Player Matchup

Hachiman
Hachiman
ClutchHutch69
Hachiman
Level 62
God Stats
1W - 0L
1,671 SR
Queue Stats
26W - 28L
1,527 Elo+
Party 2
Lancelot
Lancelot
FrostGiant
Lancelot
Level 143
God Stats
3W - 0L
1,764 SR
Queue Stats
11W - 3L
1,828 Elo+
Party 2
Vulcan
Vulcan
LailDawn
Vulcan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,939 Elo+
Party 2
Medusa
Medusa
Ohyaaa23
Medusa
Level 157
God Stats
2W - 0L
1,273 SR
Queue Stats
42W - 28L
1,640 Elo+
Party 2
Yemoja
Yemoja
kwall307
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,506 Elo+
Party 2
Team Averages
Level 117
1,542 SR
1,688 Elo+

VS

Team Averages
Level 130
1,506 SR
1,530 Elo+
Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DenseCrayfhis
King Arthur
Level 158
God Stats
5W - 5L
1,604 SR
Queue Stats
170W - 159L
1,609 Elo+
Solo
Ne Zha
Ne Zha
DesktopFlipper
Ne Zha
Level 149
God Stats
0W - 2L
1,349 SR
Queue Stats
117W - 134L
1,488 Elo+
Party 1
Da Ji
Da Ji
DiegoAntt
Da Ji
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 240L
1,552 Elo+
Solo
Raijin
Raijin
ReapingSpirit
Raijin
Level 129
God Stats
8W - 4L
1,578 SR
Queue Stats
373W - 332L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClutchHutch69
Hachiman
10
2 / 1 / 3
5,753
1,151
3,358
2,297
819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
FrostGiant
Lancelot
11
5 / 2 / 4
6,408
1,282
5,010
5,839
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
LailDawn
Vulcan
13
1 / 0 / 5
6,475
1,295
7,041
4,617
1,987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ohyaaa23
Medusa
8
1 / 2 / 5
5,474
1,095
3,010
2,962
1,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
kwall307
Yemoja
9
0 / 2 / 7
5,577
1,115
1,311
5,637
3,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 0 / 0
1,456
291
0
0
0
King Arthur
DenseCrayfhis
King Arthur
12
3 / 2 / 2
6,420
1,284
4,739
6,604
5,056
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 2
6,183
1,237
5,278
6,282
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
DiegoAntt
Da Ji
9
0 / 3 / 1
5,086
1,017
2,841
4,194
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 3
5,721
1,144
3,904
5,257
1,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
9
Kills
6
7
Deaths
9
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Hachiman
ClutchHutch69
Hachiman
2
1
3
3.5
L
King Arthur
DenseCrayfhis
King Arthur
3
2
2
2
L
3
1
2
4
L
Da Ji
DiegoAntt
Da Ji
0
3
1
0.17
W
Lancelot
FrostGiant
Lancelot
5
2
4
3.5
W
Vulcan
LailDawn
Vulcan
1
0
5
3.5
W
Medusa
Ohyaaa23
Medusa
1
2
5
1.75
L
0
3
3
0.5
W
Yemoja
kwall307
Yemoja
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
16,762
21,352
Taken
22,337
12,006
Mitigated
13,687
5,277
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
ClutchHutch69
Hachiman
3,358
2,530
69
291
2,297
819
0
554
1,743
0
10,422
L
King Arthur
DenseCrayfhis
King Arthur
4,739
277
0
202
6,604
5,056
0
2,227
4,179
0
13,265
L
5,278
343
124
1,813
6,282
4,593
0
2,493
3,748
0
11,594
L
Da Ji
DiegoAntt
Da Ji
2,841
224
0
10
4,194
2,196
0
1,502
2,575
0
6,053
W
Lancelot
FrostGiant
Lancelot
5,010
921
245
1,047
5,839
4,151
0
830
5,009
0
5,959
W
Vulcan
LailDawn
Vulcan
7,041
0
0
416
4,617
1,987
0
922
3,695
19,546
472
W
Medusa
Ohyaaa23
Medusa
3,010
1,159
0
84
2,962
1,166
0
375
2,587
0
5,018
L
3,904
133
522
1,183
5,257
1,842
0
1,937
3,234
15,243
0
W
Yemoja
kwall307
Yemoja
1,311
473
2,492
633
5,637
3,883
0
1,223
4,414
4,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,687
Gold Earned
24,866
63
Minions Killed
54
0
Camps Cleared
0
422,490
Distance Traveled
386,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
1,456
291
0
0
0
0
0
W
Hachiman
5,753
1,151
11
2
0
45,306
0
L
King Arthur
6,420
1,284
24
5
0
106,066
0
L
Ne Zha
6,183
1,237
9
2
0
102,473
0
L
Da Ji
5,086
1,017
4
1
0
99,174
0
W
Lancelot
6,408
1,282
5
1
0
99,578
0
W
Vulcan
6,475
1,295
27
5
0
123,355
0
W
Medusa
5,474
1,095
8
2
0
67,573
0
L
Raijin
5,721
1,144
17
3
0
78,838
0
W
Yemoja
5,577
1,115
12
2
0
86,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role