502
2,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
10
1 / 4 / 1
5,230
475
3,240
11,520
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
asinadoom45
Achilles
9
0 / 5 / 0
4,869
443
5,634
12,726
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 1
4,686
426
3,726
6,496
2,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
21
Kills
2
2
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
5
0
0
L
Thor
1
4
1
0.38
W
1
0
6
4
W
8
0
4
10
W
Anubis
RampageYT
Anubis
4
1
3
5.5
W
Apollo
5
0
3
6.5
W
3
1
4
5
L
Achilles
asinadoom45
Achilles
0
5
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,878
Damage
19,078
37,808
Taken
51,347
20,684
Mitigated
24,648
18,079
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,441
556
0
2,475
11,103
8,023
0
3,617
7,112
22,158
0
L
2,037
624
0
3,425
9,502
2,426
0
4,594
4,908
44,133
0
L
Thor
3,240
1,274
0
3,292
11,520
4,153
0
1,519
9,924
0
33,562
W
6,631
2,244
0
626
3,339
1,165
738
1,719
1,620
47,600
0
W
9,106
996
0
5,940
8,604
4,909
0
836
7,768
0
65,002
W
Anubis
RampageYT
Anubis
5,484
831
200
2,852
5,992
2,752
0
1,575
4,417
42,900
1,152
W
Apollo
9,391
6,450
0
5,945
10,321
3,778
561
0
9,677
0
60,880
W
6,266
602
0
2,516
9,552
8,080
42
2,348
7,204
373
27,107
L
Achilles
asinadoom45
Achilles
5,634
1,662
0
3,176
12,726
7,916
0
550
12,176
0
28,898
L
3,726
2,027
0
396
6,496
2,130
0
2,025
4,276
0
22,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
25,298
375
Minions Killed
249
0
Camps Cleared
0
1,054,815
Distance Traveled
997,376
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,034
458
24
2
0
221,049
2
L
Zeus
5,479
498
91
8
0
177,969
6
L
Thor
5,230
475
55
5
0
240,061
0
W
Nu Wa
6,944
631
73
7
0
210,386
4
W
Mulan
7,641
695
102
9
0
239,849
0
W
Anubis
6,681
607
72
7
0
193,457
0
W
Apollo
7,882
717
88
8
0
189,847
0
W
Chaac
5,887
535
40
4
0
221,276
0
L
Achilles
4,869
443
37
3
0
184,772
0
L
Ishtar
4,686
426
42
4
0
173,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role