Player Matchup

Lancelot
Lancelot
Camiilo557
Lancelot
Level 103
God Stats
4W - 5L
1,613 SR
Queue Stats
192W - 202L
1,410 Elo+
Solo
Bellona
Bellona
Jdawg20047497
Bellona
Level 66
God Stats
8W - 4L
1,576 SR
Queue Stats
302W - 303L
1,357 Elo+
Solo
Medusa
Medusa
RepublicOfTejas
Medusa
Level 90
God Stats
10W - 5L
1,747 SR
Queue Stats
329W - 295L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
Xx AGEOLL xX
Zhong Kui
Level 79
God Stats
13W - 3L
1,816 SR
Queue Stats
111W - 89L
1,518 Elo+
Solo
Hades
Hades
dekl2108
Hades
Level 50
God Stats
14W - 11L
1,494 SR
Queue Stats
92W - 111L
1,307 Elo+
Solo
Team Averages
Level 78
1,649 SR
1,430 Elo+

VS

Team Averages
Level 96
1,524 SR
1,413 Elo+
Eset
Eset
Bignutty8758
Eset
Level 108
God Stats
0W - 2L
1,196 SR
Queue Stats
323W - 318L
1,445 Elo+
Solo
Ne Zha
Ne Zha
MamaBearTM
Ne Zha
Level 87
God Stats
2W - 3L
1,546 SR
Queue Stats
37W - 34L
1,480 Elo+
Solo
Ymir
Ymir
NetflixAndSnacks
Ymir
Level 109
God Stats
0W - 1L
1,765 SR
Queue Stats
8W - 17L
1,289 Elo+
Solo
Mulan
Mulan
XBMHX
Mulan
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 72L
1,349 Elo+
Solo
Sol
Sol
temp-447235
Sol
Level 86
God Stats
89W - 90L
1,615 SR
Queue Stats
91W - 93L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Camiilo557
Lancelot
16
3 / 0 / 6
9,894
582
7,796
13,525
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
13
2 / 8 / 2
8,653
509
10,257
17,234
10,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 1 / 1
9,797
576
7,981
8,890
3,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Xx AGEOLL xX
Zhong Kui
17
6 / 1 / 0
10,844
638
11,524
10,505
10,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hades
dekl2108
Hades
13
0 / 1 / 3
7,908
465
2,166
9,909
4,397
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,939
467
10,778
13,249
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
MamaBearTM
Ne Zha
15
2 / 4 / 2
7,995
470
5,758
16,782
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 0
8,027
472
1,837
9,622
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
XBMHX
Mulan
14
6 / 4 / 2
8,583
505
11,696
18,291
18,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 2
5,983
352
5,294
5,715
1,526
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
17
Kills
11
11
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Lancelot
Camiilo557
Lancelot
3
0
6
6
W
Bellona
2
8
2
0.38
L
Ne Zha
MamaBearTM
Ne Zha
2
4
2
0.75
L
2
1
0
2
W
6
1
1
6.5
L
Mulan
XBMHX
Mulan
6
4
2
1.75
W
Zhong Kui
Xx AGEOLL xX
Zhong Kui
6
1
0
6
W
Hades
dekl2108
Hades
0
1
3
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,724
Damage
35,363
60,063
Taken
63,659
35,317
Mitigated
41,976
22,180
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,778
824
248
1,688
13,249
5,583
0
5,464
7,225
60,312
2,302
W
Lancelot
Camiilo557
Lancelot
7,796
622
310
5,058
13,525
6,636
522
3,327
10,198
0
66,986
W
Bellona
10,257
2,658
0
1,407
17,234
10,506
1,953
0
17,234
0
43,267
L
Ne Zha
MamaBearTM
Ne Zha
5,758
1,842
0
7,235
16,782
7,701
0
2,908
13,626
0
66,630
L
1,837
470
0
1,034
9,622
8,767
0
643
8,979
36,299
2,288
W
7,981
2,819
0
3,773
8,890
3,350
2,369
5,337
3,553
0
86,831
L
Mulan
XBMHX
Mulan
11,696
1,204
0
1,704
18,291
18,399
0
2,649
15,470
0
52,754
W
Zhong Kui
Xx AGEOLL xX
Zhong Kui
11,524
1,361
0
5,567
10,505
10,428
1,689
4,830
5,675
71,124
2,639
W
Hades
dekl2108
Hades
2,166
477
937
5,128
9,909
4,397
843
5,370
4,539
30,157
239
L
5,294
2,471
0
2,221
5,715
1,526
691
830
4,885
31,124
794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,096
Gold Earned
38,527
459
Minions Killed
380
0
Camps Cleared
0
1,575,076
Distance Traveled
1,337,719
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,939
467
98
6
0
293,817
0
W
Lancelot
9,894
582
103
6
0
389,162
10
W
Bellona
8,653
509
51
3
0
287,250
0
L
Ne Zha
7,995
470
105
6
0
337,376
2
L
Ymir
8,027
472
58
3
0
306,945
0
W
Medusa
9,797
576
116
7
0
317,690
2
L
Mulan
8,583
505
71
4
0
288,619
5
W
Zhong Kui
10,844
638
144
8
0
272,738
4
W
Hades
7,908
465
45
3
0
308,236
4
L
Sol
5,983
352
48
3
0
110,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role