Player Matchup

Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
 
Athena
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond V
Baitertrain
Neith
Diamond V
Level 151
God Stats
24W - 14L
1,698 SR
Queue Stats
300W - 273L
2,056 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
OmenElite7
Hun Batz
Diamond IV
Level 51
God Stats
9W - 8L
1,814 SR
Queue Stats
123W - 109L
2,122 MMR
Solo
Loki
Loki
Diamond IV
Radamathyz
Loki
Diamond IV
Level 188
God Stats
10W - 9L
1,600 SR
Queue Stats
75W - 77L
2,125 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,622 SR
1,861 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,639 SR
2,096 MMR
Ra
Ra
Diamond III
Ih8furrys
Ra
Diamond III
Level 140
God Stats
6W - 6L
1,590 SR
Queue Stats
216W - 201L
2,070 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
IzProlific
Heimdallr
Diamond IV
Level 149
God Stats
8W - 6L
1,717 SR
Queue Stats
103W - 95L
2,139 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
SSupremeQuality
Cu Chulainn
Diamond V
Level 167
God Stats
29W - 25L
1,732 SR
Queue Stats
222W - 211L
2,144 MMR
Solo
Awilix
Awilix
Diamond V
nameh3r32-2
Awilix
Diamond V
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 371L
2,068 MMR
Solo
Fenrir
Fenrir
Platinum I
neekel-_-
Fenrir
Platinum I
Level 114
God Stats
326W - 297L
1,655 SR
Queue Stats
367W - 355L
2,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 1
6,839
684
5,005
4,798
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
 
Athena
10
1 / 2 / 9
5,987
599
4,333
10,639
9,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 2
6,229
623
6,958
6,519
2,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
OmenElite7
Hun Batz
10
2 / 1 / 2
5,449
545
4,626
7,074
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 2
6,229
623
4,219
7,926
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
LancelotSusanoAresThor

VS

Bans
KuzenboAgniThanatosCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,077
608
5,191
4,543
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
IzProlific
Heimdallr
11
1 / 1 / 0
5,897
590
5,572
6,187
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SSupremeQuality
Cu Chulainn
11
1 / 2 / 0
6,582
658
4,192
7,911
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
10
1 / 4 / 0
5,213
521
3,821
9,572
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
neekel-_-
Fenrir
8
1 / 4 / 1
5,219
522
4,374
11,015
5,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
5
6
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
W
Athena
 
Athena
1
2
9
2.75
W
5
0
2
6
L
1
2
1
0.75
L
Heimdallr
IzProlific
Heimdallr
1
1
0
1
W
Hun Batz
OmenElite7
Hun Batz
2
1
2
3
W
3
2
2
2
L
Cu Chulainn
SSupremeQuality
Cu Chulainn
1
2
0
0.5
L
Awilix
1
4
0
0.25
L
Fenrir
neekel-_-
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
23,150
36,956
Taken
39,228
19,235
Mitigated
16,995
11,309
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,005
2,091
0
2,836
4,798
1,499
345
0
4,798
57,212
5,123
W
Athena
 
Athena
4,333
1,850
0
2,049
10,639
9,982
0
1,508
8,935
17,416
0
W
6,958
2,644
0
1,673
6,519
2,338
0
1,706
4,417
0
47,762
L
5,191
309
816
1,710
4,543
1,576
0
260
4,283
46,013
2,509
L
Heimdallr
IzProlific
Heimdallr
5,572
3,407
0
1,800
6,187
2,747
5
3,137
3,050
0
48,419
W
Hun Batz
OmenElite7
Hun Batz
4,626
1,364
0
2,654
7,074
2,723
0
1,015
5,935
0
35,322
W
4,219
867
0
2,097
7,926
2,693
0
92
7,832
0
45,689
L
Cu Chulainn
SSupremeQuality
Cu Chulainn
4,192
923
0
2,119
7,911
3,446
0
95
7,816
0
57,662
L
Awilix
3,821
1,188
0
500
9,572
3,858
0
1,516
8,056
0
34,912
L
Fenrir
neekel-_-
Fenrir
4,374
1,583
0
1,796
11,015
5,368
0
4,157
6,858
0
22,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,733
Gold Earned
28,988
341
Minions Killed
372
0
Camps Cleared
0
1,103,691
Distance Traveled
1,028,222
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,839
684
102
10
0
187,021
0
W
Athena
5,987
599
17
2
0
225,036
4
W
Neith
6,229
623
86
9
0
203,011
1
L
Ra
6,077
608
99
10
0
229,149
1
L
Heimdallr
5,897
590
85
9
0
183,799
2
W
Hun Batz
5,449
545
56
6
0
271,930
2
W
Loki
6,229
623
80
8
0
216,693
0
L
Cu Chulainn
6,582
658
104
10
0
186,218
0
L
Awilix
5,213
521
58
6
0
217,138
2
L
Fenrir
5,219
522
26
3
0
211,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role