Player Matchup

Charon
Charon
Diamond II
Grandseraph
Charon
Diamond II
Level 280
God Stats
10W - 1L
1,646 SR
Queue Stats
22W - 3L
2,455 MMR
Party 2
Cernunnos
Cernunnos
Diamond III
Nemaiko
Cernunnos
Diamond III
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 6L
2,421 MMR
Party 2
Hercules
Hercules
Diamond II
Paradox
Hercules
Diamond II
Level 221
God Stats
13W - 1L
1,796 SR
Queue Stats
43W - 6L
2,463 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 228
1,647 SR
2,446 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,742 SR
1,952 MMR
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum IV
Cyncoh
Horus
Platinum IV
Level 143
God Stats
22W - 6L
1,947 SR
Queue Stats
39W - 18L
2,178 MMR
Party 1
Charybdis
Charybdis
Platinum IV
ReactorV2
Charybdis
Platinum IV
Level 149
God Stats
0W - 1L
1,780 SR
Queue Stats
39W - 18L
2,178 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
2 / 2 / 8
10,228
731
13,258
14,747
12,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Nemaiko
Cernunnos
16
4 / 3 / 7
11,540
824
21,703
16,891
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Paradox
Hercules
15
5 / 2 / 6
10,423
745
13,936
22,676
23,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Ne ZhaKuzenboAphroditeAnhurThoth

VS

Bans
AchillesMulanSkadiBacchusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 3 / 5
9,598
686
15,371
19,262
16,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Cyncoh
Horus
14
4 / 2 / 3
9,467
676
10,253
18,910
19,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charybdis
ReactorV2
Charybdis
14
1 / 6 / 3
9,433
674
15,876
16,115
7,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
7
7
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
5
1.5
L
Horus
Cyncoh
Horus
4
2
3
2.75
W
Charon
2
2
8
3
W
Cernunnos
Nemaiko
Cernunnos
4
3
7
2.5
W
Hercules
Paradox
Hercules
5
2
6
4
L
Charybdis
ReactorV2
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,897
Damage
41,500
54,314
Taken
54,287
44,224
Mitigated
43,598
21,551
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
15,371
1,167
0
4,475
19,262
16,592
0
3,990
14,021
33,280
2,072
L
Horus
Cyncoh
Horus
10,253
3,539
1,470
5,041
18,910
19,572
0
3,287
14,155
0
17,784
W
Charon
13,258
1,431
627
2,412
14,747
12,770
269
3,016
10,580
32,503
793
W
Cernunnos
Nemaiko
Cernunnos
21,703
12,662
0
8,696
16,891
8,053
2,250
4,660
11,307
0
78,713
W
Hercules
Paradox
Hercules
13,936
3,980
0
9,816
22,676
23,401
279
4,736
16,326
371
26,598
L
Charybdis
ReactorV2
Charybdis
15,876
8,085
0
1,277
16,115
7,434
0
3,626
11,486
0
53,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
28,498
165
Minions Killed
131
0
Camps Cleared
0
808,745
Distance Traveled
837,499
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,598
686
32
2
0
320,507
6
L
Horus
9,467
676
18
1
0
294,272
0
W
Charon
10,228
731
43
3
0
286,648
0
W
Cernunnos
11,540
824
105
8
0
242,106
0
W
Hercules
10,423
745
17
1
0
279,991
0
L
Charybdis
9,433
674
81
6
0
222,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role