Player Matchup

Sobek
Sobek
Stib04
Sobek
Level 54
God Stats
47W - 31L
1,616 SR
Queue Stats
172W - 169L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
TheGovner
Ne Zha
Level 82
God Stats
2W - 1L
1,560 SR
Queue Stats
185W - 176L
1,523 Elo+
Party 1
Freya
Freya
TheOGZaz
Freya
Level 101
God Stats
8W - 9L
1,537 SR
Queue Stats
295W - 304L
1,521 Elo+
Party 1
Team Averages
Level 79
1,571 SR
1,520 Elo+

VS

Team Averages
Level 74
1,553 SR
1,464 Elo+
Scylla
Scylla
CamaronSeco
Scylla
Level 88
God Stats
5W - 14L
1,427 SR
Queue Stats
823W - 830L
1,469 Elo+
Solo
Izanami
Izanami
Smurphtacualr
Izanami
Level 66
God Stats
4W - 2L
1,703 SR
Queue Stats
15W - 19L
1,471 Elo+
Party 2
Bellona
Bellona
SwapMeSocks
Bellona
Level 69
God Stats
5W - 5L
1,528 SR
Queue Stats
15W - 20L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Stib04
Sobek
15
3 / 1 / 11
9,504
731
5,366
14,378
16,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
TheGovner
Ne Zha
16
3 / 0 / 10
9,451
727
9,999
8,859
7,075
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
TheOGZaz
Freya
16
10 / 3 / 4
10,743
826
15,475
13,416
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 7 / 2
9,329
718
12,627
11,116
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
13
1 / 4 / 2
8,313
639
8,760
12,797
5,343
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
SwapMeSocks
Bellona
13
1 / 5 / 2
8,594
661
8,847
15,560
14,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
7
2
0.43
L
Izanami
1
4
2
0.5
W
Sobek
Stib04
Sobek
3
1
11
8.5
L
Bellona
SwapMeSocks
Bellona
1
5
2
0.4
W
Ne Zha
TheGovner
Ne Zha
3
0
10
8
W
Freya
TheOGZaz
Freya
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,840
Damage
30,234
36,653
Taken
39,473
30,215
Mitigated
24,319
7,045
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,627
1,319
0
2,081
11,116
4,336
0
5,968
4,720
26,241
383
L
Izanami
8,760
6,503
149
1,084
12,797
5,343
766
4,489
7,756
0
35,316
W
Sobek
Stib04
Sobek
5,366
462
0
1,778
14,378
16,626
217
4,351
9,383
12,794
1,493
L
Bellona
SwapMeSocks
Bellona
8,847
2,741
0
511
15,560
14,640
0
7,442
7,422
0
32,300
W
Ne Zha
TheGovner
Ne Zha
9,999
1,392
0
460
8,859
7,075
180
2,703
5,718
0
28,471
W
Freya
TheOGZaz
Freya
15,475
4,725
0
4,807
13,416
6,514
539
3,856
9,168
45,573
2,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
26,236
126
Minions Killed
142
0
Camps Cleared
0
706,715
Distance Traveled
670,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,329
718
47
4
0
204,035
0
L
Izanami
8,313
639
59
5
0
230,136
0
W
Sobek
9,504
731
23
2
0
251,995
0
L
Bellona
8,594
661
36
3
0
236,464
0
W
Ne Zha
9,451
727
25
2
0
230,299
0
W
Freya
10,743
826
78
6
0
224,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role